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Advanced [show]


Don Heiser, Male Human [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He wears a large hat to cast shadows over his face and wears ponchos to better hide his body. He wears his silver hair up. He wears a mask on his face.

Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He is a logical person and will generally grow upset if things defy logic and science.

History: The child of southern immigrants he idolized his father. In his 18th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his father impaled in their home, and his mother beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He's also a talented Bounty Hunter, but doesn't like to broadcast it.

Motivation: He feels threatened by others; and wants to open a new tavern

Ideals: Logical. Flaws: Insomniac, Fearful. Bonds: Immigrant, Job. Occupation: Sage

Voice: Tuts and clicks tongue

Attributes [hide]

Don Heiser, Male Human Paladin 4
Medium (5'5") Human, Lawful Good (CR 4)
Armor Class 12
Hit Points 25 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 10 (+0)12 (+1) 9 (-1)15 (+2)
Skills Acrobatics +4, Survival +1
Senses Passive Perception 9
Languages Common, Halfling
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 500 gp. Jeweled anklet (1000 gp). Large well-done wool tapestry (100 gp). 1 Minor magic item.


Social Check DCs


Gomory Hartford, Male Human [Permalink]

Personal [hide]

Description: A 5'11" southern man, he dresses like a well dressed Miner does. He has a golden handlebar mustache and slicked back golden hair. His amber unseeing eyes seem to look past you.

Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.

History: Gomory lived on a farm with his mother, near the main road leading to a nearby town. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). He has set out to sabotage the competition.

Motivation: Obtaining odd cultural Human artifacts is his passion.

Flaws: Disease, Antagonistic. Bonds: Job, Adventurer, Family. Occupation: Miner

Voice: Loud with bravado

Attributes [hide]

Gomory Hartford, Male Human Barbarian 3
Medium (5'11") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 26 (3d12)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)10 (+0) 15 (+2)12 (+1) 11 (+0)13 (+1)
Skills History +3, Stealth +2
Senses Passive Perception 10
Languages Common, Gnoll
Attacks Melee +0 / 1d8-2, Ranged +2 / 1d8+0, Grapple +0

Possessions: 15000 cp. Tiger eye turquoise (6 gp). Sard (50 gp).


Social Check DCs


Percival Gracey, Male Human [Permalink]

Personal [hide]

Description: He wears a custom-built plate barding that's adorned with tan lining and desert motifs. He is portly but not overly obese. His white hair is matted, messy, and big. His eyes, though not visible through his cowl, are brown.

Personality: Overbrimming with self-confidence, Percival isn't afraid of most anything. He has a strong dislike to people who do not believe in Human unity. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Adventurer arts, while his mother instructed him in etiquette, music and courtly manner. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: Money/treasure; and he feels the way he acts is they only way to get by in the world

Ideals: Impeccable. Flaws: Ugly, Hedonist. Bonds: Rich, Adventurer. Occupation: Adventurer

Voice: Rhymes sentences (sorry)

Attributes [hide]

Percival Gracey, Male Human Bard 4
Medium (5'9") Human, Chaotic Good (CR 4)
Armor Class 8
Hit Points 32 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)7 (-2) 18 (+4)14 (+2) 14 (+2)8 (-1)
Skills Acrobatics +0, Medicine +4
Senses Passive Perception 12
Languages Common, Goblin, Infernal
Attacks Melee +3 / 1d10+1, Ranged +0 / 1d10-2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1232000

Possessions: 300 gp. Rich purple corundum (800 gp).


Social Check DCs


Henry Sutherland, Male Human [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he is wearing the road beaten gear of a warrior. His blonde hair is singed and shortened. He has amber eyes.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.

History: He was born at the edge of vast island. His father was a mechanic, and taught him how to fix just about anything. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: He's attracted to the PC; and he has a crush on the local spy

Ideals: Fighting, Persistence. Flaws: Ugly, Shy. Bonds: Has a crush, Nature. Occupation: Merchant

Voice: Smoker's lung

Attributes [hide]

Henry Sutherland, Male Human Ranger 5
Medium (5'2") Human, Lawful Good (CR 5)
Armor Class 10
Hit Points 24 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 13 (+1)14 (+2) 14 (+2)11 (+0)
Skills Acrobatics +3, Sleight of Hand +3
Senses Passive Perception 12
Languages Common, Druidic, Halfling
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 60 pp. Black pearl (1300 gp).


Social Check DCs


Anthony Stratford, Male Human [Permalink]

Personal [hide]

Description: He wears black painted combat armor at almost all times. He wears a top hat to hide his balding. He has several tiny jet earrings on each ear.

Personality: He speaks before he thinks and is too direct. He is a logical person and will generally grow upset if things defy logic and science.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. He has chosen to use the inheritance that was left to him frivolously. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: He has money and likes to spend it; and he is currently in port desperately looking for someone to get him out

Ideals: Logical. Flaws: Impulsive. Bonds: Rich, Slave. Occupation: Bricklayer

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Anthony Stratford, Male Human Expert 5
Medium (5'4") Human, Chaotic Good (CR 5)
Armor Class 12
Hit Points 38 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)15 (+2) 16 (+3)16 (+3) 13 (+1)13 (+1)
Skills Animal Handling +4, History +6
Senses Passive Perception 11
Languages Common, Gnoll, Giant, Goblin
Attacks Melee +6 / 2d4+3, Ranged +5 / 2d4+2, Grapple +3

Possessions: 5000 sp. Bloodstone (70 gp).


Social Check DCs

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