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NPC Generator

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Advanced [show]


Kody Lindsey, Male Human [Permalink]

Personal [hide]

Description: This exceptionally lanky man wears a simple brown robe with green stripes complete with hood. His tied-back hair is blonde. He has several tiny amethyst earrings on each ear.

Personality: He is a Barber first and foremost. He believes firmly that knowledge should be universal. He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: He was born the only child of a wealthy merchant. He took after his father in leading caravans. Because they were valued, his father taught him to defend himself. When his father died while fighting giants, the young Kody began to lead the lost caravan. He struck the Barber job and began his own company from there.

Motivation: Many giants want him driven away; and retire the richest man in the south

Ideals: Gifted, Entrepeneur. Bonds: Rich, Job, Enemies. Occupation: Barber

Voice: Pirate accent

Attributes [hide]

Kody Lindsey, Male Human Barbarian 5
Medium (5'7") Human, Chaotic Good (CR 5)
Armor Class 12
Hit Points 43 (5d12)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 11 (+0)15 (+2) 12 (+1)11 (+0)
Skills Perception +4
Senses Passive Perception 14
Languages Common, Draconic, Goblin
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2

Possessions: 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Lance Jacobs, Male Human [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He typically wears a sleeveless long coat of deep tan leather and dull black iron scale mail. With a patchy white beard and wild white hair. His hazel eyes lackadaisically let the world flow into them.

Personality: He is not truly malevolent, but he is obsessed with poetry. He constantly tries to fill his life with poetry. He is lazy and tries to find solutions quickly.

History: Born in the south to a Soapmaker, Lance learned a great deal about his mother's area of expertise. A gypsy cursed him at a young age, leading to his ugly appearance. He has drifted from career to career and currently works as a Soapmaker.

Motivation: He'd like to take his coworkers down a peg.

Ideals: Artistic. Flaws: Ugly, Lazy. Bonds: Job, Family. Occupation: Soapmaker

Voice: Prounounces S like Z

Attributes [hide]

Lance Jacobs, Male Human Monk 3
Medium (6'1") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 21 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 12 (+1)11 (+0) 12 (+1)10 (+0)
Skills Insight +3, Religion +2
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 300 gp.


Social Check DCs


Alex Woods, Male Human [Permalink]

Personal [hide]

Description: He stands about 5'4" and has a large yellow mantle and cape that has been intricately interwoven into his violet robe. His left leg appears badly burned and disfigured. He keeps his long chestnut hair kept up in a rat tail. His eyes are gray and he is always smoking a pipe.

Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He never wears the same outfit twice, unless he absolutely has to.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Armorer arts, while his father instructed him in etiquette, music and courtly manner. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He now mingles about in high society.

Motivation: He is greedy.

Ideals: Opinionated, Artistic, Fighting. Bonds: Rich. Occupation: Armorer

Voice: Squeaky

Attributes [hide]

Alex Woods, Male Human Druid 3
Medium (5'4") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 25 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 14 (+2)13 (+1) 10 (+0)13 (+1)
Skills Persuasion +3, Sleight of Hand +4
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day104

Possessions: 2700 sp. 4 Antitoxin. 3 Acid flasks.


Social Check DCs


Theodoric Gyula, Male Human [Permalink]

Personal [hide]

Description: This slender man stands about 6'3". He wears tight fitting clothing which further accentuates his frame. He has moderate length white hair. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. His temper goes off on the smallest of things. He tends to lash out at those around him.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Cartwright arts, while his father instructed him in etiquette, music and courtly manner. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Cartwright. After a long history of fighting, Theodoric and his spouse have recently divorced.

Motivation: Further expansion of business; and he is unsatisfied with his job

Flaws: Insomniac, Antagonistic. Bonds: Attractive, Nature, Rich, Job. Occupation: Cartwright

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Theodoric Gyula, Male Human Aristocrat 5
Medium (6'3") Human, Lawful Good (CR 5)
Armor Class 11
Hit Points 29 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 13 (+1)15 (+2) 17 (+3)16 (+3)
Skills Arcana +5, Religion +5
Senses Passive Perception 13
Languages Common, Elven, Sylvan
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1

Possessions: 5000 sp.


Social Check DCs


Everard Kendal, Male Human [Permalink]

Personal [hide]

Description: A man of a pale complexion, he wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. His brown hair is heavily combed to the left. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his green eyes.

Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He is a great chef.

History: Everard was born the youngest of three triplets. Being born in the north, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the north for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way west. Due to his spouse's obsession with being a Mayor they were divorced and he won custody of their son. He worked as a Sellsword, and he later adopted a second son.

Motivation: To reunite with his absent mother.

Ideals: Entrepeneur, Disciplined, Gifted. Bonds: Attractive, Family. Occupation: Sellsword

Voice: Spits and sputters

Attributes [hide]

Everard Kendal, Male Human Monk 6
Medium (6'3") Human, Chaotic Good (CR 6)
Armor Class 10
Hit Points 34 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 10 (+0)13 (+1) 12 (+1)18 (+4)
Skills Animal Handling +4, Perception +4
Senses Passive Perception 14
Languages Common, Auran
Attacks Melee +5 / 2d6+2, Ranged +3 / 2d6+0, Grapple +2

Possessions: 400 gp. White pearl (90 gp). Lapis lazuli (6 gp). Red spinel (90 gp).


Social Check DCs

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