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NPC Generator

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Advanced [show]


Cory Reid, Male Human [Permalink]

Personal [hide]

Description: He wears professional attire. He has a slight overbite and is overall scrawny. He wears his black hair up in a very large beehive style do. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He does not believe in violence as a means to an end. He is a dedicated Laborer but believes his peers are too gung-ho.

History: He was born in the south. Cory was born on a far southern plains where he grew up under the tutelage of his mother, an expert Laborer. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: He seems to be bored by most things; and to end his boredom

Ideals: Pacifist. Flaws: Insomniac, Mundane. Bonds: Attractive, Immigrant. Occupation: Laborer

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Cory Reid, Male Human Rogue 6
Medium (6'0") Human, Chaotic Good (CR 6)
Armor Class 12
Hit Points 42 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 17 (+3)15 (+2) 14 (+2)13 (+1)
Skills Athletics +5, Nature +5
Senses Passive Perception 12
Languages Common, Auran, Celestial
Attacks Melee +5 / 2d6+2, Ranged +5 / 2d6+2, Grapple +5

Possessions: 2000 sp. Jet (40 gp).


Social Check DCs


Adam Reid, Male Human [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He wears skinny pants and wears a black and brown robe with the hood down. He has no hair. His ears are large.

Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.

History: Adam was raised in a hard working conservative environment. His mother had invested heavily in several trade routes and wanted him to inherit them. After a long history of fighting, Adam and his spouse have recently divorced.

Motivation: He is greedy; and balancing his hectic life and new dilettante responsibilities is difficult

Flaws: Ugly, Antagonistic, Hedonist. Bonds: Job, Rich. Occupation: Dilettante

Voice: Jittery and nervous

Attributes [hide]

Adam Reid, Male Human Warrior 7
Medium (5'9") Human, Neutral Good (CR 7)
Armor Class 8
Hit Points 46 (7d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)7 (-2) 13 (+1)8 (-1) 9 (-1)8 (-1)
Skills Acrobatics +1, Sleight of Hand +1
Senses Passive Perception 9
Languages Common
Attacks Melee +5 / 2d8+2, Ranged +1 / 2d8-2, Grapple +2

Possessions: 1000 gp. Smoky quartz (20 gp). Freshwater pearl (4 gp).


Social Check DCs


William Clare, Male Human [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He is typically in his Seamstress uniform. He keeps his auburn hair in a flapper bob. His skin is flawless and his brown eyes scan people very quickly.

Personality: He is happy with his job as a Seamstress. He turns his eye from what people do, preferring to live and let live. He disdains his fellow southerners, claiming they make him look unintelligent just for using an accent.

History: He is a Doppelganger in disguise. From his teen years he was always beautiful and desirable, so people have always doted on him. He has worked as a Seamstress like his mother before him.

Motivation: He is unsatisfied with his job; and he'd like to take his coworkers down a peg

Ideals: Fighting. Bonds: Job, Attractive, Immigrant, Adventurer. Occupation: Seamstress

Voice: Pronounces O like U

Attributes [hide]

William Clare, Male Human Warlock 3
Medium (5'5") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 21 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 10 (+0)9 (-1) 13 (+1)9 (-1)
Skills Arcana +1, Deception +1
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 13000 cp. 1 Silk rope. 1 Silver holy symbol. 1 Good lock.


Social Check DCs


Theobald Hadley, Male Human [Permalink]

Personal [hide]

Description: He is lean but muscular and wears dark leathers with embroidery. His golden hair is lengthy and is close to two feet long. He has several tiny emerald earrings on each ear.

Personality: He is overprotective of those who hire his services. He does not believe in violence as a means to an end. He is a dedicated Animal Trainer but believes his peers are too gung-ho.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He inherited the family business which he has now maintained for 8 years.

Motivation: Further expansion of business; and to be a interpreter again

Ideals: Pacifist. Flaws: Antagonistic. Bonds: Rich, Guardian, Job. Occupation: Animal Trainer

Voice: Whispers

Attributes [hide]

Theobald Hadley, Male Human Druid 6
Medium (5'5") Human, Chaotic Good (CR 6)
Armor Class 12
Hit Points 33 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 12 (+1)10 (+0) 13 (+1)8 (-1)
Skills History +3, Insight +4
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 2d6+0, Ranged +5 / 2d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day125332

Possessions: 900 gp. Black opal (1300 gp). Coral (40 gp). Jet (40 gp). Jade (40 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Arnold Halsey, Male Human [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He very much looks the part of a Crown-heir. He keeps his red hair in a pixie cut. He wears crescent spectacles with a black brim.

Personality: He dislikes all the random violence that takes place in the east. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: Arnold was born into a poor family. Growing up, he dreamt of becoming a Wizard, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Wizard in service of a powerful lord somewhere. From there he went from mercenary job to mercenary job. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: Obtaining odd cultural Human artifacts is his passion.

Ideals: Pacifist, Entrepeneur. Bonds: Job, Poor, Adventurer. Occupation: Crown-heir

Voice: Mousy voice

Attributes [hide]

Arnold Halsey, Male Human Wizard 5
Medium (5'10") Human, Chaotic Good (CR 5)
Armor Class 12
Hit Points 12 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 11 (+0)10 (+0) 11 (+0)14 (+2)
Skills Investigation +3, Religion +3
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day114

Possessions: 300 gp. Brown-green garnet (120 gp).


Social Check DCs

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