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Advanced [show]


Solomon Browning, Male Human [Permalink]

Personal [hide]

Description: He wears rags and sports a simple walking cane. His red hair is knotted and matted. He wears crescent spectacles with a black brim.

Personality: He is someone who is used to having a large amount of sex appeal. He also lacks a concept of privacy and shares just about everything. The war was a terrible time for him, and Solomon does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.

History: The child of a Priest, who enjoyed hunting, Solomon was taken on many hunting expeditions. His mother was very strict, and drilled into him lessons on being the perfect gentleman. He bought a ceremonial dagger and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He feels the way he acts is they only way to get by in the world.

Ideals: Impeccable. Flaws: Depressed. Bonds: Poor, Attractive, Military, Nature. Occupation: Merchant

Voice: Squeaky

Attributes [hide]

Solomon Browning, Male Human Monk 5
Medium (5'9") Human, Lawful Good (CR 5)
Armor Class 10
Hit Points 24 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 10 (+0)15 (+2) 7 (-2)16 (+3)
Skills History +5, Insight +1
Senses Passive Perception 8
Languages Common, Aquan, Terran
Attacks Melee +5 / 2d4+2, Ranged +3 / 2d4+0, Grapple +2

Possessions: 6000 sp. 1 Minor magic item.


Social Check DCs


Nicholas Lancaster, Male Human [Permalink]

Personal [hide]

Description: He wears rags and sports a simple walking cane, and carries halberds. His blonde hair is matted, messy, and big. His eyes are brown and beady.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. Further he is a bit of a stoner and is frequently out of it.

History: His martial talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. His martial abilities were realized during a raid on his village. He got away from his former life and has fallen to alcoholism.

Motivation: He loathes his own lifestyle; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Gifted. Flaws: Ugly, Depressed, Addict. Bonds: Poor. Occupation: Marshal

Voice: Scandinavian accent

Attributes [hide]

Nicholas Lancaster, Male Human Sorcerer 3
Medium (5'4") Human, Neutral Good (CR 3)
Armor Class 9
Hit Points 16 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)8 (-1) 16 (+3)11 (+0) 14 (+2)16 (+3)
Skills Medicine +4, Survival +4
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +1 / 1d8-1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1065

Possessions: 200 gp. 1 Smokesticks. 2 Holy water.


Social Check DCs


Trym Windsor, Male Human [Permalink]

Personal [hide]

Description: He is wearing a perfectly clean shirt and pair of pants, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 5'5" when asserting himself. His golden hair is lengthy. He wears crescent spectacles with a black brim.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He is lazy, self-centered, vain, and jealous.

History: The child of a Spice Merchant, who enjoyed hunting, Trym was taken on many hunting expeditions. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. He now mingles about in high society.

Motivation: Sabotage a competitor; and he is greedy

Flaws: Antagonistic, Selfish. Bonds: Attractive, Nature, Rich, Job. Occupation: Engraver

Voice: Sounds elderly

Attributes [hide]

Trym Windsor, Male Human Rogue 7
Medium (5'5") Human, Chaotic Good (CR 7)
Armor Class 12
Hit Points 22 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 10 (+0)17 (+3) 12 (+1)10 (+0)
Skills Acrobatics +5, Intimidation +3
Senses Passive Perception 11
Languages Common, Druidic, Terran, Dwarven
Attacks Melee +4 / 2d8+1, Ranged +5 / 2d8+2, Grapple +3

Possessions: 1000 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Tim Yeardley, Male Human [Permalink]

Personal [hide]

Description: He is in excellent shape and wears rags and sports a simple walking cane. His auburn hair is thinning but still full. His thin eyebrows rest above his beady blue eyes.

Personality: He never swears and excessively uses polite adverbs when speaking. He would rather hide behind his crafts than deal with other people.

History: Born to a poor family in the city he treasured whatever gifts he got. When money was particularly tight he was walking through alleys when he overheard a Mason hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: Wants to have a good time and be beloved; and he is content

Ideals: Athletic, Optimist, Artistic. Flaws: Ugly, Shy. Bonds: Poor. Occupation: Mason

Voice: Raspy

Attributes [hide]

Tim Yeardley, Male Human Druid 3
Medium (6'5") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 22 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)12 (+1) 14 (+2)10 (+0) 14 (+2)14 (+2)
Skills Deception +4, Medicine +4
Senses Passive Perception 12
Languages Common
Attacks Melee +6 / 1d8+4, Ranged +3 / 1d8+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1242100

Possessions: 400 gp. Amethyst (120 gp). Golden yellow topaz (300 gp). Lapis lazuli (10 gp).


Social Check DCs


Rolf Addington, Male Human [Permalink]

Personal [hide]

Description: This man prefers to wear pastel pants and tee shirts. He has a penchant for wearing a ring with an oversized amber on his right hand. His brown hair is well kept and his bushy mustache is tapered upwards at the ends. He is baby faced.

Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He would rather hide behind his crafts than deal with other people.

History: He comes from a rich southern family. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). He has built up a small fortune and can afford his own way.

Motivation: He desires power and/or immortality; and a need for knowledge about a nearby landmark

Ideals: Optimist, Artistic. Flaws: Shy. Bonds: Rich, Adventurer. Occupation: Marshal

Voice: Old Prospector

Attributes [hide]

Rolf Addington, Male Human Cleric 3
Medium (6'3") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 22 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 10 (+0)18 (+4) 9 (-1)16 (+3)
Skills Acrobatics +3, Perception +1
Senses Passive Perception 11
Languages Common, Druidic, Gnoll, Dwarven, Celestial
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: Just what you see.


Social Check DCs

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