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NPC Generator

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Advanced [show]


Gilbert Cason, Male Human [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He wears a shirt that is too small, which lets his gut show, with a ratty brown coat over it. His hair is always cut to a buzz. He has several tiny emerald earrings on each ear.

Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He has chosen to use the inheritance that was left to him frivolously. He now spends his time doing works of charity.

Motivation: He is greedy; and to get a good night's sleep

Ideals: Philantrophist. Flaws: Ugly, Insomniac. Bonds: Rich, Military. Occupation: Healer

Voice: Booming voice

Attributes [hide]

Gilbert Cason, Male Human Aristocrat 4
Medium (5'8") Human, Chaotic Good (CR 4)
Armor Class 12
Hit Points 21 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 10 (+0)12 (+1) 16 (+3)12 (+1)
Skills Deception +3, Sleight of Hand +4
Senses Passive Perception 13
Languages Common, Infernal
Attacks Melee +5 / 1d10+3, Ranged +4 / 1d10+2, Grapple +3

Possessions: 17000 sp. 1 Minor magic item.


Social Check DCs


Raymond Blackwood, Male Human [Permalink]

Personal [hide]

Description: He wears a grey costume with the symbols of luck on his torso. His skin is fair and his fingers are delicate and long. His hair is black, silky, and of moderate length. He has hazel eyes and a grey hat with a black feather.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He is able to fit into much smaller and tighter spaces than normal.

History: Raymond was raised in a hard working conservative environment. When money was particularly tight he was walking through alleys when he overheard a Herbalist hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He has worked as a Herbalist like his father before him.

Motivation: Doesn't want to be a Herbalist and was forced into it by his family; and balancing his hectic life and new herbalist responsibilities is difficult

Ideals: Gifted. Bonds: Attractive, Job, Poor, Family. Occupation: Herbalist

Voice: pre-pubescent

Attributes [hide]

Raymond Blackwood, Male Human Bard 4
Medium (5'6") Human, Neutral Good (CR 4)
Armor Class 10
Hit Points 15 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 11 (+0)12 (+1) 10 (+0)12 (+1)
Skills Animal Handling +2, Investigation +3
Senses Passive Perception 10
Languages Common, Druidic
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11320

Possessions: 43000 sp.


Social Check DCs


Drogo Sherwood, Male Human [Permalink]

Personal [hide]

Description: This malnourished man tends to wear a large yellow jacket. His tied-back hair is white. He is very pretty but has cold, dead eyes.

Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He always tries to repair and not replace. It was this mentality that drove him into the Spy business.

History: Gifted from a young age, Drogo studied abroad. Drogo was born on a far eastern desert where he grew up under the tutelage of his father, an expert Spy. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: Retire the richest man in the east; and he's in love

Ideals: Persistence, Gifted. Flaws: Shy. Bonds: Poor, Attractive, Immigrant. Occupation: Spy

Voice: Spits words with contempt

Attributes [hide]

Drogo Sherwood, Male Human Aristocrat 3
Medium (5'1") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 16 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)10 (+0) 11 (+0)8 (-1) 10 (+0)14 (+2)
Skills Investigation +1, Performance +4
Senses Passive Perception 10
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +0

Possessions: 300 gp.


Social Check DCs


Theodoric Bradshaw, Male Human [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He wears clothing that is held on in multiple layers but all of it is in poor condition. His silver hair is lengthy and is close to two feet long. He has gleaming, smiling gray eyes.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.

History: Born to a Merchant, his mother struggled to pay the bills. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Courier. He has achieved small success as a Courier.

Motivation: To be a Merchant again; and wants to open a new tavern

Flaws: Disease. Bonds: Poor, Immigrant, Military, Job. Occupation: Courier

Voice: Whispers

Attributes [hide]

Theodoric Bradshaw, Male Human Warrior 3
Medium (6'0") Human, Chaotic Good (CR 3)
Armor Class 13
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 11 (+0)11 (+0) 15 (+2)12 (+1)
Skills History +2
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3

Possessions: 1200 sp.


Social Check DCs


Miles Clare, Male Human [Permalink]

Personal [hide]

Description: He wears black painted combat armor at almost all times. He is physically well-built. He wears his hair in dreadlocks. He wears round tiny glasses practically rammed into his face.

Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: He is the product a well kept family trust fund and as such has never really known need. His father was very strict, and drilled into him lessons on being the perfect gentleman. He has since married many spouses, only to have them die. He claims to not be responsible.

Motivation: Wishes to resurrect an old love.

Ideals: Impeccable. Bonds: Job, Rich, In love. Occupation: Stableman

Voice: Boston accent

Attributes [hide]

Miles Clare, Male Human Wizard 4
Medium (5'8") Human, Chaotic Good (CR 4)
Armor Class 10
Hit Points 10 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 11 (+0)13 (+1) 9 (-1)13 (+1)
Skills History +3, Religion +3
Senses Passive Perception 9
Languages Common, Sylvan
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day114320

Possessions: 500 gp. Carnelian (40 gp). Golden yellow topaz (800 gp). Star rose quartz (40 gp). 1 Minor magic item.


Social Check DCs

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