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Advanced [show]


Alex Hamilton, Male Human [Permalink]

Personal [hide]

Description: He is generally well dressed albeit a few years behind the times. He carries with him a set of maces on his belt, each one with a opal on the hilt. His blonde hair is cut short with large spiked bangs in the front. His eyes, though not visible through his cowl, are brown.

Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He will pursue extreme courses of action in the short term, confident that they cannot fail.

History: Born to a pair of adventurers, Alex grew up listening to his father's many stories. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature mace.

Motivation: Meet up once more with his childhood friend.

Ideals: Fighting, Opinionated. Flaws: Impulsive. Bonds: Attractive, Adventurer. Occupation: Carpenter

Voice: Posh accent

Attributes [hide]

Alex Hamilton, Male Human Sorcerer 3
Medium (5'10") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 18 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 16 (+3)11 (+0) 11 (+0)12 (+1)
Skills Nature +2, Religion +2
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1065

Possessions: 6000 cp.


Social Check DCs


Charles York, Male Human [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Humans. His skin is light but he possesses many blue ritualistic tattoos. He wears a brown tunic with blue highlights, and long white pants that bunch up around his shoes. He wears a wide-brimmed hat to cover his moderate length white hair. His green eyes dart around the room hyper actively observing anyone and anything.

Personality: He speaks before he thinks and is too direct. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: Born in the south to a Knight, Charles learned a great deal about his mother's area of expertise. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. He has drifted from career to career and currently works as a Knight.

Motivation: Doesn't want to be a Knight and was forced into it by his family; and he's looking for his big break

Flaws: Impulsive, Secretive. Bonds: Job, Family, Adventurer. Occupation: Knight

Voice: Deep voice with rolling R's

Attributes [hide]

Charles York, Male Human Warrior 4
Medium (5'4") Human, Neutral Good (CR 4)
Armor Class 10
Hit Points 23 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)10 (+0) 11 (+0)11 (+0) 15 (+2)14 (+2)
Skills History +2, Medicine +4
Senses Passive Perception 12
Languages Common
Attacks Melee +1 / 1d10-1, Ranged +2 / 1d10+0, Grapple +0

Possessions: 23000 sp. 1 Minor magic item.


Social Check DCs


Hugh Yardley, Male Human [Permalink]

Personal [hide]

Description: He likes to wear green tank tops with yellow pants. His silver hair is braided into rings. He is very pretty but has cold, dead eyes.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.

History: Born in the north to a Dyer, Hugh learned a great deal about his mother's area of expertise. He worked as a nervous Dyer and found it very stressful. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He has a crush on the local Barkeep; and he wants to get laid

Ideals: Joker. Bonds: Attractive, Rich, Job, Has a crush. Occupation: Dyer

Voice: Sore throat, cough

Attributes [hide]

Hugh Yardley, Male Human Fighter 3
Medium (5'2") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 19 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 13 (+1)11 (+0) 7 (-2)16 (+3)
Skills Persuasion +5, Religion +2
Senses Passive Perception 8
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2

Possessions: 300 gp.


Social Check DCs


Randal Snape, Male Human [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He tends to wear a large pastel jacket. He has moderate length silver hair. His green eyes dart from person to person.

Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He is lazy, self-centered, vain, and jealous.

History: When he was but 5 years old his parents immigrated from the south. When he was little, his rather wealthy family often ventured across the forest to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the forest due to the painful memories there. Randal took refuge in the old dungeon and found the beat up bow and armor he uses now. After a long history of fighting, Randal and his spouse have recently divorced.

Motivation: He feels the way he acts is they only way to get by in the world; and to be a bounty hunter again

Ideals: Impeccable. Flaws: Selfish, Antagonistic. Bonds: Immigrant, Job, Nature. Occupation: Cook

Voice: Stutters

Attributes [hide]

Randal Snape, Male Human Ranger 3
Medium (5'10") Human, Lawful Good (CR 3)
Armor Class 9
Hit Points 14 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 11 (+0)14 (+2) 16 (+3)15 (+2)
Skills Deception +4, Religion +4
Senses Passive Perception 13
Languages Common, Sylvan, Draconic
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 3000 sp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee.


Social Check DCs


Cory Cason, Male Human [Permalink]

Personal [hide]

Description: An older man who wears skinny pants and wears a green and white robe with the hood down, he is not a threatening figure. His chestnut hair is cut short. He wears round tiny glasses practically rammed into his face.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He refers to his adoptive father for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: Gifted from a young age, Cory studied abroad. In his 18th year, his parents were killed by a illithids raid, leaving Cory alone in the world. After a stint in an orphanage, he was adopted. He has taken up leadership of the village's small militia in response to illithids demanding more tribute than usual.

Motivation: A strong sense of loyalty to Human people; and someone believes him a fraud

Ideals: Persistence, Gifted. Flaws: Racist. Bonds: Family, Enemies. Occupation: Server

Voice: Scratchy, weak

Attributes [hide]

Cory Cason, Male Human Ranger 4
Medium (5'0") Human, Chaotic Good (CR 4)
Armor Class 13
Hit Points 16 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)17 (+3) 6 (-2)10 (+0) 15 (+2)14 (+2)
Skills Religion +2, Stealth +5
Senses Passive Perception 12
Languages Common
Attacks Melee +1 / 1d10-1, Ranged +5 / 1d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 10 pp.


Social Check DCs

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