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Advanced [show]


Gunter Alby, Male Human [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He wears a fancy brown suit. With bright white hair and a scraggly beard. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: Cocky and sure of himself, he believes he is the best Soapmaker born in the past three hundred years. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: Born to a pair of adventurers, Gunter grew up listening to his mother's many stories. From there he went from mercenary job to mercenary job. He now spends his time doing works of charity.

Motivation: Obtaining odd cultural Human artifacts is his passion; and wants his loneliness to end

Ideals: Philantrophist. Flaws: Insane. Bonds: Attractive, Job, Adventurer, Has a crush. Occupation: Soapmaker

Voice: Cold and demanding tone

Attributes [hide]

Gunter Alby, Male Human Warrior 3
Medium (5'11") Human, Lawful Good (CR 3)
Armor Class 9
Hit Points 37 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)9 (-1) 16 (+3)6 (-2) 11 (+0)16 (+3)
Skills Nature +0
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +0

Possessions: 300 gp.


Social Check DCs


Kody Wedgwood, Male Human [Permalink]

Personal [hide]

Description: He is a pot bellied southern man with a big hulking figure and broad shoulders. He wears a brown feathered hat and brown clothes. His golden hair is still thick. He has green eyes.

Personality: Kody hangs on like a leech to those who appreciate him. It was this clingy personality that held back his painting career. He is able to make almost anything out of random pieces of junk.

History: He was born on a small isolated farm. He moved from fad to fad and when he turned 15 he discovered painting. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He is greedy.

Ideals: Athletic, Artistic, Gifted. Bonds: Nature, Rich. Occupation: Sellsword

Voice: Speaks through clenched teeth

Attributes [hide]

Kody Wedgwood, Male Human Druid 5
Medium (5'8") Human, Chaotic Good (CR 5)
Armor Class 11
Hit Points 30 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 13 (+1)10 (+0) 7 (-2)8 (-1)
Skills Athletics +5, Insight +1
Senses Passive Perception 8
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 300 gp. Star rose quartz (50 gp). Pink pearl (50 gp). Alexandrite (200 gp).


Social Check DCs


Theodoric Cornish, Male Human [Permalink]

Personal [hide]

Description: This petite short man is perpetually holding a beer of some kind. He is well dressed, constantly wearing a violet suit, green shirt, and pastel tie, marred by beers. With a patchy blonde beard and wild blonde hair. He wears round tiny glasses practically rammed into his face.

Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He will pursue extreme courses of action in the short term, confident that they cannot fail.

History: His psionic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. Through the years after Theodoric was born, his father became increasingly distant from his family, instead choosing to pursue power in the north. Theodoric's father didn't care for him much, and the feeling was mutual. He was recently attacked on the road and savagely beaten by bandits.

Motivation: To prove his worth to the world.

Ideals: Gifted. Flaws: Ugly, Shy, Impulsive, Antagonistic. Occupation: Miller

Voice: Puts emphasis on the wrong words

Attributes [hide]

Theodoric Cornish, Male Human Druid 5
Medium (5'8") Human, Lawful Good (CR 5)
Armor Class 11
Hit Points 36 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 14 (+2)11 (+0) 11 (+0)15 (+2)
Skills Perception +3, Stealth +4
Senses Passive Perception 14
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1153

Possessions: 400 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Balimaar Alton, Male Human [Permalink]

Personal [hide]

Description: He is a mite stocky and wears a simple brown robe with black stripes complete with hood. His silver hair is knotted and matted. His skin is flawless and his brown eyes scan people very quickly.

Personality: He is happy with his job as a Barkeep. He turns his eye from what people do, preferring to live and let live. He believes the world needs to unite to get rid of goblins once and for all.

History: He was born several months after his mother was called into army service. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He inherited the family business which he has now maintained for 9 years.

Motivation: He wants revenge against goblins; and sabotage a competitor

Bonds: Attractive, Job, Enemies, Military, Rich. Occupation: Barkeep

Voice: Speaks with back of mouth

Attributes [hide]

Balimaar Alton, Male Human Druid 6
Medium (5'7") Human, Lawful Good (CR 6)
Armor Class 10
Hit Points 26 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 11 (+0)15 (+2) 6 (-2)12 (+1)
Skills Athletics +4, Insight +1
Senses Passive Perception 8
Languages Common, Auran, Elven
Attacks Melee +4 / 2d6+1, Ranged +3 / 2d6+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 300 gp. 1 Minor magic item.


Social Check DCs


Anselm Wordsworth, Male Human [Permalink]

Personal [hide]

Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He wears a fine chain shirt which he covers with white colored cloaks and clothing. His golden hair is lengthy and is close to two feet long. He is missing an eye and his face is severely sunburned. His one remaining eye shines violet.

Personality: He is a hateful person. He taunts others and blames them for his problems. Around other people he will do his best to conceal his emotions and appear jolly.

History: He was born in the north, but his parents moved at a very young age to the south. His father was a soldier and died while he was still young. Anselm was left his father's suit of armor and trained in its use and care. He left for the north, certain he would find work there.

Motivation: He wants nothing more than to rejoin the army; and he's repulsed by the pc

Flaws: Ugly, Antagonistic, Shy. Bonds: Immigrant, Military. Occupation: Locksmith

Voice: Rhymes sentences (sorry)

Attributes [hide]

Anselm Wordsworth, Male Human Aristocrat 3
Medium (5'5") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 18 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 10 (+0)11 (+0) 15 (+2)15 (+2)
Skills Deception +4, Investigation +2
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0

Possessions: 400 gp. Golden yellow topaz (300 gp).


Social Check DCs

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