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NPC Generator

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Advanced [show]


Guy Morton, Male Human [Permalink]

Personal [hide]

Description: 6'0" and muscular, this southern man wears white leather gloves, a white jacket, and tight pants. He has styled his chestnut hair well, parting it to the right. He tend to wears goggles to shield his eyes.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He has a hair trigger and will fly into rage over the tiniest perceived slights.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He was taken as a slave by a traveling circus and forced to perform After a long history of fighting, Guy and his spouse have recently divorced.

Motivation: Wants to work out more often; and he is currently in port desperately looking for someone to get him out

Ideals: Athletic, Philantrophist. Flaws: Antagonistic. Bonds: Rich, Slave. Occupation: Detective

Voice: Smooth and feminine

Attributes [hide]

Guy Morton, Male Human Cleric 4
Medium (6'0") Human, Lawful Good (CR 4)
Armor Class 13
Hit Points 38 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 16 (+3)9 (-1) 13 (+1)10 (+0)
Skills Religion +1, Sleight of Hand +5
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115320

Possessions: 400 gp. 1 Minor magic item.


Social Check DCs


Kyle Ridley, Male Human [Permalink]

Personal [hide]

Description: He is scrawny and has patchy black stubble. He wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. He has a hunchback. He wears a small hat to cover his moderate length black hair. He wears round tiny glasses practically rammed into his face.

Personality: Eccentric and domineering, Kyle will drive conversation. He is a ruthless business man, a trait he acquired from his mother.

History: He comes from a rich northern family. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He has built up a small fortune and can afford his own way.

Motivation: To reunite with his absent mother; and doesn't want to be a assassin and was forced into it by his family

Ideals: Extrovert, Entrepeneur. Flaws: Ugly. Bonds: Rich, Family. Occupation: Assassin

Voice: Australian accent

Attributes [hide]

Kyle Ridley, Male Human Barbarian 6
Medium (5'3") Human, Chaotic Good (CR 6)
Armor Class 10
Hit Points 45 (6d12)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 11 (+0)10 (+0) 10 (+0)12 (+1)
Skills History +3, Sleight of Hand +3
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 2d6+1, Ranged +3 / 2d6+0, Grapple +1

Possessions: 800 gp. Brass mug with jade inlays (500 gp). Silver-plated steel longsword with jet jewel in hilt (200 gp). Ceremonial electrum dagger with a star ruby in the pommel (1600 gp).


Social Check DCs


Hubert Tickle, Male Human [Permalink]

Personal [hide]

Description: He is a mite stocky and wears professional attire. With a patchy brown beard and wild brown hair. His eyes are likewise blue. His teeth are white and perfect.

Personality: Hubert is depressed about a lot of things. He tends to be a nihilist. Hubert is a bit of a follower. Usually he is manipulated by his sisters into helping them out, but recently he has become more of a free agent.

History: Born in a small village he learned the ways of the warrior from his father. In his 16th year, his parents were killed by a orcs raid, leaving Hubert alone in the world. After a stint in an orphanage, he was adopted. He has since lost track of the people in his past.

Motivation: His name or reputation has been wronged in the past by orcs, and he desires to right it; and to unite with his sister

Ideals: Fighting. Flaws: Depressed. Bonds: Attractive, Family, Enemies. Occupation: Ruler

Voice: growls and snarls, animalistic

Attributes [hide]

Hubert Tickle, Male Human Cleric 3
Medium (5'6") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 28 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 15 (+2)9 (-1) 11 (+0)6 (-2)
Skills Acrobatics +3, Persuasion +0
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1042

Possessions: 20 pp.


Social Check DCs


Lewis Breeden, Male Human [Permalink]

Personal [hide]

Description: He wears red painted combat armor at almost all times. He carries with him a set of clubs on his belt, each one with a ruby on the hilt. He has wavy blonde hair. This violet eyed westerner is not easily forgotten.

Personality: Abrasive and pushy, he has a hard time making friends. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Adventurer arts, while his father instructed him in etiquette, music and courtly manner. He has chosen to use the inheritance that was left to him frivolously. He now spends his time doing works of charity.

Motivation: He's repulsed by the PC.

Ideals: Fighting, Philantrophist. Flaws: Antagonistic. Bonds: Rich. Occupation: Adventurer

Voice: growls and snarls, animalistic

Attributes [hide]

Lewis Breeden, Male Human Expert 4
Medium (5'4") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 24 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)13 (+1) 13 (+1)9 (-1) 14 (+2)7 (-2)
Skills Nature +1, Perception +4
Senses Passive Perception 14
Languages Common
Attacks Melee +1 / 1d10-1, Ranged +3 / 1d10+1, Grapple +1

Possessions: Silver ewer (90 gp). Carved harp of exotic wood with ivory inlay and zircon gems (1100 gp). Silver-plated steel longsword with jet jewel in hilt (700 gp). 1 Minor magic item.


Social Check DCs


Aldous Southey, Male Human [Permalink]

Personal [hide]

Description: This petite short man is perpetually holding a beer of some kind. He wears a tight fitting brown shirt and pants, marred by beers. His white hair is greying along the sides and has receded to reveal a widow's peak. He has several tiny amethyst earrings on each ear.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He is a great chef.

History: He was born in the east, but his parents moved at a very young age to the west. Aldous was born on a far eastern desert where he grew up under the tutelage of his mother, an expert Shepherd. He has built up a small fortune and can afford his own way.

Motivation: He has money and likes to spend it.

Ideals: Gifted. Flaws: Ugly, Depressed. Bonds: Rich, Immigrant. Occupation: Shepherd

Voice: Old Prospector

Attributes [hide]

Aldous Southey, Male Human Rogue 5
Medium (5'3") Human, Chaotic Good (CR 5)
Armor Class 11
Hit Points 20 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 11 (+0)11 (+0) 9 (-1)10 (+0)
Skills Acrobatics +4, Performance +3
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +3

Possessions: 1000 sp.


Social Check DCs

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