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NPC Generator

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Advanced [show]


Bernard Warwick, Male Human [Permalink]

Personal [hide]

Description: This man is wearing a tight yellow one piece outfit complete with pants, hood, and a cape, and sports empty pouches on his belt. His hair is short and auburn. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.

History: He was born in a small desert village. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He bought a sword and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: To reunite with his absent father; and a need for knowledge about a nearby landmark

Flaws: Disease. Bonds: Attractive, Adventurer, Nature, Family. Occupation: Laborer

Voice: Can't modulate volume

Attributes [hide]

Bernard Warwick, Male Human Fighter 3
Medium (5'8") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 17 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 10 (+0)12 (+1) 15 (+2)11 (+0)
Skills Performance +2, Sleight of Hand +3
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 200 gp.


Social Check DCs


Lance Dalton, Male Human [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He is constantly adorned with expensive silk clothing, often dyed in bright blue and tan, and wears rings and necklaces with large, colorful gems. He has no hair. He has a dull look in his brown eyes.

Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He takes great joy in being the best Cook in town.

History: Lance was raised in a hard working conservative environment. Being born in the south, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the south for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way west. He now owns his own business.

Motivation: Many dire rats want him driven away; and an old rival family wants him found

Ideals: Athletic. Flaws: Ugly. Bonds: Rich, Job, Family, Enemies. Occupation: Cook

Voice: Sighs a lot, exhausted

Attributes [hide]

Lance Dalton, Male Human Aristocrat 3
Medium (5'3") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 14 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)15 (+2) 13 (+1)11 (+0) 16 (+3)12 (+1)
Skills Religion +2, Stealth +4
Senses Passive Perception 13
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 2400 sp.


Social Check DCs


Trey Leighton, Male Human [Permalink]

Personal [hide]

Description: A stocky lighter skinned man, he wears a green armored body suit, with a simple brown line shooting up and back down. His white hair is well kept and his bushy mustache is tapered upwards at the ends. His green eyes lackadaisically let the world flow into them.

Personality: A skeptical and narcissistic man, Trey's first love is himself. His second love is also himself. He misses his home and complains about the freezing weather, even in summer.

History: Heir to a fortune, his parents put a great deal of effort into curing his disease. He took every job he could get his hands on, but the opportunities for Humans in the north were limited. He has built up a small fortune and can afford his own way.

Motivation: Money/treasure.

Ideals: Impeccable. Flaws: Disease. Bonds: Immigrant, Rich. Occupation: Spice Merchant

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Trey Leighton, Male Human Rogue 6
Medium (5'8") Human, Neutral Good (CR 6)
Armor Class 10
Hit Points 31 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 12 (+1)12 (+1) 13 (+1)11 (+0)
Skills Athletics +3, Medicine +4
Senses Passive Perception 11
Languages Common, Infernal
Attacks Melee +3 / 2d6+0, Ranged +3 / 2d6+0, Grapple +4

Possessions: 800 gp. Amethyst (130 gp). Rich purple corundum (1300 gp). Blue quartz (13 gp).


Social Check DCs


Anthony Mitchell, Male Human [Permalink]

Personal [hide]

Description: He dresses well, wearing brown shirts, loose pants, and blazers most of the time. His attire stands in sharp contrast to his hand crossbow, which is beautifully polished and possesses an ornate carving of a dagger on it. He wears his hair in dreadlocks. His green eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He is a hateful person. He taunts others and blames them for his problems. A true patriot, Anthony would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: He was born several months after his mother was called into army service. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He got away from his former life and has fallen to alcoholism.

Motivation: He wants nothing more than to rejoin the army.

Flaws: Addict, Antagonistic. Bonds: Attractive, In love, Military. Occupation: Priest

Voice: Soft and melodious

Attributes [hide]

Anthony Mitchell, Male Human Commoner 4
Medium (6'6") Human, Neutral Good (CR 4)
Armor Class 10
Hit Points 20 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 14 (+2)15 (+2) 10 (+0)12 (+1)
Skills Animal Handling +2, Arcana +4
Senses Passive Perception 10
Languages Common, Auran, Terran
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1

Possessions: 7000 sp. 1 Small steel mirror. 1 Crowbar. 1 Spyglass. 1 Spyglass.


Social Check DCs


Theobald Hale, Male Human [Permalink]

Personal [hide]

Description: He is lean but muscular and is constantly adorned with expensive silk clothing, often dyed in bright grey and black, and wears rings and necklaces with large, colorful gems. He is bald on top and has large white tufts of hair around his ears. He tend to wears goggles to shield his eyes.

Personality: He is calm most of the time but flees social interaction. Theobald enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: He is a Maurezhi in disguise. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: Further expansion of business; and he's looking for his big break

Flaws: Ugly, Shy, Hedonist. Bonds: Rich, Adventurer, Job. Occupation: Spy

Voice: Tuts and clicks tongue

Attributes [hide]

Theobald Hale, Male Human Adept 6
Medium (5'3") Human, Neutral Good (CR 6)
Armor Class 10
Hit Points 34 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 14 (+2)14 (+2) 13 (+1)13 (+1)
Skills Deception +4, Perception +4
Senses Passive Perception 14
Languages Common, Druidic, Abyssal
Attacks Melee +4 / 2d6+1, Ranged +3 / 2d6+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day123310

Possessions: 400 gp.


Social Check DCs

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