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Advanced [show]


Percival Spaulding, Male Human [Permalink]

Personal [hide]

Description: This tall, slender man typically wears red cloth garments or leather armor. His blonde hair is cut short with large spiked bangs in the front. He wears round tiny glasses practically rammed into his face.

Personality: A skeptical and narcissistic man, Percival's first love is himself. His second love is also himself. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.

History: A powerful brothel owner made him what he is. A freak accident while working with his Adventurer father left him crippled. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: To reunite with his old friends; and he's repulsed by the pc

Ideals: Impeccable. Flaws: Antagonistic, Disease. Bonds: Mentor, Adventurer. Occupation: Priest

Voice: Rhymes sentences (sorry)

Attributes [hide]

Percival Spaulding, Male Human Wizard 4
Medium (6'6") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 14 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 12 (+1)14 (+2) 11 (+0)9 (-1)
Skills Insight +2, Nature +4
Senses Passive Perception 10
Languages Common, Giant, Draconic
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1243200

Possessions: 300 gp. Black pearl (1100 gp). Chalcedony (20 gp).


Social Check DCs


Rolf Morton, Male Human [Permalink]

Personal [hide]

Description: He is lean but muscular and tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. His golden hair is lengthy. His eyes are amber and he is always smoking a pipe.

Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Human in existence. He does not believe in violence as a means to an end. He is a dedicated Bricklayer but believes his peers are too gung-ho.

History: Rolf was raised in a hard working conservative environment. After coming to the age of reason, Rolf took it upon himself to study the martial arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He struck the Bricklayer job and began his own company from there.

Motivation: He is wracked by social anxiety; and he feels threatened by others

Ideals: Justice, Pacifist, Gifted. Flaws: Fearful. Bonds: Job. Occupation: Bricklayer

Voice: Whispers

Attributes [hide]

Rolf Morton, Male Human Adept 5
Medium (6'5") Human, Lawful Good (CR 5)
Armor Class 13
Hit Points 28 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 12 (+1)13 (+1) 16 (+3)16 (+3)
Skills Arcana +4, Stealth +6
Senses Passive Perception 13
Languages Common, Ignan
Attacks Melee +3 / 2d4+0, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14321000

Possessions: 300 gp.


Social Check DCs


Guy Staurheim, Male Human [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Humans. His skin is light but he possesses many violet ritualistic tattoos. He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. He has shaved his head bald. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep brown.

Personality: He speaks before he thinks and is too direct. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: He served in the navy to pay for his family's outstanding loans. His father was a soldier and died while he was still young. Guy was left his father's suit of armor and trained in its use and care. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: Meet up once more with his childhood friend; and many drow want him driven away

Ideals: Entrepeneur. Flaws: Impulsive. Bonds: Military, Adventurer, Enemies. Occupation: Miner

Voice: Mumbles to self between sentences

Attributes [hide]

Guy Staurheim, Male Human Commoner 4
Medium (6'1") Human, Chaotic Good (CR 4)
Armor Class 12
Hit Points 14 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 10 (+0)13 (+1) 16 (+3)12 (+1)
Skills Insight +5, Performance +3
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2

Possessions: 200 gp.


Social Check DCs


Theobald Garrick, Male Human [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking southern young adult. He is typically in his Sculptor uniform. Beneath his clothing is a huge mess of scar tissue. His hair is long and white with streaks of chestnut, and is pulled back with small white clips. His beard is chestnut, braided, and well cared for. His eyes are likewise hazel.

Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.

History: Born in the south to a Sculptor, Theobald learned a great deal about his mother's area of expertise. He was taken as a slave by a traveling circus and forced to perform He is untrained/undisciplined, which makes him dangerous.

Motivation: To be a Interpreter again.

Ideals: Optimist. Flaws: Insane. Bonds: Job, Slave, In love. Occupation: Sculptor

Voice: Scandinavian accent

Attributes [hide]

Theobald Garrick, Male Human Paladin 3
Medium (6'4") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 12 (+1)9 (-1) 12 (+1)16 (+3)
Skills Acrobatics +3, Medicine +3
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11000

Possessions: Just what you see.


Social Check DCs


Odo Dalton, Male Human [Permalink]

Personal [hide]

Description: He wears dark leathers with embroidery. He carries with him a set of swords on his belt, each one with a amber on the hilt. He has styled his golden hair well, parting it to the right. He is very pretty but has cold, dead eyes.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Odo is combative with any and all who dare try his patience in the slightest.

History: When he was but 7 years old his parents immigrated from the north. He took every job he could get his hands on, but the opportunities for Humans in the north were limited. He now spends his time doing works of charity.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and his religion dominates his actions

Ideals: Fighting, Philantrophist, Justice. Bonds: Attractive, Immigrant. Occupation: Painter

Voice: Booming voice

Attributes [hide]

Odo Dalton, Male Human Sorcerer 6
Medium (5'2") Human, Neutral Good (CR 6)
Armor Class 12
Hit Points 20 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 11 (+0)13 (+1) 14 (+2)16 (+3)
Skills Acrobatics +5, Athletics +4
Senses Passive Perception 12
Languages Common, Terran
Attacks Melee +4 / 2d6+1, Ranged +5 / 2d6+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day126653

Possessions: 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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