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NPC Generator

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Advanced [show]


Anselm Yorke, Male Human [Permalink]

Personal [hide]

Description: He is an average looking northern male in his early mid-life. He wears a tight fitting pastel shirt and pants. His blonde hair is lengthy. His amber eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: When he was but 5 years old his parents immigrated from the north. Anselm abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He's since become an addict/alcoholic.

Motivation: Find a way to reverse the transformation of his sister; and obtaining odd cultural human artifacts is his passion

Ideals: Philantrophist. Flaws: Addict. Bonds: Immigrant, Adventurer, Family. Occupation: Dilettante

Voice: American accent

Attributes [hide]

Anselm Yorke, Male Human Druid 6
Medium (5'1") Human, Lawful Good (CR 6)
Armor Class 12
Hit Points 38 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)14 (+2) 14 (+2)9 (-1) 7 (-2)18 (+4)
Skills Intimidation +7, Survival +1
Senses Passive Perception 8
Languages Common
Attacks Melee +2 / 2d6-1, Ranged +5 / 2d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 10000 cp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Godfrey Garfield, Male Human [Permalink]

Personal [hide]

Description: 6'0" and lanky with angular features, he is an attractive figure. He wears silk and lounges about seductively. With bright auburn hair and a scraggly beard. His eyes are amber.

Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage son.

History: He was born to loving parents in a slum to the west. While studying, he fell in love. They married and had a son. He has since lost track of the people in his past.

Motivation: He's repulsed by the PC; and wants to raise his children well

Flaws: Antagonistic. Bonds: Attractive, Family, Poor, In love. Occupation: Glassblower

Voice: High pitched and raspy

Attributes [hide]

Godfrey Garfield, Male Human Expert 5
Medium (6'0") Human, Chaotic Good (CR 5)
Armor Class 11
Hit Points 29 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 12 (+1)12 (+1) 6 (-2)9 (-1)
Skills Perception +1, Sleight of Hand +4
Senses Passive Perception 14
Languages Common, Draconic
Attacks Melee +2 / 2d4-1, Ranged +4 / 2d4+1, Grapple +1

Possessions: 700 gp. 1 Full Plate. 1 Full Plate.


Social Check DCs


Adelard Burton, Male Human [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he wears a fine chain shirt which he covers with white colored cloaks and clothing. His blonde hair is thinning but still full. He has violet eyes and a white hat with a violet feather.

Personality: His tongue was cut out and he uses sign language. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.

History: Born the oldest of a large religious western family, he was no stranger to responsibility. A freak accident while working with his Healer mother left him crippled. He has set out to sabotage the competition.

Motivation: Meet up once more with his childhood friend; and he desires power and/or immortality

Ideals: Gifted. Flaws: Disease. Bonds: Religious, Job, Adventurer. Occupation: Barber

Voice: Russian accent

Attributes [hide]

Adelard Burton, Male Human Aristocrat 3
Medium (5'5") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 24 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)13 (+1) 15 (+2)11 (+0) 8 (-1)7 (-2)
Skills History +2, Religion +2
Senses Passive Perception 9
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3

Possessions: 400 gp. Silver pearl (40 gp).


Social Check DCs


Trey Blankley, Male Human [Permalink]

Personal [hide]

Description: A moderately attractive man, he wears just a brown suit. His silver hair is greying along the sides and has receded to reveal a widow's peak. He has gleaming, smiling brown eyes.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.

History: The child of a Miller, who enjoyed hunting, Trey was taken on many hunting expeditions. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: He wants to meet his childhood hero; and he's looking for his big break

Flaws: Shy. Bonds: Attractive, Has a crush, Adventurer, Nature. Occupation: Engraver

Voice: Rolls R's

Attributes [hide]

Trey Blankley, Male Human Druid 5
Medium (5'1") Human, Lawful Good (CR 5)
Armor Class 11
Hit Points 24 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
3 (-4)13 (+1) 9 (-1)10 (+0) 16 (+3)17 (+3)
Skills Arcana +3, Investigation +3
Senses Passive Perception 13
Languages Common
Attacks Melee -1 / 2d4-4, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day145321000

Possessions: 500 gp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee.


Social Check DCs


Charles Blackwood, Male Human [Permalink]

Personal [hide]

Description: A pudgy man standing about 6'1" has a big stupid grin on his face most of the time. He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. He wears his hair in dreadlocks. He has several tiny aquamarine earrings on each ear.

Personality: He is a sleazy, sleazy guy. He has no qualms about using his powers of suggestion to get people to do what he wants. He invites people to come help in his community garden.

History: Charles was raised in a hard working conservative environment. His childhood dream was to be a Knight, but he was a colossal failure. He's also a talented Knight, but doesn't like to broadcast it.

Motivation: Wants to open a new tavern; and sabotage a competitor

Ideals: Entrepeneur, Philantrophist. Bonds: Rich, Attractive, Job. Occupation: Animal Trainer

Voice: Middle-eastern accent

Attributes [hide]

Charles Blackwood, Male Human Sorcerer 4
Medium (6'1") Human, Neutral Good (CR 4)
Armor Class 10
Hit Points 15 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 13 (+1)14 (+2) 10 (+0)16 (+3)
Skills Acrobatics +2, Investigation +4
Senses Passive Perception 10
Languages Common, Druidic, Draconic
Attacks Melee +5 / 1d10+3, Ranged +2 / 1d10+0, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1266300

Possessions: 48000 sp. 1 Minor magic item.


Social Check DCs

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