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NPC Generator

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Advanced [show]


Lewis Westbrook, Male Human [Permalink]

Personal [hide]

Description: 6'3" and muscular, this western man prefers to wear brown clothing when he does not wear armor. His hair is greying and his face has many wrinkles. His eyes are violet.

Personality: Deceptive and manipulative this western guy figured out how to best use his charms to convince people to do what he wants. He is underhanded and not above using his wealth and body to get others to do his bidding.

History: Born in the west his family was never financially stable. He was an apprentice working in his father's forge. He then took over the family business and is one of the better Mortician for hire.

Motivation: A need for knowledge about a nearby landmark; and to reunite with his old friends

Ideals: Athletic. Bonds: Attractive, Poor, Job, Adventurer. Occupation: Mortician

Voice: Low rumbling, strings words together

Attributes [hide]

Lewis Westbrook, Male Human Cleric 3
Medium (6'3") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 15 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)10 (+0) 7 (-2)15 (+2) 16 (+3)12 (+1)
Skills Animal Handling +5, Survival +5
Senses Passive Perception 13
Languages Common, Giant, Celestial
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day134210000

Possessions: 1600 sp. Eye agate (6 gp). 1 Half-Plate. 1 Half-Plate. 1 Darkwood Buckler.


Social Check DCs


Don Sydney, Male Human [Permalink]

Personal [hide]

Description: He is a pot bellied western man with a big hulking figure and broad shoulders. He prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. He wears his auburn hair up in a very large beehive style do. He wears crescent spectacles with a black brim.

Personality: He is calm most of the time but flees social interaction. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: He was raised in a white middle class family as the only child. In his 13th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his father impaled in their home, and his mother beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He now mingles about in high society.

Motivation: To find somewhere to settle down.

Ideals: Athletic. Flaws: Shy, Fearful, Mundane. Bonds: Rich. Occupation: Detective

Voice: Low rumbling, strings words together

Attributes [hide]

Don Sydney, Male Human Adept 5
Medium (5'6") Human, Neutral Good (CR 5)
Armor Class 13
Hit Points 11 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)17 (+3) 6 (-2)10 (+0) 15 (+2)15 (+2)
Skills History +3, Stealth +6
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 2d4-1, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13321000

Possessions: 200 gp.


Social Check DCs


Gunter Allerton, Male Human [Permalink]

Personal [hide]

Description: 6'6" and lanky with angular features, he is an attractive figure. He wears a black coat over a tan low-cut shirt, and a broad hat upon his head. He has shaved his head bald. He wears crescent spectacles with a black brim.

Personality: He speaks before he thinks and is too direct. He is fiercely devoted to his father, and views his father's ex-spouse as an evil person for separating him from his legal half-brother.

History: Sold as a small child to a brothel owner, Gunter was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. Brilliant and gifted he never wanted to apply himself. He was granted divine powers by his dying brother.

Motivation: To unite with his brother; and wants to raise his children well

Ideals: Gifted. Flaws: Impulsive. Bonds: Attractive, Family, Mentor. Occupation: Stylist

Voice: Spits and sputters

Attributes [hide]

Gunter Allerton, Male Human Warrior 5
Medium (6'6") Human, Neutral Good (CR 5)
Armor Class 13
Hit Points 36 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)17 (+3) 13 (+1)13 (+1) 7 (-2)12 (+1)
Skills Deception +4, Sleight of Hand +6
Senses Passive Perception 8
Languages Common, Draconic
Attacks Melee +3 / 2d4+0, Ranged +6 / 2d4+3, Grapple +3

Possessions: 400 gp.


Social Check DCs


Shane Ashley, Male Human [Permalink]

Personal [hide]

Description: He wears baggy tan pantaloons and a black scarf. His black hair is singed and shortened. He is baby faced.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.

History: Sold as a small child to a wizard, Shane was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. Shane was born on a far southern forest where he grew up under the tutelage of his mother, an expert Layabout. He tends to his Layabout job now, and dutifully fulfills any obligations he has.

Motivation: He is unsatisfied with his job; and he'd like to take his coworkers down a peg

Flaws: Ugly. Bonds: Job, Rich, Mentor, Immigrant. Occupation: Layabout

Voice: Old Prospector

Attributes [hide]

Shane Ashley, Male Human Rogue 3
Medium (5'8") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 10 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 6 (-2)9 (-1) 8 (-1)17 (+3)
Skills Perception +1, Stealth +4
Senses Passive Perception 14
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 1900 sp.


Social Check DCs


Ralf Eastoft, Male Human [Permalink]

Personal [hide]

Description: He wears baggy red pantaloons and a green scarf. He has a moderate pudge and is not very fit. He has a chestnut handlebar mustache and slicked back chestnut hair. His otherwise smooth face is marked with small tiny scars.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. The war was a terrible time for him, and Ralf does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.

History: Born the oldest of a large religious northern family, he was no stranger to responsibility. His father was a mechanic, and taught him how to fix just about anything. Recently a tribe of dire rats attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Ralf fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: His religion dominates his actions; and he feels kind of lost in life

Ideals: Persistence, Fighting. Flaws: Depressed. Bonds: Military, Religious. Occupation: Masseuse

Voice: Rolls R's

Attributes [hide]

Ralf Eastoft, Male Human Wizard 3
Medium (5'8") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 15 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 14 (+2)8 (-1) 5 (-3)8 (-1)
Skills Arcana +1
Senses Passive Perception 7
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 300 gp. Tourmaline (160 gp). Bloodstone (40 gp).


Social Check DCs

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