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NPC Generator

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Advanced [show]


Bernard Tyndall, Male Human [Permalink]

Personal [hide]

Description: This man is tall and muscular. He wears many layers of old clothing at all times. His brown hair and beard is wavy and long. His thin eyebrows rest above his beady brown eyes.

Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: His parents moved while he was still in utero so he is the first generation to be born here. A gypsy cursed him at a young age, leading to his ugly appearance. He left for the west, certain he would find work there.

Motivation: Retire the richest man in the west; and wants to work out more often

Ideals: Athletic, Opinionated, Entrepeneur. Flaws: Ugly. Bonds: Poor, Immigrant. Occupation: Cartwright

Voice: Old thin voice

Attributes [hide]

Bernard Tyndall, Male Human Cleric 5
Medium (5'1") Human, Neutral Good (CR 5)
Armor Class 13
Hit Points 23 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)16 (+3) 15 (+2)7 (-2) 12 (+1)10 (+0)
Skills Acrobatics +6
Senses Passive Perception 11
Languages Common
Attacks Melee +6 / 2d4+3, Ranged +6 / 2d4+3, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12532

Possessions: 300 gp.


Social Check DCs


Trym Dudley, Male Human [Permalink]

Personal [hide]

Description: He is generally shirtless and showing off his tattooed chest. His attire stands in sharp contrast to his longsword, which is beautifully polished and possesses an ornate carving of a rose on it. His auburn hair and beard is wavy and long. His eyes, though not visible through his cowl, are brown.

Personality: He is calm most of the time but flees social interaction. He has a habit of throwing himself into exceedingly dangerous situations.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. Trym was born on a far western island where he grew up under the tutelage of his father, an expert Shipwright. He moves from town to town, unable to find a place to settle.

Motivation: A need for knowledge about a nearby landmark; and he desires power and/or immortality

Ideals: Gifted. Flaws: Shy, Impulsive. Bonds: Immigrant, Adventurer. Occupation: Shipwright

Voice: Dark and ominous

Attributes [hide]

Trym Dudley, Male Human Barbarian 3
Medium (5'11") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 33 (3d12)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 12 (+1)12 (+1) 15 (+2)9 (-1)
Skills Animal Handling +4, Sleight of Hand +3
Senses Passive Perception 12
Languages Common, Aquan
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 12000 cp. 1 Half-Plate. 1 Masterwork Light steel shield.


Social Check DCs


Conrad Everleigh, Male Human [Permalink]

Personal [hide]

Description: A plain young-adult man, he dresses well, wearing brown shirts, loose pants, and blazers most of the time. His chestnut hair is greying along the sides and has receded to reveal a widow's peak. His blue eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: Overbrimming with self-confidence, Conrad isn't afraid of most anything. He has a strong dislike to people who do not believe in Human unity. He has a minor phobia of water and hates getting wet.

History: He was born to a pair of big game hunters, but was frequently ill as a child. A freak accident while working with his Fletcher mother left him crippled. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: He feels the way he acts is they only way to get by in the world; and he is wracked by social anxiety

Ideals: Impeccable. Flaws: Addict, Fearful, Disease. Bonds: Attractive. Occupation: Stylist

Voice: Deep voice with rolling R's

Attributes [hide]

Conrad Everleigh, Male Human Rogue 6
Medium (6'1") Human, Chaotic Good (CR 6)
Armor Class 13
Hit Points 21 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)17 (+3) 10 (+0)19 (+4) 10 (+0)8 (-1)
Skills Deception +2, Nature +7
Senses Passive Perception 10
Languages Common, Draconic, Auran, Gnoll, Sylvan
Attacks Melee +5 / 2d6+2, Ranged +6 / 2d6+3, Grapple +3

Possessions: 400 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Manfred Branson, Male Human [Permalink]

Personal [hide]

Description: He wears clothing that is held on in multiple layers but all of it is in poor condition. He is portly but not overly obese. He sports a flattop hair cut. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He disdains his fellow southerners, claiming they make him look unintelligent just for using an accent.

History: He served in the navy to pay for his family's outstanding loans. A few years later when the west was not economically sound they moved to his current location. He hasn't been sleeping well lately.

Motivation: To get a good night's sleep; and he wants nothing more than to rejoin the army

Flaws: Insomniac, Selfish. Bonds: Poor, Immigrant, Military. Occupation: Junk Dealer

Voice: Pronounces difficult words wrong

Attributes [hide]

Manfred Branson, Male Human Bard 5
Medium (5'7") Human, Neutral Good (CR 5)
Armor Class 12
Hit Points 21 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 9 (-1)10 (+0) 11 (+0)13 (+1)
Skills Animal Handling +3, Intimidation +4
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113

Possessions: 3000 sp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Alexandre Clapham, Male Human [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he is armored in gleaming platemail with gilded edges. A flowing brown cape and mantle trimmed with soft black waves gently in the breeze. His golden hair is greasy and uncared for. His eyes are hazel and catlike.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He is skeptical of what others tell him and is slow to trust.

History: Born to a pair of adventurers, Alexandre grew up listening to his mother's many stories. He struck it rich when he found rare goods in large quantities. He now mingles about in high society.

Motivation: He has money and likes to spend it.

Ideals: Gifted. Flaws: Ugly, Shy. Bonds: Rich, Adventurer. Occupation: Architect

Voice: Speaks in third person

Attributes [hide]

Alexandre Clapham, Male Human Rogue 3
Medium (5'7") Human, Neutral Good (CR 3)
Armor Class 13
Hit Points 23 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 18 (+4)13 (+1) 12 (+1)16 (+3)
Skills Perception +3, Persuasion +5
Senses Passive Perception 15
Languages Common, Terran
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3

Possessions: 2800 sp. 1 Masterwork Common Melee.


Social Check DCs

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