John Nash, Male Human [Permalink]
Personal [hide]
Description: He wears a brown wide-brimmed hat and brown clothes, and he perpetually has his lance ready. His hair is greying and his face has many wrinkles. His face is scarred and worn.
Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. He takes great joy in being the best Butcher in town.
History: John was born the youngest of three triplets. One day when John was young, his mother was sewing while trying to overcome the flu, when suddenly his mother dropped to the ground dead. His mother had died from a severe disease that was unknown to the village doctor. John was heart-stricken from the event, and his father started working long hours to provde for them. He has taken up work as a Butcher and fed both sides of the war false information with the goal of increasing casualties.
Motivation: To reunite with his absent mother; and further expansion of business
Ideals: Fighting, Optimist. Flaws: Ugly, PTSD. Bonds: Job, Family. Occupation: Butcher
Voice: Scandinavian accent
Attributes [hide]
Medium (6'3") Human, Lawful Good (CR 4)
Armor Class 10
Hit Points 20 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 10 (+0) | 13 (+1) | 14 (+2) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Giant, Ignan
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +3
Possessions: 500 gp.
Rolf Kenley, Male Human [Permalink]
Personal [hide]
Description: His skin is bronze and flawless. He wears a black costume with the symbols of the four houses of cards on his torso. He is an epitome of beauty. His golden hair is lengthy. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.
History: Raised by wardens he was only a novice when brigands swooped upon their monastery and killed most of the order. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. Since then, he has sought to make the best of life.
Motivation: Someone believes him a fraud; and he is currently in port desperately looking for someone to get him out
Ideals: Optimist. Bonds: Attractive, Slave, Religious, Enemies. Occupation: Junk Dealer
Voice: Low rumbling, strings words together
Attributes [hide]
Medium (5'5") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 8 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 15 (+2) | 6 (-2) | 10 (+0) | 4 (-3) | 10 (+0) |
Senses Passive Perception 7
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 7 |
Possessions: 100 gp. Deep green spinel (80 gp).
Aldous Kinsley, Male Human [Permalink]
Personal [hide]
Description: He is wearing a long, black, dusty cloak. He sports a flattop hair cut. His ears are large.
Personality: Cocky and sure of himself, he believes he is the best Sculptor born in the past three hundred years. He invites people to come help in his community garden.
History: He was born in a small mountains village. His mother was very strict, and drilled into him lessons on being the perfect gentleman. He struck the Sculptor job and began his own company from there.
Motivation: To clean up the streets; and balancing his hectic life and new sculptor responsibilities is difficult
Ideals: Philantrophist, Impeccable. Flaws: Ugly. Bonds: Job, Nature, Guardian. Occupation: Sculptor
Voice: pre-pubescent
Attributes [hide]
Medium (5'4") Human, Neutral Good (CR 6)
Armor Class 13
Hit Points 39 (6d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 16 (+3) | 9 (-1) | 9 (-1) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +6 / 2d6+3, Ranged +6 / 2d6+3, Grapple +3
Possessions: 700 gp. Freshwater pearl (15 gp).
Robert Stanley, Male Human [Permalink]
Personal [hide]
Description: He is a husky man, who wears dark leathers with embroidery. He wears his chestnut hair up. He was beautiful and young once, which still shows through his age, but it is a faded beauty.
Personality: He has always had a great fascination with Human culture. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.
History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. He made a point of taking high paying jobs and getting most of it up front. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.
Motivation: A need for knowledge about a nearby landmark; and he's looking for his big break
Flaws: Racist. Bonds: Attractive, In love, Slave, Adventurer. Occupation: Hunter
Voice: Posh accent
Attributes [hide]
Medium (5'8") Human, Neutral Good (CR 4)
Armor Class 14
Hit Points 30 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 18 (+4) | 10 (+0) | 14 (+2) | 15 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Dwarven, Orc
Attacks Melee +3 / 1d10+1, Ranged +6 / 1d10+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 0 | 0 | 0 | 0 |
Possessions: 38000 sp. 1 Minor magic item.
Don Whitby, Male Human [Permalink]
Personal [hide]
Description: A plain young-adult man, he is generally well dressed albeit a few years behind the times. He keeps his chestnut hair in a flapper bob. His skin is flawless and his blue eyes scan people very quickly.
Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. A true patriot, Don would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.
History: From birth he was tutored by a cruel and relentless mentor. Don was born on a far western desert where he grew up under the tutelage of his father, an expert Unemployed. He moves from town to town, unable to find a place to settle.
Motivation: He wants nothing more than to rejoin the army; and his name or reputation has been wronged in the past by gnolls, and he desires to right it
Flaws: Cynical. Bonds: Attractive, Military, Mentor, Immigrant. Occupation: Unemployed
Voice: Posh accent
Attributes [hide]
Medium (5'4") Human, Neutral Good (CR 6)
Armor Class 11
Hit Points 55 (6d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 17 (+3) | 12 (+1) | 15 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Celestial
Attacks Melee +5 / 2d6+2, Ranged +4 / 2d6+1, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 0 | 1 | 0 | 0 | 0 |
Possessions: 8000 sp.
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