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Advanced [show]


Gomory Spalding, Male Human [Permalink]

Personal [hide]

Description: With yellow face paint in a stripe pattern across his face, he is typically in his Priest uniform. His black hair is heavily combed to the right. His eyes are hazel and catlike.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. Flattery will make him almost putty in your hands.

History: Born in the east to a Priest, Gomory learned a great deal about his father's area of expertise. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Priest work with an outfit from a few towns over. Priest work suited him well, and with each successful project, he earned more gold and more respect from his peers. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: He loathes his own lifestyle; and retire the richest man in the east

Ideals: Entrepeneur. Flaws: Antagonistic, Selfish, Depressed. Bonds: Job. Occupation: Priest

Voice: Spits and sputters

Attributes [hide]

Gomory Spalding, Male Human Adept 5
Medium (6'0") Human, Chaotic Good (CR 5)
Armor Class 12
Hit Points 31 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)15 (+2) 15 (+2)11 (+0) 9 (-1)15 (+2)
Skills Medicine +2, Perception +2
Senses Passive Perception 12
Languages Common
Attacks Melee +1 / 2d4-2, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 1000 sp. 1 Minor magic item.


Social Check DCs


Trey Allerton, Male Human [Permalink]

Personal [hide]

Description: He tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. His hair is greying and his face has many wrinkles. His amber eyes have a joyful gleam in them most of the time.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.

History: Trey was born in the east. At a young age he loved to build and create. After coming to the age of reason, Trey took it upon himself to study the arcane arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: He feels threatened by others; and he has money and likes to spend it

Ideals: Joker, Persistence, Gifted. Flaws: Fearful. Bonds: Rich. Occupation: Stableman

Voice: Speaks with a cold

Attributes [hide]

Trey Allerton, Male Human Commoner 5
Medium (5'5") Human, Chaotic Good (CR 5)
Armor Class 13
Hit Points 12 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 8 (-1)12 (+1) 16 (+3)11 (+0)
Skills Perception +6, Religion +4
Senses Passive Perception 14
Languages Common, Halfling
Attacks Melee +4 / 2d4+1, Ranged +6 / 2d4+3, Grapple +3

Possessions: 200 gp.


Social Check DCs


Dustin Kensley, Male Human [Permalink]

Personal [hide]

Description: A plain young-adult man, he wears a tight fitting grey shirt and pants. His tied-back hair is white. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. He disdains his fellow southerners, claiming they make him look unintelligent just for using an accent.

History: His parents moved while he was still in utero so he is the first generation to be born here. His father took him hunting and taught him how to get in the mind of other creatures. He has been saving his money to try and buy his brother's freedom.

Motivation: Wants to raise his children well; and an old rival family wants him found

Flaws: Insomniac, Greedy. Bonds: Immigrant, Nature, Family. Occupation: Barber

Voice: Complex vocabulary, royal

Attributes [hide]

Dustin Kensley, Male Human Expert 4
Medium (5'8") Human, Chaotic Good (CR 4)
Armor Class 13
Hit Points 7 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)17 (+3) 5 (-3)14 (+2) 18 (+4)15 (+2)
Skills Insight +6, Medicine +6
Senses Passive Perception 14
Languages Common, Sylvan, Infernal
Attacks Melee +4 / 1d10+2, Ranged +5 / 1d10+3, Grapple +3

Possessions: 1 Minor magic item.


Social Check DCs


Dustin Ramsey, Male Human [Permalink]

Personal [hide]

Description: He is a mite stocky and wears a custom-built plate barding that's adorned with violet lining and desert motifs. He has auburn hair. His gray eyes are slightly larger than normal.

Personality: He is business-like. He takes instructions and follows them to the letter. He receives visions of the future at random moments

History: Born in the east to a Bather, Dustin learned a great deal about his mother's area of expertise. Like his mother and his sister before him, after school he went straight into learning to become a Bather. He has built up a small fortune and can afford his own way.

Motivation: He's in love; and he'd like to take his coworkers down a peg

Ideals: Professionalism, Gifted. Bonds: Job, Rich, Has a crush. Occupation: Bather

Voice: Complex vocabulary, royal

Attributes [hide]

Dustin Ramsey, Male Human Barbarian 3
Medium (6'1") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 21 (3d12)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 13 (+1)16 (+3) 16 (+3)14 (+2)
Skills Perception +5, Survival +5
Senses Passive Perception 15
Languages Common, Giant, Elven, Ignan
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: Just what you see.


Social Check DCs


Ernest Easton, Male Human [Permalink]

Personal [hide]

Description: He wears skinny pants and wears a white and brown robe with the hood down. His hair is white and curly. His green eyes are slightly larger than normal.

Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He will often invite strangers home for dinner and talk their ears off. He cares deeply for his spouse and does his best to make sure his guests look presentable.

History: Sold as a small child to a necromancer, Ernest was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He was taken from his home at a very young age. Some 3 years later his spouse died after the birth of his son. Heartbroken, Ernest never married again. Instead he focused his life to raising his son whom he trained as his father had trained him before.

Motivation: He is currently in port desperately looking for someone to get him out.

Ideals: Opinionated, Optimist. Bonds: In love, Mentor, Slave. Occupation: Spy

Voice: Forgets to breathe while speaking

Attributes [hide]

Ernest Easton, Male Human Fighter 4
Medium (5'0") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 45 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 16 (+3)8 (-1) 15 (+2)14 (+2)
Skills Acrobatics +3, Medicine +4
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 1d10+3, Ranged +3 / 1d10+1, Grapple +4

Possessions: 200 gp. 1 Minor magic item.


Social Check DCs

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