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NPC Generator

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Advanced [show]


Gunter Warwick, Male Human [Permalink]

Personal [hide]

Description: This younger middle-aged man wears a grey shirt with thin blue vertical stripes and yellow pants, and a wedding ring on his left hand. He sports a flattop hair cut. His eyes are blue and he is always smoking a pipe.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage son.

History: He was born at the edge of vast desert. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: Retire the richest man in the north; and to unite with his brother

Ideals: Entrepeneur. Bonds: In love, Guardian, Family, Nature. Occupation: Blacksmith

Voice: Relaxed voice

Attributes [hide]

Gunter Warwick, Male Human Rogue 3
Medium (5'9") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 15 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 11 (+0)10 (+0) 8 (-1)15 (+2)
Skills Insight +1, Investigation +2
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 1500 sp. Red spinel (160 gp).


Social Check DCs


Peter Mitchell, Male Human [Permalink]

Personal [hide]

Description: He wears a worn and beaten armor. He has wavy silver hair. His thin eyebrows rest above his beady brown eyes.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.

History: From birth he was tutored by a cruel and relentless mentor. Being born in the south, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the south for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way east. By chance he met his sister recently and the two have been together since.

Motivation: Regain custody of his son; and find a way to reverse the transformation of his sister

Flaws: Ugly, Depressed. Bonds: Religious, Mentor, Family. Occupation: Armorer

Voice: Scratchy, weak

Attributes [hide]

Peter Mitchell, Male Human Warlock 5
Medium (6'6") Human, Neutral Good (CR 5)
Armor Class 13
Hit Points 25 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)17 (+3) 8 (-1)14 (+2) 11 (+0)13 (+1)
Skills Deception +4, Medicine +3
Senses Passive Perception 10
Languages Common, Halfling, Ignan
Attacks Melee +3 / 2d4+0, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1332220

Possessions: 800 gp.


Social Check DCs


William Radcliffe, Male Human [Permalink]

Personal [hide]

Description: An older man who wears a grey small hat and grey clothes, he is not a threatening figure. His red hair is greying along the sides and has receded to reveal a widow's peak. His violet eyes are slightly larger than normal.

Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He disdains his fellow easterners, claiming they make him look unintelligent just for using an accent.

History: He was born in the east. Because his father participated in the massacre of their homeland, drow burned their ranch to the ground and forced them out. He was preparing to flee to the east, but the outbreak of war prevented him and his mother from journeying east to reunite his family. He inherited the family business which he has now maintained for 4 years.

Motivation: Several ex partners dislike his way of doing things and want revenge; and he is content

Ideals: Disciplined. Flaws: Mundane. Bonds: Immigrant, Enemies, Job. Occupation: Navigator

Voice: Stutters

Attributes [hide]

William Radcliffe, Male Human Druid 4
Medium (5'11") Human, Chaotic Good (CR 4)
Armor Class 12
Hit Points 35 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)15 (+2) 14 (+2)13 (+1) 13 (+1)12 (+1)
Skills Acrobatics +4, Medicine +3
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +1 / 1d10-1, Ranged +4 / 1d10+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115320

Possessions: 200 gp.


Social Check DCs


John Stanford, Male Human [Permalink]

Personal [hide]

Description: He wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. He carries with him a set of ceremonial daggers, each one with a ruby on the hilt. He only wears one on his belt and the other on his back. His silver hair is heavily combed to the right. He wears large thick round spectacles.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He will pursue extreme courses of action in the short term, confident that they cannot fail.

History: Born the oldest of a large religious southern family, he was no stranger to responsibility. He has chosen to use the inheritance that was left to him frivolously. He now mingles about in high society.

Motivation: He is compelled to act according to his religious beliefs; and money/treasure

Ideals: Fighting. Flaws: Antagonistic, Impulsive. Bonds: Rich, Religious. Occupation: Banker

Voice: High pitched, excited

Attributes [hide]

John Stanford, Male Human Ranger 3
Medium (5'10") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 17 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 13 (+1)15 (+2) 16 (+3)11 (+0)
Skills Nature +4, Stealth +3
Senses Passive Perception 13
Languages Common, Goblin, Dwarven
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: Just what you see.


Social Check DCs


Gerard Rayden, Male Human [Permalink]

Personal [hide]

Description: This southern man wears many layers of old clothing at all times. His clothes are grease stained in places. His small hat is riddled with cuts and holes. He wears a mask on his face.

Personality: He is extraordinarily eccentric. He will often invite strangers home for dinner and talk their ears off. He cares deeply for his spouse and does his best to make sure his guests look presentable.

History: Born to a poor family in the city he treasured whatever gifts he got. When money was particularly tight he was walking through alleys when he overheard a Hunter hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He left for the south, certain he would find work there.

Motivation: He is not mentally stable, and does not behave rationally.

Ideals: Optimist. Flaws: Ugly, Insane. Bonds: Poor, Immigrant, In love. Occupation: Hunter

Voice: Jamaican accent

Attributes [hide]

Gerard Rayden, Male Human Ranger 5
Medium (6'4") Human, Lawful Good (CR 5)
Armor Class 11
Hit Points 32 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 13 (+1)14 (+2) 14 (+2)11 (+0)
Skills Performance +3, Stealth +4
Senses Passive Perception 12
Languages Common, Draconic, Terran
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: Eye agate (16 gp). Violet garnet (500 gp).


Social Check DCs

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