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NPC Generator

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Advanced [show]


Peter Tickle, Male Human [Permalink]

Personal [hide]

Description: He typically wears a sleeveless long coat of deep black leather and dull green iron scale mail. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. He has styled his silver hair well, parting it to the right. He has gleaming, smiling violet eyes.

Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He is a bit of a xeno-phobe, disliking non-Humans.

History: Born in the east to a Roofer, Peter learned a great deal about his father's area of expertise. He helped his father out around the business and became quite the natural. When his spouse passed he lost his only source of income but claims to his sons to still be retired.

Motivation: Human compassion; and marry his sister to traveling adventurers

Flaws: Cynical, Racist. Bonds: Attractive, Job, Family. Occupation: Roofer

Voice: Posh accent

Attributes [hide]

Peter Tickle, Male Human Barbarian 5
Medium (5'2") Human, Neutral Good (CR 5)
Armor Class 12
Hit Points 34 (5d12)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 11 (+0)12 (+1) 12 (+1)13 (+1)
Skills Medicine +4, Perception +4
Senses Passive Perception 14
Languages Common, Aquan
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +2

Possessions: 6000 sp. 1 Minor magic item.


Social Check DCs


Godfrey Hartford, Male Human [Permalink]

Personal [hide]

Description: He is in excellent shape and wears a tattered pair of loose black pants, a matching torn shirt, and a visible pair of similar condition same color briefs. His auburn hair has been sun bleached extensively. This hazel eyed southerner is not easily forgotten.

Personality: He snorts whenever he laughs or is feeling confident. He pushes his goals aggressively. He is also a coward if confronted.

History: Godfrey was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. He always admired druidic-users and wanted to develop the talent, but never had the affinity for it. He's since become an addict/alcoholic.

Motivation: He is terrified, and will act out of fear.

Ideals: Athletic, Gifted. Flaws: Fearful, Addict. Bonds: Poor. Occupation: Gardener

Voice: Sighs a lot, exhausted

Attributes [hide]

Godfrey Hartford, Male Human Adept 6
Medium (5'2") Human, Lawful Good (CR 6)
Armor Class 11
Hit Points 22 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 11 (+0)16 (+3) 14 (+2)14 (+2)
Skills History +6, Religion +6
Senses Passive Perception 12
Languages Common, Elven, Sylvan, Dwarven
Attacks Melee +3 / 2d6+0, Ranged +4 / 2d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1333100

Possessions: 50000 cp. Sapphire pendant on gold chain (1400 gp). Ceremonial electrum dagger with a star ruby in the pommel (300 gp). Embroidered silk and velvet mantle with numerous moonstones (1400 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Alex Barclay, Male Human [Permalink]

Personal [hide]

Description: This northern man wears many layers of old clothing at all times. His clothes are grease stained in places. His tied-back hair is black. His eyes are hazel and catlike.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He enjoys reading and quiet.

History: Alex was born the youngest of three triplets. A few years later when the south was not economically sound they moved to his current location. When his spouse passed he lost his only source of income but claims to his daughters to still be retired.

Motivation: He's repulsed by the PC; and doesn't want to be a knight and was forced into it by his family

Ideals: Logical. Flaws: Ugly, Antagonistic. Bonds: Poor, Immigrant, Family. Occupation: Knight

Voice: Voice breaks

Attributes [hide]

Alex Barclay, Male Human Monk 6
Medium (5'8") Human, Chaotic Good (CR 6)
Armor Class 11
Hit Points 35 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 13 (+1)14 (+2) 12 (+1)15 (+2)
Skills Performance +5, Sleight of Hand +4
Senses Passive Perception 11
Languages Common, Goblin, Elven
Attacks Melee +5 / 2d6+2, Ranged +4 / 2d6+1, Grapple +2

Possessions: 800 gp.


Social Check DCs


Anselm Cholmondeley, Male Human [Permalink]

Personal [hide]

Description: A moderately attractive man, he wears dull brown sweaters, loose white pants, and alligator leather shoes. Beneath his sweater he keeps a concealed glaive, just in case. He wears a broad hat to hide his balding. His eyes are gray.

Personality: He is very quiet and rarely speaks above a whisper. Anselm enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: Anselm was born the youngest of three triplets. While he appears to be a normal Human, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. By chance he met his sister recently and the two have been together since.

Motivation: Find a way to reverse the transformation of his sister; and marry his sister to traveling adventurers

Flaws: Shy, Hedonist, Insane. Bonds: Attractive, Family. Occupation: Painter

Voice: Speaks like tongue is numb

Attributes [hide]

Anselm Cholmondeley, Male Human Warrior 5
Medium (5'3") Human, Lawful Good (CR 5)
Armor Class 10
Hit Points 47 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 14 (+2)8 (-1) 6 (-2)14 (+2)
Skills Deception +5, Insight +1
Senses Passive Perception 8
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +3 / 2d4+0, Grapple +2

Possessions: 10000 cp. Coral (130 gp). Black pearl (200 gp). Amethyst (130 gp). Alexandrite (200 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Manfred Blankley, Male Human [Permalink]

Personal [hide]

Description: He wears bulky grey painted plate armor. His red hair is slicked back into a classic pompadour. He wears a mask on his face.

Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Human in existence. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: He served in the navy to pay for his family's outstanding loans. He dropped out of school before completing his studies. He has been a successful dealer in antiques buying low and selling high.

Motivation: His name or reputation has been wronged in the past by illithids, and he desires to right it; and to share knowledge with the world

Ideals: Justice, Entrepeneur, Logical. Bonds: Military, Enemies. Occupation: Fletcher

Voice: German accent

Attributes [hide]

Manfred Blankley, Male Human Ranger 4
Medium (6'1") Human, Lawful Good (CR 4)
Armor Class 10
Hit Points 31 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 14 (+2)11 (+0) 14 (+2)10 (+0)
Skills Animal Handling +4, Intimidation +2
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 500 gp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee.


Social Check DCs

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