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Advanced [show]


Kyle Gentry, Male Human [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He is well dressed, constantly wearing a brown suit, red shirt, and grey tie. His hair is short and blonde. His fierce blue eyes like to dwell on things.

Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He misses his home and complains about the freezing weather, even in summer.

History: A child with a great deal of singing talent his parents made sure he got the chance to thrive. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. When his spouse passed he lost his only source of income but claims to his sons to still be retired.

Motivation: To unite with his sister; and his spouse's relatives view him with great suspicion

Ideals: Artistic. Bonds: Nature, Immigrant, Family, Rich. Occupation: Roofer

Voice: Relaxed voice

Attributes [hide]

Kyle Gentry, Male Human Cleric 8
Medium (6'0") Human, Lawful Good (CR 8)
Armor Class 14
Hit Points 49 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)19 (+4) 14 (+2)12 (+1) 8 (-1)13 (+1)
Skills Intimidation +4, Stealth +7
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee +2 / 2d10-1, Ranged +7 / 2d10+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 1600 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Roger Tickle, Male Human [Permalink]

Personal [hide]

Description: This tall, slender man wears a fine chain shirt which he covers with brown colored cloaks and clothing. His golden hair is braided into rings. His gray eyes dart around the room hyper actively observing anyone and anything.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.

History: Born to a pair of adventurers, Roger grew up listening to his father's many stories. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Barrister. He has drifted from career to career and currently works as a Barrister.

Motivation: He's in love; and he feels kind of lost in life

Ideals: Opinionated. Flaws: Depressed. Bonds: Adventurer, Job, Has a crush. Occupation: Barrister

Voice: Thin and wheezing

Attributes [hide]

Roger Tickle, Male Human Commoner 4
Medium (6'3") Human, Neutral Good (CR 4)
Armor Class 14
Hit Points 17 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)18 (+4) 14 (+2)15 (+2) 15 (+2)11 (+0)
Skills Medicine +4, Nature +4
Senses Passive Perception 12
Languages Common, Elven, Orc
Attacks Melee +2 / 1d10+0, Ranged +6 / 1d10+4, Grapple +4

Possessions: 100 gp.


Social Check DCs


Wymar Deighton, Male Human [Permalink]

Personal [hide]

Description: He is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. His brown hair has been sun bleached extensively. His eyes are likewise green.

Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He also hits on women, regardless of circumstances.

History: Sold as a small child to a wizard, Wymar was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He has gone from town to town working and never settling down anywhere, but has fallen for a local Cartwright. He hasn't told them the truth, but wants to settle down with them.

Motivation: He wants to get laid.

Ideals: Optimist, Fighting. Bonds: Attractive, Has a crush, Mentor. Occupation: Bather

Voice: Draws out vowels

Attributes [hide]

Wymar Deighton, Male Human Cleric 4
Medium (5'7") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 21 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 7 (-2)11 (+0) 7 (-2)13 (+1)
Skills Arcana +2, Nature +2
Senses Passive Perception 8
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 9000 cp. 1 Minor magic item.


Social Check DCs


Gilbert Stansfield, Male Human [Permalink]

Personal [hide]

Description: He wears dark leathers with embroidery. He carries with him a set of clubs on his belt, each one with a topaz on the hilt. He has styled his white hair well, parting it to the right. His gray eyes peer out from beneath his top red hat.

Personality: He is happy with his job as a Bounty Hunter. He turns his eye from what people do, preferring to live and let live. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. A freak accident while working with his Tailor mother left him crippled. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: He is greedy; and he'd like to take his coworkers down a peg

Ideals: Fighting. Flaws: Disease, Insomniac. Bonds: Job, Rich. Occupation: Bounty Hunter

Voice: Soft and melodious

Attributes [hide]

Gilbert Stansfield, Male Human Fighter 5
Medium (6'6") Human, Chaotic Good (CR 5)
Armor Class 11
Hit Points 49 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)13 (+1) 14 (+2)11 (+0) 11 (+0)16 (+3)
Skills Stealth +4
Senses Passive Perception 10
Languages Common
Attacks Melee +6 / 2d4+3, Ranged +4 / 2d4+1, Grapple +3

Possessions: 100 gp. Tourmaline (40 gp).


Social Check DCs


Theobald Radcliffe, Male Human [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he wears a green tunic with brown highlights, and long black pants that bunch up around his shoes. His auburn hair is styled in orderly dreadlocks. He has a dull look in his violet eyes.

Personality: He is a hateful person. He taunts others and blames them for his problems. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.

History: He was born on a small isolated farm. He has had some formal painting training, and achieved minor success. He has never given up on his painting dream.

Motivation: Doesn't want to be a Junk Dealer and was forced into it by his family; and marry his sister to traveling adventurers

Ideals: Artistic. Flaws: Antagonistic, Hedonist. Bonds: Nature, Family. Occupation: Junk Dealer

Voice: Complex vocabulary, royal

Attributes [hide]

Theobald Radcliffe, Male Human Sorcerer 8
Medium (5'3") Human, Chaotic Good (CR 8)
Armor Class 13
Hit Points 55 (8d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 18 (+4)11 (+0) 8 (-1)14 (+2)
Skills Performance +5, Survival +2
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 2d10+1, Ranged +6 / 2d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1166

Possessions: 140 pp. Solid gold idol (600 gp). Embroidered silk and velvet mantle with numerous moonstones (2500 gp).


Social Check DCs

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