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NPC Generator

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Advanced [show]


Patrick Clayton, Male Human [Permalink]

Personal [hide]

Description: With green face paint in a stripe pattern across his face, he wears tight fitting clothing which further accentuates his frame. He has a very tight haircut. His blue eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.

History: He was born in a small desert village. His father took him hunting and taught him how to get in the mind of other creatures. He now spends his time doing works of charity.

Motivation: He is greedy; and someone believes him a fraud

Ideals: Philantrophist. Flaws: Antagonistic. Bonds: Attractive, Rich, Nature, Enemies. Occupation: Sailor

Voice: Soft and melodious

Attributes [hide]

Patrick Clayton, Male Human Commoner 3
Medium (5'1") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 6 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 8 (-1)13 (+1) 15 (+2)14 (+2)
Skills Animal Handling +4, Stealth +4
Senses Passive Perception 12
Languages Common, Auran
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 400 gp.


Social Check DCs


Charles Langley, Male Human [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He has a large pastel mantle and cape that has been intricately interwoven into his yellow robe. He wears his hair in dreadlocks. He has a tattooed face.

Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He is a logical person and will generally grow upset if things defy logic and science.

History: He was born the only child of a wealthy merchant. His mother took him hunting and taught him how to get in the mind of other creatures. He bought a kukri and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: To share knowledge with the world; and retire the richest man in the west

Ideals: Logical, Entrepeneur. Flaws: Ugly, Mundane. Bonds: Nature. Occupation: Doctor

Voice: Eastern European accent

Attributes [hide]

Charles Langley, Male Human Cleric 5
Medium (5'2") Human, Lawful Good (CR 5)
Armor Class 10
Hit Points 14 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 6 (-2)5 (-3) 14 (+2)12 (+1)
Skills Acrobatics +3, Religion +0
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1353210

Possessions: 40000 cp.


Social Check DCs


Hugh Byron, Male Human [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He sports blue clothing, slightly heavier than average wear. His red hair is cut short with large spiked bangs in the front. His face is covered beneath a completely black helmet.

Personality: He exudes charisma. He is a tour de force of persuasion. He is a bit of a xeno-phobe, disliking non-Humans.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. When money was particularly tight he was walking through alleys when he overheard a Doctor hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: Human compassion.

Flaws: Racist, Antagonistic. Bonds: Attractive, Poor. Occupation: Doctor

Voice: Pirate accent

Attributes [hide]

Hugh Byron, Male Human Commoner 3
Medium (6'3") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 10 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 11 (+0)16 (+3) 16 (+3)10 (+0)
Skills Religion +5, Survival +5
Senses Passive Perception 13
Languages Common, Ignan, Infernal, Sylvan
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 200 gp. 1 Banded mail.


Social Check DCs


Thomas Richie, Male Human [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he wears a weathered and beat up set of banded mail beneath an oversized black coat. His chestnut hair is kept up in a ponytail inside a deerstalker hat. His face is scarred and worn.

Personality: Calm and collected, he is a well trained Armorer. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: He is the product a well kept family trust fund and as such has never really known need. He was an apprentice working in his mother's forge. He ran away from his former home and has been making his living as a Armorer for the past few years.

Motivation: He has money and likes to spend it; and expand his business

Flaws: Ugly. Bonds: Job, Rich, Slave. Occupation: Armorer

Voice: Aggressive tone

Attributes [hide]

Thomas Richie, Male Human Aristocrat 3
Medium (5'0") Human, Chaotic Good (CR 3)
Armor Class 9
Hit Points 26 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)9 (-1) 15 (+2)10 (+0) 14 (+2)15 (+2)
Skills Deception +4, Survival +4
Senses Passive Perception 12
Languages Common
Attacks Melee +0 / 1d8-2, Ranged +1 / 1d8-1, Grapple -1

Possessions: 200 gp.


Social Check DCs


Adam Denholm, Male Human [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he wears professional attire. His hair is long and white with streaks of brown, and is pulled back with small black clips. His beard is brown, braided, and well cared for. He wears a mask on his face.

Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He never wears the same outfit twice, unless he absolutely has to.

History: He was raised in a desert tribe. Brilliant and gifted he never wanted to apply himself. He was always very intelligent and has formed a secret society of specialists.

Motivation: To reunite with his absent father; and to end his boredom

Ideals: Artistic, Gifted. Flaws: Secretive. Bonds: Attractive, Nature. Occupation: Miller

Voice: Aggressive tone

Attributes [hide]

Adam Denholm, Male Human Ranger 3
Medium (5'8") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 20 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
3 (-4)14 (+2) 10 (+0)13 (+1) 11 (+0)9 (-1)
Skills Deception +1, Intimidation +1
Senses Passive Perception 10
Languages Common, Goblin
Attacks Melee -2 / 1d8-4, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1000

Possessions: 1 Masterwork Light steel shield. 1 Half-Plate. 1 Half-Plate.


Social Check DCs

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