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Advanced [show]


Alexandre Dryden, Male Human [Permalink]

Personal [hide]

Description: He likes to wear green tank tops with brown pants. He has a slight overbite and is overall scrawny. His golden hair is knotted and matted. This hazel eyed northerner is not easily forgotten.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He does suffer from mild PTSD, and the sight of dire rats may trigger it at times.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. Brilliant and gifted he never wanted to apply himself. Recently a tribe of dire rats attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Alexandre fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He is terrified, and will act out of fear; and several ex partners dislike his way of doing things and want revenge

Ideals: Fighting, Gifted. Flaws: Antagonistic, Fearful. Bonds: Enemies. Occupation: Adventurer

Voice: Old thin voice

Attributes [hide]

Alexandre Dryden, Male Human Druid 9
Medium (5'5") Human, Lawful Good (CR 9)
Armor Class 11
Hit Points 38 (9d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 11 (+0)15 (+2) 11 (+0)13 (+1)
Skills Performance +4, Stealth +4
Senses Passive Perception 10
Languages Common, Elven, Infernal
Attacks Melee +5 / 3d4+2, Ranged +4 / 3d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1164

Possessions: 200 pp. Aquamarine (500 gp). Zircon (50 gp). Golden yellow topaz (500 gp). Sard (50 gp). Citrine (50 gp).


Social Check DCs


Henry Dumph, Male Human [Permalink]

Personal [hide]

Description: He is dressed in a clean pastel cloak covering his clean studded leather. His auburn hair is greying along the sides and has receded to reveal a widow's peak. His eyes, though not visible through his cowl, are hazel.

Personality: He speaks before he thinks and is too direct. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.

History: Born to a Beggar, his father struggled to pay the bills. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He has dedicated himself to building a better trade route.

Motivation: He is not mentally stable, and does not behave rationally; and he wants to meet his childhood hero

Flaws: Impulsive, Fearful, Insane. Bonds: Poor, Adventurer. Occupation: Barber

Voice: Rhymes sentences (sorry)

Attributes [hide]

Henry Dumph, Male Human Barbarian 3
Medium (5'9") Human, Chaotic Good (CR 3)
Armor Class 7
Hit Points 34 (3d12)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)5 (-3) 15 (+2)14 (+2) 10 (+0)13 (+1)
Skills Deception +3, Persuasion +3
Senses Passive Perception 10
Languages Common, Terran, Celestial
Attacks Melee +4 / 1d8+2, Ranged -1 / 1d8-3, Grapple +2

Possessions: Just what you see.


Social Check DCs


Simon Springfield, Male Human [Permalink]

Personal [hide]

Description: This man wears suspenders and black workpants. His shirt is white, and he wears a heavy black leather apron most of the time. He has a penchant for wearing a ring with an oversized opal on his left hand. His black hair is cut jaggedly and amateurishly. His eyes, though not visible through his cowl, are gray.

Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He plays an instrument quite well.

History: His parents moved while he was still in utero so he is the first generation to be born here. Simon was born on a far western desert where he grew up under the tutelage of his mother, an expert Shepherd. He now mingles about in high society.

Motivation: He has money and likes to spend it; and to get a good night's sleep

Ideals: Artistic. Flaws: Shy. Bonds: Rich, Immigrant. Occupation: Shepherd

Voice: Thin and wheezing

Attributes [hide]

Simon Springfield, Male Human Wizard 4
Medium (6'5") Human, Lawful Good (CR 4)
Armor Class 13
Hit Points 19 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)16 (+3) 13 (+1)12 (+1) 5 (-3)17 (+3)
Skills Intimidation +5, Investigation +3
Senses Passive Perception 7
Languages Common, Halfling
Attacks Melee +5 / 1d10+3, Ranged +5 / 1d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11432

Possessions: 100 gp. 1 Minor magic item.


Social Check DCs


Gerald Lancaster, Male Human [Permalink]

Personal [hide]

Description: He is in excellent shape and wears a white Stetson hat and white clothes. His hair is short and black. He is baby faced.

Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. Further he is a bit of a stoner and is frequently out of it.

History: He was raised in a island tribe. The family's rival house kidnapped his sister with the intent that his sister marry their son to gain control of contested properties. He has been saving his money to try and buy his sister's freedom.

Motivation: He feels kind of lost in life; and marry his sister to traveling adventurers

Ideals: Athletic. Flaws: Addict, Depressed. Bonds: Nature, Family. Occupation: Bowyer

Voice: Soothing and warm

Attributes [hide]

Gerald Lancaster, Male Human Paladin 6
Medium (5'3") Human, Lawful Good (CR 6)
Armor Class 11
Hit Points 35 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)13 (+1) 15 (+2)12 (+1) 17 (+3)13 (+1)
Skills Acrobatics +4, Intimidation +4
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +2 / 2d6-1, Ranged +4 / 2d6+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1401000

Possessions: 7000 sp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Robert Landon, Male Human [Permalink]

Personal [hide]

Description: He is lean but muscular and is wearing a perfectly clean shirt and pair of pants. His moppish white hair is in a traditional bowl cut. His hazel eyes dart around the room hyper actively observing anyone and anything.

Personality: Robert wants to be seen as a stoic, levelheaded, noble Expert, so he tries to act the part. He does a good job, for the most part... He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: Robert was raised in a hard working conservative environment. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Architect work with an outfit from a few towns over. Architect work suited him well, and with each successful project, he earned more gold and more respect from his peers. He tends to his Architect job now, and dutifully fulfills any obligations he has.

Motivation: Retire the richest man in the north; and to be a tanner again

Ideals: Disciplined, Entrepeneur. Bonds: Attractive, Rich, Job. Occupation: Architect

Voice: Cold and demanding tone

Attributes [hide]

Robert Landon, Male Human Expert 3
Medium (5'0") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 19 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)12 (+1) 12 (+1)12 (+1) 10 (+0)17 (+3)
Skills Religion +3, Stealth +3
Senses Passive Perception 10
Languages Common, Terran
Attacks Melee +6 / 1d8+4, Ranged +3 / 1d8+1, Grapple +4

Possessions: 100 gp. Deep blue spinel (600 gp). Freshwater pearl (14 gp).


Social Check DCs

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