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NPC Generator

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Advanced [show]


Solomon Graeme, Male Human [Permalink]

Personal [hide]

Description: This man is perpetually draped in fineries, but all of this concealed by his earthly robes.. He has a penchant for wearing a ring with an oversized opal on his right hand. He wears a wide-brimmed hat to hide his balding. His eyes are a pleasant blue.

Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He is a logical person and will generally grow upset if things defy logic and science.

History: He was raised in a white middle class family as the only child. He has had some formal writing training, and achieved minor success. He has built up a small fortune and can afford his own way.

Motivation: He seems to be bored by most things; and he is content

Ideals: Logical, Artistic. Flaws: Mundane. Bonds: Attractive, Rich. Occupation: Tailor

Voice: Boston accent

Attributes [hide]

Solomon Graeme, Male Human Aristocrat 4
Medium (6'5") Human, Lawful Good (CR 4)
Armor Class 13
Hit Points 20 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)17 (+3) 13 (+1)15 (+2) 16 (+3)7 (-2)
Skills Arcana +4, Religion +4
Senses Passive Perception 13
Languages Common, Giant, Gnome
Attacks Melee +2 / 1d10+0, Ranged +5 / 1d10+3, Grapple +3

Possessions: 1 Minor magic item.


Social Check DCs


Simon Churchill, Male Human [Permalink]

Personal [hide]

Description: He is an average looking western male in his early mid-life. He wears a brown shirt, with a black mid length shorts with black tights and flats, usually wearing a coat over them. He is bald on top and has large chestnut tufts of hair around his ears. His eyes are a pleasant blue.

Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He would rather hide behind his crafts than deal with other people.

History: He served in the navy to pay for his family's outstanding loans. He has had some formal painting training, and achieved minor success. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: He wants nothing more than to rejoin the army; and wants to have a good time and be beloved

Ideals: Optimist, Artistic. Flaws: Ugly, Shy. Bonds: Military. Occupation: Fletcher

Voice: Booming voice

Attributes [hide]

Simon Churchill, Male Human Wizard 5
Medium (5'7") Human, Chaotic Good (CR 5)
Armor Class 12
Hit Points 9 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 9 (-1)7 (-2) 9 (-1)13 (+1)
Skills Animal Handling +2, Performance +4
Senses Passive Perception 9
Languages Common
Attacks Melee +6 / 2d4+3, Ranged +5 / 2d4+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 600 gp.


Social Check DCs


Norman Stanford, Male Human [Permalink]

Personal [hide]

Description: This malnourished man tends to wear a black poncho over his likewise colored trousers and shirt. His hair is chestnut and curly. His eyes are a pleasant green.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: Norman was born in the north. At a young age he loved to build and create. When money was particularly tight he was walking through alleys when he overheard a Slave Trader hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. Since then, he has sought to make the best of life.

Motivation: Wants to have a good time and be beloved.

Ideals: Gifted, Persistence, Optimist. Flaws: Forgetful. Bonds: Poor. Occupation: Slave Trader

Voice: Strong lisp

Attributes [hide]

Norman Stanford, Male Human Aristocrat 3
Medium (6'3") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 20 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)10 (+0) 14 (+2)17 (+3) 7 (-2)14 (+2)
Skills Deception +4, Perception +0
Senses Passive Perception 10
Languages Common, Terran, Sylvan, Giant
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +0

Possessions: 100 gp. Carved harp of exotic wood with ivory inlay and zircon gems (600 gp).


Social Check DCs


Wymar Home, Male Human [Permalink]

Personal [hide]

Description: A moderately attractive man, he prefers to wear grey pants and tee shirts. His moppish blonde hair is in a traditional bowl cut. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He always tries to repair and not replace. It was this mentality that drove him into the Mason business.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. When Wymar reached his early adolescence his Human father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: He wants nothing more than to rejoin the army.

Ideals: Persistence. Flaws: Insomniac, Depressed. Bonds: Attractive, Military. Occupation: Mason

Voice: Mumbles to self between sentences

Attributes [hide]

Wymar Home, Male Human Wizard 7
Medium (5'0") Human, Chaotic Good (CR 7)
Armor Class 11
Hit Points 29 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 15 (+2)15 (+2) 15 (+2)15 (+2)
Skills Insight +5, Religion +5
Senses Passive Perception 12
Languages Common, Gnoll, Abyssal
Attacks Melee +5 / 2d8+2, Ranged +4 / 2d8+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13443210

Possessions: 600 gp. Red garnet (130 gp). Smoky quartz (50 gp). Deep blue spinel (1100 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Don Westcott, Male Human [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears a blue vest with golden trim over his white shirt. His black leather gloves and pants are well-kept, and his blue boots flare out at the collars. He has shaved his head bald. His violet eyes dart from person to person to random spaces in the air.

Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: From birth he was tutored by a cruel and relentless mentor. He made a point of taking high paying jobs and getting most of it up front. He now travels the world, in search of power and loot.

Motivation: Meet up once more with his childhood friend.

Flaws: Terse, Secretive. Bonds: Mentor, Adventurer. Occupation: Mayor

Voice: pre-pubescent

Attributes [hide]

Don Westcott, Male Human Fighter 3
Medium (5'9") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 6 (-2)9 (-1) 8 (-1)10 (+0)
Skills Insight +1, Perception +1
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 400 gp.


Social Check DCs

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