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NPC Generator

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Advanced [show]


Frederick Mitchell, Male Human [Permalink]

Personal [hide]

Description: This younger middle-aged man dresses like a well dressed Blacksmith does, and a wedding ring on his left hand. He has styled his blonde hair well, parting it to the left. He has a tattooed face.

Personality: Stoic and calm, he prefers to meditate than take action. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: Frederick was born with his mother's beautiful face. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He inherited the family business which he has now maintained for 8 years.

Motivation: He is unsatisfied with his job; and further expansion of business

Ideals: Disciplined. Bonds: Job, In love, Rich, Attractive. Occupation: Blacksmith

Voice: Old thin voice

Attributes [hide]

Frederick Mitchell, Male Human Wizard 4
Medium (5'0") Human, Lawful Good (CR 4)
Armor Class 10
Hit Points 16 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 12 (+1)15 (+2) 13 (+1)12 (+1)
Skills Investigation +4, Religion +4
Senses Passive Perception 11
Languages Common, Celestial, Infernal
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12432000

Possessions: 300 gp. Deep blue spinel (800 gp). Azurite (4 gp). Alexandrite (800 gp). Amber (130 gp).


Social Check DCs


Balimaar Landon, Male Human [Permalink]

Personal [hide]

Description: He is lean but muscular and wears suspenders and brown workpants. His shirt is tan, and he wears a heavy brown leather apron most of the time. His black hair is lengthy and is close to two feet long. He wears round tiny glasses practically rammed into his face.

Personality: He is witty, but his monotone delivery comes off as unnerving He plays an instrument quite well.

History: Born in the south to a Detective, Balimaar learned a great deal about his father's area of expertise. Balimaar liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He bought a greatsword and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and sabotage a competitor

Ideals: Joker, Artistic, Fighting. Bonds: Job, Nature. Occupation: Detective

Voice: Uses sign language

Attributes [hide]

Balimaar Landon, Male Human Rogue 4
Medium (6'6") Human, Neutral Good (CR 4)
Armor Class 12
Hit Points 30 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)14 (+2) 16 (+3)9 (-1) 11 (+0)12 (+1)
Skills Intimidation +3, Sleight of Hand +4
Senses Passive Perception 10
Languages Common
Attacks Melee +6 / 1d10+4, Ranged +4 / 1d10+2, Grapple +4

Possessions: 12000 sp.


Social Check DCs


Gerard Clare, Male Human [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he wears a tattered pair of loose brown pants, a matching torn shirt, and a visible pair of similar condition same color briefs. His moppish black hair is in a traditional bowl cut. His eyes, though not visible through his cowl, are gray.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.

History: Born in the north to a Spice Merchant, Gerard learned a great deal about his father's area of expertise. Brilliant and gifted he never wanted to apply himself. He was granted martial powers by his dying sister.

Motivation: He'd like to take his coworkers down a peg; and to unite with his sister

Ideals: Justice, Gifted. Bonds: Poor, Family, Job. Occupation: Spice Merchant

Voice: Relaxed voice

Attributes [hide]

Gerard Clare, Male Human Bard 4
Medium (5'5") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 24 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 15 (+2)7 (-2) 12 (+1)14 (+2)
Skills Insight +3, Nature +0
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 600 gp. 1 Minor magic item.


Social Check DCs


Heward Holton, Male Human [Permalink]

Personal [hide]

Description: He is wearing a long, green, dusty cloak. He has moderate length brown hair. His skin is flawless and his green eyes scan people very quickly.

Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He is obsessed with a lost civilization.

History: Heward hails from a village terrorized by brigands. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He has dedicated himself to building a better trade route.

Motivation: Meet up once more with his childhood friend; and he's looking for his big break

Ideals: Entrepeneur. Flaws: Emotional. Bonds: Attractive, Adventurer, Enemies. Occupation: Navigator

Voice: Loud with bravado

Attributes [hide]

Heward Holton, Male Human Ranger 3
Medium (6'4") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 17 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
4 (-3)11 (+0) 12 (+1)14 (+2) 15 (+2)10 (+0)
Skills Athletics -1, Investigation +4
Senses Passive Perception 12
Languages Common, Auran, Draconic
Attacks Melee -1 / 1d8-3, Ranged +2 / 1d8+0, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 300 gp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee.


Social Check DCs


Reynard Blakeley, Male Human [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he dresses well, wearing brown shirts, loose pants, and blazers most of the time. His blonde hair, when down, is lengthy. His face is covered beneath a completely black helmet.

Personality: He has always had a great fascination with Human culture. He is a great chef.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. After coming to the age of reason, Reynard took it upon himself to study the psionic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He was granted psionic powers by his dying sister.

Motivation: Human compassion; and a strong sense of loyalty to human people

Ideals: Gifted. Flaws: Racist, Mundane. Bonds: Attractive. Occupation: Beggar

Voice: Gruff and masculine

Attributes [hide]

Reynard Blakeley, Male Human Sorcerer 6
Medium (5'6") Human, Neutral Good (CR 6)
Armor Class 12
Hit Points 40 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 18 (+4)16 (+3) 11 (+0)15 (+2)
Skills Acrobatics +5, Stealth +5
Senses Passive Perception 10
Languages Common, Terran, Ignan, Druidic
Attacks Melee +5 / 2d6+2, Ranged +5 / 2d6+2, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day146653000

Possessions: 1000 gp.


Social Check DCs

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