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Advanced [show]


William Easton, Male Human [Permalink]

Personal [hide]

Description: A stocky darker skinned man, he wears light armors faded through time and improper care. His silver hair is greasy and uncared for. His amber eyes are passionate and lively.

Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.

History: Born in the east to a Banker, William learned a great deal about his mother's area of expertise. He helped his mother out around the business and became quite the natural. He ran away from his former home and has been making his living as a Banker for the past few years.

Motivation: Sabotage a competitor; and wants to open a new tavern

Flaws: Ugly, Antagonistic. Bonds: In love, Job. Occupation: Banker

Voice: Breathy voice

Attributes [hide]

William Easton, Male Human Bard 4
Medium (5'8") Human, Chaotic Good (CR 4)
Armor Class 13
Hit Points 19 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)16 (+3) 12 (+1)13 (+1) 11 (+0)7 (-2)
Skills Persuasion +0
Senses Passive Perception 10
Languages Common, Infernal
Attacks Melee +0 / 1d10-2, Ranged +5 / 1d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113200

Possessions: 400 gp. Freshwater pearl (4 gp). Silver pearl (120 gp). Tourmaline (120 gp). Amethyst (120 gp).


Social Check DCs


Adelard Ramsay, Male Human [Permalink]

Personal [hide]

Description: A middle-aged man, he is wearing a long, green cloak, and is pretty ugly. His silver hair is knotted and matted. His violet unseeing eyes seem to look past you.

Personality: Prone to second guessing himself, he comes off as nervous. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.

History: The child of a Barrister, who enjoyed hunting, Adelard was taken on many hunting expeditions. There was a wharf not far from home where he often wandered off to fish. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He has passion for adventuring and risk.

Flaws: Ugly, Disease, Shy, Antagonistic. Bonds: Mentor, Nature. Occupation: Map Maker

Voice: Irish accent

Attributes [hide]

Adelard Ramsay, Male Human Rogue 7
Medium (6'3") Human, Chaotic Good (CR 7)
Armor Class 11
Hit Points 27 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 10 (+0)11 (+0) 10 (+0)7 (-2)
Skills Arcana +3, Stealth +4
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 2d8+1, Ranged +4 / 2d8+1, Grapple +1

Possessions: 1200 gp. Smoky quartz (70 gp).


Social Check DCs


Cory Ridley, Male Human [Permalink]

Personal [hide]

Description: With black face paint in a stripe pattern across his face, he wears a fine chain shirt which he covers with grey colored cloaks and clothing. He has wavy blonde hair. His face is covered beneath a completely black helmet.

Personality: A deeply religious man he believes everything happens for a reason. Animals are drawn to him, and he is able to talk to them.

History: When he was but 6 years old his parents immigrated from the west. His parents enrolled him in a Druid school at a young age so that he could practice his psionic talents. Some 6 years later his spouse died after the birth of his daughter. Heartbroken, Cory never married again. Instead he focused his life to raising his daughter whom he trained as his mother had trained him before.

Motivation: Several ex partners dislike his way of doing things and want revenge; and his religion dominates his actions

Ideals: Gifted. Bonds: Religious, Immigrant, In love, Enemies. Occupation: Carter

Voice: Low range voice

Attributes [hide]

Cory Ridley, Male Human Druid 4
Medium (5'8") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 32 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
5 (-3)13 (+1) 14 (+2)11 (+0) 9 (-1)14 (+2)
Skills Medicine +1, Stealth +3
Senses Passive Perception 9
Languages Common
Attacks Melee -1 / 1d10-3, Ranged +3 / 1d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 500 gp.


Social Check DCs


Kody Wentworth, Male Human [Permalink]

Personal [hide]

Description: He is scrawny and has patchy silver stubble. He wears many layers of old clothing at all times. He has a hunchback. His silver hair is unkempt and raggedy. His face is scarred and worn.

Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Human in existence. Kody is a bit of a follower. Usually he is manipulated by his brothers into helping them out, but recently he has become more of a free agent.

History: He was raised in a white middle class family as the only child. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: To end his boredom; and he seems to be bored by most things

Ideals: Justice, Entrepeneur. Flaws: Ugly, Mundane. Bonds: Poor, Family. Occupation: Sailor

Voice: Loud with bravado

Attributes [hide]

Kody Wentworth, Male Human Rogue 5
Medium (5'8") Human, Chaotic Good (CR 5)
Armor Class 12
Hit Points 19 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 13 (+1)16 (+3) 17 (+3)11 (+0)
Skills Acrobatics +5, Animal Handling +6
Senses Passive Perception 13
Languages Common, Sylvan, Gnoll, Infernal
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +6

Possessions: Zircon (40 gp). Azurite (10 gp). Jasper (40 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Tim Blythe, Male Human [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He likes to wear darkened spectacles and heavy clothing, no matter the weather. His hair is short and auburn. His fierce amber eyes like to dwell on things.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He refers to his adoptive father for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: The child of a Junk Dealer, who enjoyed hunting, Tim was taken on many hunting expeditions. Tim liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: He wants to meet his childhood hero.

Ideals: Persistence. Bonds: Attractive, Family, Nature, Adventurer. Occupation: Crown-heir

Voice: Rolls R's

Attributes [hide]

Tim Blythe, Male Human Aristocrat 5
Medium (5'0") Human, Lawful Good (CR 5)
Armor Class 11
Hit Points 30 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 14 (+2)11 (+0) 10 (+0)13 (+1)
Skills Insight +3, Survival +3
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2

Possessions: 3000 sp. Golden pearl (100 gp). Amber (100 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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