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NPC Generator

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Advanced [show]


William Hadley, Male Human [Permalink]

Personal [hide]

Description: This man is tall and muscular. He wears a green collared shirt and pastel pants. He accessorizes with a grey scarf around the waist and a strap diagonally across his shirt. His golden hair is knotted and matted. He wears crescent spectacles with a black brim.

Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He is always in debt, since he spends his money on lavish parties and gifts for friends

History: William lived on a farm with his father, near the main road leading to a nearby town. In his 15th year, his parents were killed by a drow raid, leaving William alone in the world. After a stint in an orphanage, he was adopted. He has been saving his money to try and buy his sister's freedom.

Motivation: A deep hatred of drow.

Ideals: Athletic. Flaws: Mundane, Impulsive. Bonds: Family, Enemies. Occupation: Butcher

Voice: Spanish accent

Attributes [hide]

William Hadley, Male Human Bard 4
Medium (6'3") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 13 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 11 (+0)12 (+1) 17 (+3)13 (+1)
Skills Intimidation +3, Medicine +5
Senses Passive Perception 13
Languages Common, Druidic
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11320

Possessions: 3000 cp. 1 Minor magic item.


Social Check DCs


Bertram Gentry, Male Human [Permalink]

Personal [hide]

Description: He does not wear sleeves and tends to eschew shirts when he can avoid it, and carries longswords. His white hair is greasy and uncared for. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. A true patriot, Bertram would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: He was born a particularly ugly child, much to the horror of his parents. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. Recently a tribe of gnolls attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Bertram fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He's repulsed by the PC; and he wants nothing more than to rejoin the army

Ideals: Fighting. Flaws: Ugly, Insomniac, Antagonistic. Bonds: Military. Occupation: Butcher

Voice: Posh accent

Attributes [hide]

Bertram Gentry, Male Human Warlock 5
Medium (6'1") Human, Chaotic Good (CR 5)
Armor Class 12
Hit Points 33 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 13 (+1)13 (+1) 10 (+0)8 (-1)
Skills Arcana +4, Sleight of Hand +5
Senses Passive Perception 10
Languages Common, Undercommon
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day123222

Possessions: Iolite (70 gp).


Social Check DCs


Miles Remington, Male Human [Permalink]

Personal [hide]

Description: This western man's face is deformed and paralyzed on one side. As such, he slurs his words together. He wears a well pressed and immaculate suit (or dress). His brown hair is greying along the sides and has receded to reveal a widow's peak. His eyes are violet.

Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He is obsessed with finding treasure.

History: Born in the west his family was never financially stable. Miles liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He is searching for what he claims is his rightful reward.

Motivation: To reunite with his old friends; and he's looking for his big break

Ideals: Opinionated. Flaws: Ugly. Bonds: Adventurer, Poor, Nature. Occupation: Jeweler

Voice: Voice breaks

Attributes [hide]

Miles Remington, Male Human Rogue 4
Medium (5'8") Human, Lawful Good (CR 4)
Armor Class 9
Hit Points 27 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
5 (-3)9 (-1) 12 (+1)9 (-1) 13 (+1)14 (+2)
Skills Nature +1, Sleight of Hand +1
Senses Passive Perception 11
Languages Common
Attacks Melee -1 / 1d10-3, Ranged +1 / 1d10-1, Grapple -1

Possessions: 11000 sp.


Social Check DCs


Bernard Paxton, Male Human [Permalink]

Personal [hide]

Description: He likes to wear blue tank tops with pastel pants. He carries with him a set of hammers, each one with a jet on the hilt. He only wears one on his belt and the other on his back. He has a very tight haircut. This gray eyed westerner is not easily forgotten.

Personality: He dislikes all the random violence that takes place in the west. A friendly and beautiful Human, he is rarely seen without a few beauties around his arms. Though a playboy in all rights, he is no lame duck.

History: The child of a Carpenter, who enjoyed hunting, Bernard was taken on many hunting expeditions. When money was particularly tight he was walking through alleys when he overheard a Barrister hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. Recently a tribe of brigands attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Bernard fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and wants to open a new tavern

Ideals: Fighting, Pacifist. Bonds: Attractive, Nature, Poor. Occupation: Barrister

Voice: Jamaican accent

Attributes [hide]

Bernard Paxton, Male Human Ranger 3
Medium (5'11") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 21 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)11 (+0) 13 (+1)15 (+2) 11 (+0)9 (-1)
Skills Performance +1, Survival +2
Senses Passive Perception 10
Languages Common, Sylvan, Druidic
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1000

Possessions: 500 sp. Deep green spinel (70 gp). Alexandrite (800 gp). Azurite (16 gp).


Social Check DCs


Theobald Bradly, Male Human [Permalink]

Personal [hide]

Description: Standing 6'2", this man is constantly adorned with expensive silk clothing, often dyed in bright yellow and blue, and wears rings and necklaces with large, colorful gems. He wears a top hat to hide his balding. His brown eyes peer out from beneath his top yellow hat.

Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He is a font of random trivia from the lore and stories he has discovered

History: He is the product a well kept family trust fund and as such has never really known need. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: He is currently in port desperately looking for someone to get him out; and balancing his hectic life and new mayor responsibilities is difficult

Ideals: Disciplined, Logical. Flaws: Mundane. Bonds: Rich, Job, Slave. Occupation: Mayor

Voice: Prounounces S like Z

Attributes [hide]

Theobald Bradly, Male Human Warlock 3
Medium (6'2") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 12 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 11 (+0)6 (-2) 7 (-2)9 (-1)
Skills Intimidation +1, Stealth +2
Senses Passive Perception 8
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 400 gp. 1 Chain shirt. 1 Masterwork studded leather. 1 Half-Plate.


Social Check DCs

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