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Advanced [show]


Drogo Berkeley, Male Human [Permalink]

Personal [hide]

Description: He is generally shirtless and showing off his tattooed chest, and carries quarterstaffs. His hair is golden and curly. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He exudes charisma. He is a tour de force of persuasion. He always tries to repair and not replace. It was this mentality that drove him into the Sage business.

History: He was born in the east. His homeland was ravaged by war and he spent much of his life rebuilding it. He left for the east, certain he would find work there.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he is not mentally stable, and does not behave rationally

Ideals: Fighting, Persistence. Flaws: Insane, PTSD. Bonds: Attractive, Immigrant. Occupation: Sage

Voice: Pronounces O like U

Attributes [hide]

Drogo Berkeley, Male Human Aristocrat 6
Medium (6'5") Human, Neutral Good (CR 6)
Armor Class 13
Hit Points 35 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 13 (+1)15 (+2) 12 (+1)12 (+1)
Skills Medicine +4
Senses Passive Perception 11
Languages Common, Undercommon, Ignan
Attacks Melee +3 / 2d6+0, Ranged +6 / 2d6+3, Grapple +3

Possessions: 10000 cp. Red-brown spinel (140 gp). Blue sapphire (500 gp).


Social Check DCs


Theodoric Budd, Male Human [Permalink]

Personal [hide]

Description: He is perpetually draped in fineries, but all of this concealed by his earthly robes.. He has dyed his greying silver hair a little too much giving a sharp silver color. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Human in existence. He has a habit of throwing himself into exceedingly dangerous situations.

History: He was always a brilliant, if unscrupulous mind. While he appears to be a normal Human, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He is untrained/undisciplined, which makes him dangerous.

Motivation: To share knowledge with the world; and to prove his worth to the world

Ideals: Justice, Logical. Flaws: Impulsive, Insane. Bonds: Attractive. Occupation: Mason

Voice: Complex vocabulary, royal

Attributes [hide]

Theodoric Budd, Male Human Commoner 4
Medium (5'1") Human, Neutral Good (CR 4)
Armor Class 9
Hit Points 10 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)9 (-1) 11 (+0)16 (+3) 13 (+1)13 (+1)
Skills Insight +3, Intimidation +3
Senses Passive Perception 11
Languages Common, Aquan, Orc, Sylvan
Attacks Melee +6 / 1d10+4, Ranged +1 / 1d10-1, Grapple +4

Possessions: 100 gp.


Social Check DCs


Bernard Washington, Male Human [Permalink]

Personal [hide]

Description: A 6'3" southern man, he wears an old set of leather armor, nicked and torn by the ravages of time and battle. He keeps his long blonde hair kept up in a rat tail. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He has a hair trigger and will fly into rage over the tiniest perceived slights.

History: A powerful necromancer made him what he is. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. He guards a vault combo very seriously as well as the key needed to open it.

Motivation: He's repulsed by the PC; and to reunite with his old friends

Flaws: Secretive, Antagonistic. Bonds: Attractive, Mentor. Occupation: Spy

Voice: Scratchy, weak

Attributes [hide]

Bernard Washington, Male Human Aristocrat 3
Medium (6'3") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 24 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 13 (+1)14 (+2) 14 (+2)14 (+2)
Skills Animal Handling +4, Nature +4
Senses Passive Perception 12
Languages Common, Celestial, Druidic
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 2900 sp.


Social Check DCs


Balimaar Wellington, Male Human [Permalink]

Personal [hide]

Description: He wears dark leathers with embroidery. His silver hair is unkempt and raggedy. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He believes the world needs to unite to get rid of brigands once and for all.

History: Born to a Body Guard, his father struggled to pay the bills. A gypsy cursed him at a young age, leading to his ugly appearance. Recently the stress of being a Mayor has made it difficult for him to sleep.

Motivation: Further expansion of business; and to get a good night's sleep

Flaws: Ugly, Insomniac. Bonds: Poor, Job, Enemies. Occupation: Mayor

Voice: Low and grunting

Attributes [hide]

Balimaar Wellington, Male Human Cleric 3
Medium (5'10") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 18 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 13 (+1)14 (+2) 9 (-1)9 (-1)
Skills Deception +1, Religion +4
Senses Passive Perception 9
Languages Common, Draconic, Undercommon
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 10000 cp. Alexandrite (900 gp).


Social Check DCs


Trym Cornish, Male Human [Permalink]

Personal [hide]

Description: He is a husky man, who tends to wear a red poncho over his likewise colored trousers and shirt. His hair is short and blonde. His blue eyes lackadaisically let the world flow into them.

Personality: Trym wants to be seen as a stoic, levelheaded, noble Sorcerer, so he tries to act the part. He does a good job, for the most part... He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.

History: Born in a small village he learned the ways of the warrior from his father. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He has recently attracted an admirer that believes he's playing hard to get.

Motivation: Balancing his hectic life and new Dyer responsibilities is difficult; and he desires power and/or immortality

Ideals: Disciplined, Fighting. Bonds: Has a crush, Adventurer, Job. Occupation: Dyer

Voice: Nasally tone

Attributes [hide]

Trym Cornish, Male Human Sorcerer 4
Medium (5'4") Human, Neutral Good (CR 4)
Armor Class 10
Hit Points 11 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)10 (+0) 10 (+0)13 (+1) 14 (+2)14 (+2)
Skills Religion +3
Senses Passive Perception 12
Languages Common, Auran
Attacks Melee +1 / 1d10-1, Ranged +2 / 1d10+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116630

Possessions: 400 gp.


Social Check DCs

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