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Advanced [show]


Robert Kensley, Male Human [Permalink]

Personal [hide]

Description: This northern man is abnormally tall. He wears a fancy yellow suit. His whole body is exceptionally muscular. His silver hair is knotted and matted. He wears round tiny glasses practically rammed into his face.

Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He is an amazing painter.

History: Robert was born the youngest of three triplets. He has chosen to use the inheritance that was left to him frivolously. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: To reunite with his absent father; and he doesn't get along with people that don't share his tastes

Ideals: Impeccable, Gifted. Bonds: Attractive, Immigrant, Family, Rich. Occupation: Performer

Voice: Old thin voice

Attributes [hide]

Robert Kensley, Male Human Wizard 4
Medium (5'1") Human, Lawful Good (CR 4)
Armor Class 10
Hit Points 18 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 12 (+1)13 (+1) 11 (+0)13 (+1)
Skills Deception +3, Medicine +2
Senses Passive Perception 10
Languages Common, Terran
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day114320

Possessions: 300 gp. Jade (60 gp). Violet garnet (500 gp). Chrysoprase (50 gp). 1 Average lock. 1 Spyglass.


Social Check DCs


Rolf Shelly, Male Human [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He is wearing a perfectly clean shirt and pair of pants. He wears his red hair up. This blue eyed southerner is not easily forgotten.

Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.

History: His parents moved while he was still in utero so he is the first generation to be born here. Aside from being a slave or a gladiator, there isn't much legitimate work for Humans in Rolf's homeland. Rolf decided to take the middle way and become a bodyguard. Recently a tribe of dire rats attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Rolf fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he is terrified, and will act out of fear

Ideals: Athletic, Disciplined, Fighting. Flaws: Fearful. Bonds: Attractive, Immigrant. Occupation: Navigator

Voice: Indian accent

Attributes [hide]

Rolf Shelly, Male Human Aristocrat 8
Medium (5'4") Human, Neutral Good (CR 8)
Armor Class 9
Hit Points 40 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)9 (-1) 12 (+1)17 (+3) 12 (+1)16 (+3)
Skills Animal Handling +4, History +6
Senses Passive Perception 11
Languages Common, Draconic, Undercommon, Orc
Attacks Melee +3 / 2d10+0, Ranged +2 / 2d10-1, Grapple +0

Possessions: 50 pp. Silver chalice with lapis lazuli gems (180 gp). Large well-done wool tapestry (400 gp).


Social Check DCs


Balimaar Walcott, Male Human [Permalink]

Personal [hide]

Description: This man wears a shirt that is too small, which lets his gut show, with a ratty black coat over it. He has a penchant for wearing a ring with an oversized sapphire on his right hand. His long silver hair reaches down to his waist. He has hazel eyes.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He invented a lineage for himself and claims to be descended from several legendary heroes.

History: He was born blind and as such lacked many opportunities for work. He found a children's book about a Human Rogue who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He has drifted from career to career and currently works as a Slave Trader.

Motivation: Obtaining odd cultural Human artifacts is his passion.

Flaws: Ugly, Disease. Bonds: Rich, Job, Adventurer. Occupation: Slave Trader

Voice: Shortens vowels

Attributes [hide]

Balimaar Walcott, Male Human Rogue 4
Medium (5'0") Human, Neutral Good (CR 4)
Armor Class 12
Hit Points 27 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 16 (+3)11 (+0) 14 (+2)13 (+1)
Skills Deception +3, Persuasion +3
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2

Possessions: 39000 sp. 1 Minor magic item.


Social Check DCs


Gomory Hayes, Male Human [Permalink]

Personal [hide]

Description: 5'3" and muscular, this northern man wears a tattered pair of loose white pants, a matching torn shirt, and a visible pair of similar condition same color briefs. His red hair is kept up in a ponytail inside a deerstalker hat. His eyes are green.

Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: He was born in the north, but his parents moved at a very young age to the east. When money was particularly tight he was walking through alleys when he overheard a Map Maker hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He guards a vault combo very seriously as well as the key needed to open it.

Motivation: He is currently in port desperately looking for someone to get him out; and he would like to get married and retire

Ideals: Athletic. Flaws: Secretive. Bonds: Poor, Slave, Immigrant. Occupation: Map Maker

Voice: Australian accent

Attributes [hide]

Gomory Hayes, Male Human Monk 7
Medium (5'3") Human, Chaotic Good (CR 7)
Armor Class 12
Hit Points 49 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 14 (+2)7 (-2) 11 (+0)15 (+2)
Skills History +1, Persuasion +5
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 2d8+1, Ranged +5 / 2d8+2, Grapple +2

Possessions: 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Gunter Weld, Male Human [Permalink]

Personal [hide]

Description: A stocky darker skinned man, he wears a brown shirt, with a green mid length shorts with green tights and flats, usually wearing a coat over them. He wears his hair in dreadlocks. His eyes are likewise brown. His teeth are white and perfect.

Personality: Cocky and sure of himself, he believes he is the best Laborer born in the past three hundred years. He has a minor phobia of water and hates getting wet.

History: Born in the west to a Laborer, Gunter learned a great deal about his father's area of expertise. One day when Gunter was young, his father was sewing while trying to overcome the flu, when suddenly his father dropped to the ground dead. His father had died from a severe disease that was unknown to the village doctor. Gunter was heart-stricken from the event, and his mother started working long hours to provde for them. He became a Laborer soon after.

Motivation: To be a Ploughman again; and wants to open a new tavern

Flaws: Fearful, PTSD. Bonds: Attractive, Job, Family. Occupation: Laborer

Voice: pre-pubescent

Attributes [hide]

Gunter Weld, Male Human Ranger 4
Medium (5'6") Human, Lawful Good (CR 4)
Armor Class 9
Hit Points 24 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 11 (+0)12 (+1) 13 (+1)10 (+0)
Skills Deception +2, Survival +3
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +3 / 1d10+1, Ranged +1 / 1d10-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110000

Possessions: 400 gp.


Social Check DCs

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