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NPC Generator

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Advanced [show]


Manfred Brownrigg, Male Human [Permalink]

Personal [hide]

Description: This man is dressed in a clean yellow cloak covering his clean studded leather. He is muscular with a powerful set of arms. His hair, while still mostly black, has prominent grey streaks. His eyes are a pleasant hazel.

Personality: He loves telling others what to do and how they should feel about things. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.

History: From birth he was tutored by a cruel and relentless mentor. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. He is searching for what he claims is his rightful reward.

Motivation: To share knowledge with the world; and he desires power and/or immortality

Ideals: Opinionated, Logical. Flaws: Antagonistic. Bonds: Mentor, Adventurer. Occupation: Healer

Voice: Scandinavian accent

Attributes [hide]

Manfred Brownrigg, Male Human Cleric 3
Medium (5'3") Human, Neutral Good (CR 3)
Armor Class 13
Hit Points 27 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)16 (+3) 13 (+1)10 (+0) 9 (-1)17 (+3)
Skills Persuasion +5
Senses Passive Perception 9
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 100 gp. Zircon (50 gp). Sardonyx (50 gp).


Social Check DCs


Theodoric Hackney, Male Human [Permalink]

Personal [hide]

Description: He wears a blue cloak and cross-gartered black stockings. His skin is fair and his fingers are delicate and long. His auburn hair is thinning but still full. He is baby faced.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He will often invite strangers home for dinner and talk their ears off. He cares deeply for his spouse and does his best to make sure his guests look presentable.

History: Theodoric was born with his mother's beautiful face. His martial abilities were realized during a raid on his village. He's also a talented Carpenter, but doesn't like to broadcast it.

Motivation: Wants to open a new tavern; and balancing his hectic life and new knight responsibilities is difficult

Ideals: Optimist, Gifted. Bonds: Job, In love, Attractive. Occupation: Knight

Voice: Speaks fast with a slight lisp

Attributes [hide]

Theodoric Hackney, Male Human Commoner 3
Medium (6'1") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 12 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 11 (+0)11 (+0) 11 (+0)14 (+2)
Skills Investigation +2, Persuasion +4
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: 400 gp. 4 Antitoxin. 4 Antitoxin. 2 Alchemist’s fire.


Social Check DCs


Lance Oakley, Male Human [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He wears a custom-built plate barding that's adorned with tan lining and desert motifs. His hair is always cut to a buzz. He has a tattooed face.

Personality: Eccentric and domineering, Lance will drive conversation. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.

History: He was born at the edge of vast island. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Fletcher work with an outfit from a few towns over. Fletcher work suited him well, and with each successful project, he earned more gold and more respect from his peers. He has drifted from career to career and currently works as a Fletcher.

Motivation: Wishes to resurrect an old love; and he'd like to take his coworkers down a peg

Ideals: Extrovert. Bonds: Poor, In love, Nature, Job. Occupation: Fletcher

Voice: Smooth and feminine

Attributes [hide]

Lance Oakley, Male Human Barbarian 6
Medium (6'2") Human, Chaotic Good (CR 6)
Armor Class 10
Hit Points 45 (6d12)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 13 (+1)13 (+1) 13 (+1)12 (+1)
Skills Investigation +4, Survival +4
Senses Passive Perception 11
Languages Common, Giant
Attacks Melee +4 / 2d6+1, Ranged +3 / 2d6+0, Grapple +1

Possessions: 200 gp. Fire opal (1500 gp). Sard (30 gp).


Social Check DCs


Miles Yeardley, Male Human [Permalink]

Personal [hide]

Description: This western man is abnormally tall. He has a large blue mantle and cape that has been intricately interwoven into his green robe. His whole body is exceptionally muscular. Sporting a brown mohawk and bushy mustache this man's hair draws a lot of attention. His green eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He takes great joy in being the best Stylist in town.

History: Miles was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Stylist work with an outfit from a few towns over. Stylist work suited him well, and with each successful project, he earned more gold and more respect from his peers. He inherited the family business which he has now maintained for 10 years.

Motivation: Wants to open a new tavern; and to be a gardener again

Flaws: Addict, Mundane. Bonds: Immigrant, Job, Poor. Occupation: Stylist

Voice: Speaks in third person

Attributes [hide]

Miles Yeardley, Male Human Adept 5
Medium (5'10") Human, Chaotic Good (CR 5)
Armor Class 12
Hit Points 26 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 12 (+1)11 (+0) 6 (-2)11 (+0)
Skills Athletics +4
Senses Passive Perception 8
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 4000 sp.


Social Check DCs


Percival Sutherland, Male Human [Permalink]

Personal [hide]

Description: He prefers to wear violet pants and tee shirts. He carries with him a set of scimitars, each one with a opal on the hilt. He only wears one on his belt and the other on his back. His silver hair is heavily combed to the right. His hazel eyes lackadaisically let the world flow into them.

Personality: He is mildly Human supremacist, though he does not identify as such. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: His father raised him in a mountain cabin. Percival liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: A strong sense of loyalty to Human people; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Optimist, Logical. Flaws: Racist. Bonds: Nature. Occupation: Navigator

Voice: Breathy voice

Attributes [hide]

Percival Sutherland, Male Human Paladin 7
Medium (6'4") Human, Lawful Good (CR 7)
Armor Class 11
Hit Points 56 (7d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 14 (+2)14 (+2) 13 (+1)12 (+1)
Skills Investigation +5, Perception +4
Senses Passive Perception 14
Languages Common, Elven, Gnome
Attacks Melee +4 / 2d8+1, Ranged +4 / 2d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120100

Possessions: Peridot (80 gp). Hematite (7 gp). Freshwater pearl (7 gp). Alexandrite (600 gp). 1 Minor magic item.


Social Check DCs

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