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Advanced [show]


Drogo Enfield, Male Human [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He wears dark leathers with embroidery. He keeps his long silver hair kept up in a rat tail. His ears are large.

Personality: Calm and collected, he is a well trained Shepherd. Drogo is a bit of a follower. Usually he is manipulated by his brothers into helping them out, but recently he has become more of a free agent.

History: He served in the navy to pay for his family's outstanding loans. Being born in the west, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the west for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way north. He has set out to sabotage the competition.

Motivation: He wants nothing more than to rejoin the army; and doesn't want to be a shepherd and was forced into it by his family

Flaws: Ugly. Bonds: Immigrant, Job, Family, Military. Occupation: Shepherd

Voice: Low and grunting

Attributes [hide]

Drogo Enfield, Male Human Commoner 4
Medium (6'3") Human, Neutral Good (CR 4)
Armor Class 12
Hit Points 21 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 16 (+3)12 (+1) 13 (+1)15 (+2)
Skills Animal Handling +3, Arcana +3
Senses Passive Perception 11
Languages Common, Abyssal
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2

Possessions: 300 gp. 1 Minor magic item.


Social Check DCs


Theobald Weston, Male Human [Permalink]

Personal [hide]

Description: With grey face paint in a stripe pattern across his face, he wears a fancy white suit. His hair, while still mostly red, has prominent grey streaks. His green eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage son.

History: His druidic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. Ostracized due to the druidic powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. He was granted druidic powers by his dying sister.

Motivation: Doesn't want to be a Interpreter and was forced into it by his family; and wants his loneliness to end

Ideals: Gifted. Bonds: Attractive, Job, Family, Enemies, Has a crush. Occupation: Interpreter

Voice: growls and snarls, animalistic

Attributes [hide]

Theobald Weston, Male Human Expert 5
Medium (6'3") Human, Lawful Good (CR 5)
Armor Class 11
Hit Points 20 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 13 (+1)18 (+4) 14 (+2)9 (-1)
Skills Athletics +3, History +7
Senses Passive Perception 12
Languages Common, Aquan, Undercommon, Terran, Halfling
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +7

Possessions: 600 gp. Zircon (70 gp).


Social Check DCs


Tim Langley, Male Human [Permalink]

Personal [hide]

Description: He is constantly adorned with expensive silk clothing, often dyed in bright grey and yellow, and wears rings and necklaces with large, colorful gems. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. He has shaved his head bald. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: A skeptical and narcissistic man, Tim's first love is himself. His second love is also himself. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.

History: He comes from a rich southern family. He struck it rich when he found rare goods in large quantities. He has since married many spouses, only to have them die. He claims to not be responsible.

Motivation: He is greedy; and nothing but the best is good enough for him

Ideals: Impeccable. Flaws: Insane. Bonds: Rich, Attractive, In love. Occupation: Banker

Voice: Squeaky

Attributes [hide]

Tim Langley, Male Human Expert 7
Medium (5'5") Human, Lawful Good (CR 7)
Armor Class 11
Hit Points 23 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 10 (+0)15 (+2) 14 (+2)11 (+0)
Skills History +5, Insight +5
Senses Passive Perception 12
Languages Common, Gnoll, Druidic
Attacks Melee +5 / 2d8+2, Ranged +4 / 2d8+1, Grapple +2

Possessions: 3000 sp. Violet garnet (600 gp).


Social Check DCs


Miles Hackney, Male Human [Permalink]

Personal [hide]

Description: He is scrawny and has patchy black stubble. He dresses like a well dressed Healer does. He has a hunchback. His hair is black and curly. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep blue.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He is obsessed with finding treasure.

History: When he was but 4 years old his parents immigrated from the south. A gypsy cursed him at a young age, leading to his ugly appearance. In the meantime he has taken over work as a Healer and occasionally as a mercenary.

Motivation: Obtaining odd cultural Human artifacts is his passion; and to reunite with his old friends

Ideals: Persistence. Flaws: Ugly. Bonds: Job, Adventurer, Immigrant. Occupation: Healer

Voice: Low and grunting

Attributes [hide]

Miles Hackney, Male Human Fighter 5
Medium (5'5") Human, Chaotic Good (CR 5)
Armor Class 9
Hit Points 52 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)8 (-1) 16 (+3)15 (+2) 12 (+1)13 (+1)
Skills Acrobatics +2, Stealth +2
Senses Passive Perception 11
Languages Common, Undercommon, Elven
Attacks Melee +4 / 2d4+1, Ranged +2 / 2d4-1, Grapple +2

Possessions: 30 pp. 1 Minor magic item.


Social Check DCs


Manfred Branson, Male Human [Permalink]

Personal [hide]

Description: He tends to wear a large white jacket. He has a brown handlebar mustache and slicked back brown hair. This gray eyed easterner is not easily forgotten.

Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He is skeptical of what others tell him and is slow to trust.

History: From birth he was tutored by a cruel and relentless mentor. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: He's in love; and he wants to meet his childhood hero

Flaws: Selfish, Shy. Bonds: Mentor, Adventurer, Has a crush. Occupation: Carter

Voice: Speaks fast with a slight lisp

Attributes [hide]

Manfred Branson, Male Human Rogue 3
Medium (6'2") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 17 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 14 (+2)13 (+1) 11 (+0)11 (+0)
Skills Medicine +2, Religion +3
Senses Passive Perception 10
Languages Common, Draconic
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 400 gp. Ceremonial electrum dagger with a star ruby in the pommel (800 gp). Gold and topaz bottle stopper cork (800 gp). Silver comb with moonstones (300 gp).


Social Check DCs

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