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Advanced [show]


Godfrey Hampton, Male Human [Permalink]

Personal [hide]

Description: The dark-skinned man stands 5'4" and likes to wear darkened spectacles and heavy clothing, no matter the weather. His black hair is well kept and his bushy mustache is tapered upwards at the ends. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He now mingles about in high society.

Motivation: He seems to be bored by most things; and he is currently in port desperately looking for someone to get him out

Flaws: Mundane, Insane. Bonds: Rich, Slave, Attractive. Occupation: Fortune-teller

Voice: Scottish accent

Attributes [hide]

Godfrey Hampton, Male Human Commoner 5
Medium (5'4") Human, Chaotic Good (CR 5)
Armor Class 12
Hit Points 28 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 16 (+3)13 (+1) 10 (+0)11 (+0)
Skills Deception +3, Medicine +3
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +6 / 2d4+3, Ranged +5 / 2d4+2, Grapple +3

Possessions: 200 gp.


Social Check DCs


Anselm Jacobs, Male Human [Permalink]

Personal [hide]

Description: He wears baggy white pantaloons and a brown scarf, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 6'0" when asserting himself. His white hair has been sun bleached extensively. He is missing an eye and his face is severely sunburned. His one remaining eye shines brown.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He takes great joy in being the best Baker in town.

History: Sold as a small child to a brothel owner, Anselm was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He has had some formal painting training, and achieved minor success. He has set out to sabotage the competition.

Motivation: To be a Tanner again; and wants to open a new tavern

Ideals: Artistic. Flaws: Ugly, Disease. Bonds: Job, Mentor. Occupation: Baker

Voice: Speaks with squeezed throat

Attributes [hide]

Anselm Jacobs, Male Human Rogue 6
Medium (6'0") Human, Lawful Good (CR 6)
Armor Class 8
Hit Points 33 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)7 (-2) 14 (+2)12 (+1) 12 (+1)10 (+0)
Skills Nature +4, Stealth +1
Senses Passive Perception 11
Languages Common, Terran
Attacks Melee +3 / 2d6+0, Ranged +1 / 2d6-2, Grapple +0

Possessions: 100 gp. Star rose quartz (80 gp). Tiger eye turquoise (14 gp).


Social Check DCs


Anselm Blankley, Male Human [Permalink]

Personal [hide]

Description: This man wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society, and sports empty pouches on his belt. He has silver hair. He has a dull look in his hazel eyes.

Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). Some 9 years later his spouse died after the birth of his son. Heartbroken, Anselm never married again. Instead he focused his life to raising his son whom he trained as his father had trained him before.

Motivation: To prove his worth to the world; and obtaining odd cultural human artifacts is his passion

Flaws: Insomniac, Impulsive. Bonds: Rich, Adventurer, In love. Occupation: Shipwright

Voice: Squeaky

Attributes [hide]

Anselm Blankley, Male Human Aristocrat 3
Medium (5'3") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 15 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 13 (+1)17 (+3) 14 (+2)12 (+1)
Skills Deception +3, Perception +4
Senses Passive Perception 14
Languages Common, Draconic, Goblin, Auran
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 400 sp.


Social Check DCs


Percival Addington, Male Human [Permalink]

Personal [hide]

Description: He is a husky man, who wears a faded coat and loose pants complete with small hat. He has wavy chestnut hair. His hazel eyes are slightly larger than normal.

Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. The war was a terrible time for him, and Percival does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.

History: He was always a brilliant, if unscrupulous mind. His mother was a soldier and died while he was still young. Percival was left his mother's suit of armor and trained in its use and care. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: He loathes his own lifestyle.

Ideals: Impeccable, Logical. Flaws: Depressed, Insane. Bonds: Military. Occupation: Server

Voice: Low range voice

Attributes [hide]

Percival Addington, Male Human Wizard 4
Medium (5'2") Human, Neutral Good (CR 4)
Armor Class 10
Hit Points 14 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 12 (+1)12 (+1) 13 (+1)14 (+2)
Skills Perception +3, Stealth +2
Senses Passive Perception 12
Languages Common, Aquan
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11432

Possessions: 200 gp. Black pearl (1200 gp). Black pearl (1200 gp). Blue quartz (7 gp). 1 Average lock. 1 Magnifying glass. 1 Masterwork Artisan’s tools.


Social Check DCs


Diggory Southey, Male Human [Permalink]

Personal [hide]

Description: He wears a fine chain shirt which he covers with red colored cloaks and clothing, and carries crossbows. His red hair is heavily combed to the left. He has several tiny emerald earrings on each ear.

Personality: He never swears and excessively uses polite adverbs when speaking. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.

History: Born in a small village he learned the ways of the warrior from his mother. While he appears to be a normal Human, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He has built up a small fortune and can afford his own way.

Motivation: He has money and likes to spend it.

Ideals: Fighting, Optimist. Flaws: Insane. Bonds: Rich, Military. Occupation: Body Guard

Voice: Low range voice

Attributes [hide]

Diggory Southey, Male Human Ranger 6
Medium (5'8") Human, Neutral Good (CR 6)
Armor Class 9
Hit Points 18 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 9 (-1)15 (+2) 12 (+1)14 (+2)
Skills Acrobatics +2, Performance +5
Senses Passive Perception 11
Languages Common, Auran, Sylvan
Attacks Melee +4 / 2d6+1, Ranged +2 / 2d6-1, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12010

Possessions: 4000 sp. Chrysoberyl (70 gp).


Social Check DCs

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