Patrick Windsor, Male Human [Permalink]
Personal [hide]
Description: He is a physically imposing dark-skinned man. He has the majority of his body covered in plate. He wears his white hair up in a very large beehive style do. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: He is calm most of the time but flees social interaction. He enjoys reading and quiet.
History: He was born into a rich family. He dropped out of school before completing his studies. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.
Motivation: He is greedy; and he has money and likes to spend it
Ideals: Logical. Flaws: Insane, Shy. Bonds: Rich. Occupation: Body Guard
Voice: Adds syll-ab-les for em-pha-sis
Attributes [hide]
Medium (5'10") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 22 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 10 (+0) | 12 (+1) | 9 (-1) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1
Possessions: 100 gp. Amber (60 gp). Onyx (60 gp). Moss agate (12 gp). 1 Holy water. 5 Acid flasks.
Patrick Kent, Male Human [Permalink]
Personal [hide]
Description: He wears clothing that is held on in multiple layers but all of it is in poor condition, and he perpetually has his scythe ready. His chestnut hair is cut jaggedly and amateurishly. His eyes are amber and catlike.
Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.
History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. Recently a tribe of dire rats attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Patrick fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: He has money and likes to spend it; and he is currently in port desperately looking for someone to get him out
Ideals: Fighting, Justice. Flaws: Shy. Bonds: Poor, Slave. Occupation: Mayor
Voice: Laughs frequently while speaking
Attributes [hide]
Medium (5'5") Human, Neutral Good (CR 4)
Armor Class 13
Hit Points 19 (4d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 17 (+3) | 14 (+2) | 14 (+2) | 10 (+0) | 9 (-1) |
Senses Passive Perception 10
Languages Common, Gnoll, Celestial
Attacks Melee +2 / 1d10+0, Ranged +5 / 1d10+3, Grapple +3
Possessions: Banded agate (13 gp). 1 Minor magic item.
Anthony Read, Male Human [Permalink]
Personal [hide]
Description: He tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. His skin is fair and his fingers are delicate and long. He has golden hair. His ears are large.
Personality: This man loves music and to teach people music more than just about anything. He is a great chef.
History: His arcane talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. Like his mother and his sister before him, after school he went straight into learning to become a Stableman. He guards a vault combo very seriously as well as the key needed to open it.
Motivation: To reunite with his old friends; and he wants to meet his childhood hero
Ideals: Artistic, Gifted. Flaws: Ugly, Secretive. Bonds: Job, Adventurer. Occupation: Stableman
Voice: Posh accent
Attributes [hide]
Medium (6'6") Human, Chaotic Good (CR 4)
Armor Class 10
Hit Points 22 (4d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 10 (+0) | 16 (+3) | 16 (+3) | 10 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Aquan, Sylvan, Giant
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2
Possessions: 23000 cp. Emerald (1000 gp). Amber (100 gp). Sard (30 gp). Lapis lazuli (8 gp).
Simon Bradford, Male Human [Permalink]
Personal [hide]
Description: This late middle aged man tends to wear a black poncho over his likewise colored trousers and shirt and is in decent physical shape. He has a auburn handlebar mustache and slicked back auburn hair. He wears an eyepatch.
Personality: Simon wants to be seen as a stoic, levelheaded, noble Ranger, so he tries to act the part. He does a good job, for the most part... He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.
History: He was born to loving parents in a slum to the north. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He has dedicated himself to building a better kind of golem.
Motivation: He has passion for adventuring and risk.
Ideals: Disciplined. Flaws: Ugly. Bonds: Adventurer, Poor, Mentor. Occupation: Body Guard
Voice: Russian accent
Attributes [hide]
Medium (5'5") Human, Chaotic Good (CR 4)
Armor Class 12
Hit Points 17 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 15 (+2) | 8 (-1) | 14 (+2) | 15 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common, Ignan, Draconic
Attacks Melee +1 / 1d10-1, Ranged +4 / 1d10+2, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 0 | 0 | 0 | 0 |
Possessions: 12000 sp. Fire opal (400 gp). Coral (110 gp). 1 Minor magic item.
Percival Colton, Male Human [Permalink]
Personal [hide]
Description: A moderately attractive man, he wears very tight pants and wife beaters, though occasionally he sports a red coat. His white hair, when down, is lengthy. His gray eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: He has a massive crush on the younger sibling of the Locksmith who has hired him part-time. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.
History: Born to a Barber, his mother struggled to pay the bills. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.
Motivation: Wants a kiss; and obtaining odd cultural human artifacts is his passion
Flaws: Addict. Bonds: Attractive, Has a crush, Adventurer, Poor. Occupation: Locksmith
Voice: Pronounces O like U
Attributes [hide]
Medium (5'6") Human, Chaotic Good (CR 4)
Armor Class 12
Hit Points 17 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 15 (+2) | 11 (+0) | 13 (+1) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Auran
Attacks Melee +1 / 1d10-1, Ranged +4 / 1d10+2, Grapple +2
Possessions: 12000 cp. Moss agate (14 gp). Moonstone (70 gp). Black star sapphire (900 gp). Sard (70 gp).
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