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NPC Generator

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Advanced [show]


Guy Hartford, Male Human [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he wears just a pastel suit. He has moderate length golden hair. His thin eyebrows rest above his beady violet eyes.

Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. He has taken up leadership of the village's small militia in response to brigands demanding more tribute than usual.

Motivation: He seems to be bored by most things.

Ideals: Gifted. Flaws: Ugly, Mundane, PTSD. Bonds: Enemies. Occupation: Stylist

Voice: Mumbles to self between sentences

Attributes [hide]

Guy Hartford, Male Human Sorcerer 3
Medium (5'10") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 18 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 16 (+3)14 (+2) 13 (+1)9 (-1)
Skills Investigation +4, Performance +1
Senses Passive Perception 11
Languages Common, Abyssal, Aquan
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1265000

Possessions: 200 gp. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Trym Clapham, Male Human [Permalink]

Personal [hide]

Description: He is a physically imposing light-skinned man. He wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. With a patchy brown beard and wild brown hair. His amber unseeing eyes seem to look past you.

Personality: He hates Humans with a passion. As such he is filled with self loathing. He is a great chef.

History: His parents moved while he was still in utero so he is the first generation to be born here. Cursed with lycanthropy at a very young age, Trym has worked very hard to control his curse. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: Money/treasure; and he is greedy

Ideals: Gifted. Flaws: Disease, Racist, Antagonistic. Bonds: Immigrant, Rich. Occupation: Priest

Voice: Shortens vowels

Attributes [hide]

Trym Clapham, Male Human Ranger 4
Medium (6'1") Human, Lawful Good (CR 4)
Armor Class 12
Hit Points 32 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 12 (+1)14 (+2) 12 (+1)11 (+0)
Skills Investigation +4, Stealth +4
Senses Passive Perception 11
Languages Common, Ignan, Infernal
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11000

Possessions: 70 pp. 1 Minor magic item.


Social Check DCs


Adelard Tinley, Male Human [Permalink]

Personal [hide]

Description: This tall, slender man likes to wear ponchos typically of a light violet in addition to tight pants. His red hair is smooth and relatively long. His otherwise smooth face is marked with small tiny scars.

Personality: He snorts whenever he laughs or is feeling confident. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.

History: When he was but 8 years old his parents immigrated from the east. He worked as a nervous Architect and found it very stressful. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He is currently in port desperately looking for someone to get him out; and sabotage a competitor

Flaws: Ugly. Bonds: Job, Immigrant, Slave. Occupation: Architect

Voice: Dark and ominous

Attributes [hide]

Adelard Tinley, Male Human Wizard 7
Medium (5'0") Human, Neutral Good (CR 7)
Armor Class 9
Hit Points 33 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)8 (-1) 15 (+2)11 (+0) 12 (+1)14 (+2)
Skills Insight +4, Medicine +4
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 2d8+1, Ranged +2 / 2d8-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1144

Possessions: 700 gp. Amber (50 gp). Obsidian (5 gp). Star ruby (1300 gp). Aquamarine (1100 gp).


Social Check DCs


Charles Dayton, Male Human [Permalink]

Personal [hide]

Description: A moderately attractive man, he wears a custom-built plate barding that's adorned with black lining and desert motifs. He wears a top hat to hide his balding. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep amber.

Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.

History: He comes from a rich northern family. A freak accident while working with his Miller mother left him crippled. He has built up a small fortune and can afford his own way.

Motivation: He has money and likes to spend it.

Ideals: Impeccable, Justice. Flaws: Disease. Bonds: Attractive, Rich. Occupation: Spy

Voice: Strong lisp

Attributes [hide]

Charles Dayton, Male Human Adept 3
Medium (6'2") Human, Lawful Good (CR 3)
Armor Class 9
Hit Points 9 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)8 (-1) 10 (+0)8 (-1) 12 (+1)10 (+0)
Skills Acrobatics +1, Deception +2
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +1 / 1d8-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11320

Possessions: 400 gp.


Social Check DCs


Trym Marley, Male Human [Permalink]

Personal [hide]

Description: He wears a grey tunic with black highlights, and long pastel pants that bunch up around his shoes. His hair is cut close to his head. His hazel eyes dart from person to person.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He disdains his fellow southerners, claiming they make him look unintelligent just for using an accent.

History: He was born several months after his father was called into army service. His childhood dream was to be a Sage, but he was a colossal failure. He then took over the family business and is one of the better Masseuse for hire.

Motivation: Sabotage a competitor.

Flaws: Antagonistic. Bonds: Immigrant, Military, Job. Occupation: Masseuse

Voice: Complex vocabulary, royal

Attributes [hide]

Trym Marley, Male Human Warrior 4
Medium (5'2") Human, Chaotic Good (CR 4)
Armor Class 12
Hit Points 28 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 13 (+1)13 (+1) 12 (+1)16 (+3)
Skills Religion +3, Stealth +4
Senses Passive Perception 11
Languages Common, Auran
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2

Possessions: 30 pp. 1 Minor magic item.


Social Check DCs

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