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NPC Generator

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Advanced [show]


Gilbert Morton, Male Human [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he is wearing the road beaten gear of a warrior. His silver hair and beard is wavy and long. He wears large thick round spectacles.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He is underhanded and not above using his wealth and body to get others to do his bidding.

History: He got into the Hunter business at a young age. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. Days after completing his studies, news broke out that his hometown was attacked by giants. Gilbert was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the giants.

Motivation: To be a Painter again; and to pay off his debts

Ideals: Fighting, Joker. Bonds: Attractive, Job, Enemies, Debt. Occupation: Hunter

Voice: Farmer accent

Attributes [hide]

Gilbert Morton, Male Human Monk 6
Medium (5'8") Human, Lawful Good (CR 6)
Armor Class 11
Hit Points 18 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 11 (+0)14 (+2) 13 (+1)15 (+2)
Skills Acrobatics +4, Nature +5
Senses Passive Perception 11
Languages Common, Infernal, Terran
Attacks Melee +3 / 2d6+0, Ranged +4 / 2d6+1, Grapple +5

Possessions: 2000 sp. Star rose quartz (30 gp).


Social Check DCs


Raymond Blakely, Male Human [Permalink]

Personal [hide]

Description: A plain young-adult man, he wears a weathered and beat up set of banded mail beneath an oversized brown coat. His hair is greying and his face has many wrinkles. His eyes are blue and beady.

Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He also has developed a complete distrust of the Cook profession.

History: He was born in the east, but his parents moved at a very young age to the north. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He now owns his own business.

Motivation: He is unsatisfied with his job.

Ideals: Passionate. Flaws: Ugly. Bonds: Job, Immigrant. Occupation: Cartwright

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Raymond Blakely, Male Human Rogue 5
Medium (6'0") Human, Neutral Good (CR 5)
Armor Class 9
Hit Points 20 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)9 (-1) 10 (+0)7 (-2) 16 (+3)9 (-1)
Skills Arcana +1, Insight +6
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 2d4-1, Ranged +2 / 2d4-1, Grapple -1

Possessions: 6000 sp.


Social Check DCs


Randal Home, Male Human [Permalink]

Personal [hide]

Description: He wears a brown costume with the symbols of the four houses of cards on his torso. He has relatively light skin and is very physically imposing due to his abundance of muscles. He has shaved his head bald. His amber eyes lackadaisically let the world flow into them.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He works hard and plays hard.

History: Sold as a small child to a necromancer, Randal was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He now spends his time doing works of charity.

Motivation: A deep hatred of orcs; and wants to raise his children well

Ideals: Philantrophist. Flaws: Hedonist. Bonds: Family, Mentor, Enemies. Occupation: Miner

Voice: Sounds elderly

Attributes [hide]

Randal Home, Male Human Bard 3
Medium (5'1") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 15 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)15 (+2) 11 (+0)14 (+2) 13 (+1)12 (+1)
Skills Medicine +3
Senses Passive Perception 11
Languages Common, Orc, Aquan
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1231000

Possessions: 400 gp.


Social Check DCs


Gilbert Dumph, Male Human [Permalink]

Personal [hide]

Description: This man is wearing the road beaten gear of a warrior. He is muscular with a powerful set of arms. He wears a colorful flower in his red hair. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He is obsessed with a lost civilization.

History: Heir to a fortune, his parents put a great deal of effort into curing his disease. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). Recently a tribe of brigands attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Gilbert fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Money/treasure; and a need for knowledge about a nearby landmark

Ideals: Fighting. Flaws: Disease. Bonds: Attractive, Nature, Adventurer, Rich. Occupation: Mayor

Voice: Thin and wheezing

Attributes [hide]

Gilbert Dumph, Male Human Bard 3
Medium (6'4") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 28 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 18 (+4)15 (+2) 14 (+2)11 (+0)
Skills Nature +4, Perception +4
Senses Passive Perception 14
Languages Common, Gnoll, Ignan
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12310000

Possessions: 400 gp. Chrysoprase (20 gp).


Social Check DCs


Roger Barlow, Male Human [Permalink]

Personal [hide]

Description: The dark-skinned man stands 6'2" and dresses in collared shirts and wears a proper scarf over his head. He has wavy chestnut hair. He has a dull look in his green eyes.

Personality: He has a massive crush on the younger sibling of the Body Guard who has hired him part-time. He misses his home and complains about the freezing weather, even in summer.

History: He was born in the south, but his parents moved at a very young age to the east. His childhood dream was to be a Sellsword, but he was a colossal failure. He was granted necromantic powers by his dying sister.

Motivation: He wants to meet his childhood hero; and meet up once more with his childhood friend

Ideals: Gifted. Bonds: Has a crush, Immigrant, Job, Adventurer. Occupation: Body Guard

Voice: Scratchy, weak

Attributes [hide]

Roger Barlow, Male Human Expert 4
Medium (6'2") Human, Chaotic Good (CR 4)
Armor Class 10
Hit Points 27 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)10 (+0) 16 (+3)12 (+1) 14 (+2)10 (+0)
Skills Acrobatics +2, Sleight of Hand +2
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +5 / 1d10+3, Ranged +2 / 1d10+0, Grapple +3

Possessions: 200 gp. 1 Minor magic item.


Social Check DCs

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