Solomon Cornish, Male Human [Permalink]
Personal [hide]
Description: This man is moderately tanned and has just the faintest trace of an accent. He wears a faded coat and loose pants complete with wide-brimmed hat. He wears a colorful flower in his auburn hair. His violet eyes dart from person to person.
Personality: Confrontational and typically high on some drug or another. He has a habit of throwing himself into exceedingly dangerous situations.
History: He was born in a small desert village. A few years later when the north was not economically sound they moved to his current location. He's since become an addict/alcoholic.
Motivation: To prove his worth to the world.
Flaws: Addict, Impulsive. Bonds: Immigrant, Attractive, Nature. Occupation: Sailor
Voice: Strong lisp
Attributes [hide]
Medium (5'4") Human, Chaotic Good (CR 4)
Armor Class 12
Hit Points 28 (4d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 14 (+2) | 7 (-2) | 12 (+1) | 7 (-2) | 10 (+0) |
Senses Passive Perception 8
Languages Common, Abyssal
Attacks Melee +0 / 1d10-2, Ranged +4 / 1d10+2, Grapple +2
Possessions: 70 pp. Black opal (1000 gp). Deep green spinel (90 gp). White opal (1000 gp). Deep green spinel (90 gp). 1 Minor magic item.
Adelard Kinsley, Male Human [Permalink]
Personal [hide]
Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he very much looks the part of a Performer. His hair is always cut to a buzz. His eyes are likewise gray. His teeth are yellowed and unaligned.
Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He can see the true alignment of people by looking at them, and uses this to pass judgement.
History: He grew up in a lower middle class home, but living comfortably wasn't enough. He helped his mother out around the business and became quite the natural. He has gone from town to town till he finds a spot where he can set up a sustainable business.
Motivation: Further expansion of business.
Ideals: Gifted. Flaws: Ugly, Mundane. Bonds: Job. Occupation: Performer
Voice: Ums and uhs a lot
Attributes [hide]
Medium (5'1") Human, Chaotic Good (CR 7)
Armor Class 12
Hit Points 20 (7d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 15 (+2) | 7 (-2) | 11 (+0) | 9 (-1) | 10 (+0) |
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 2d8+0, Ranged +5 / 2d8+2, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 |
Possessions: 800 gp.
Alex Garrick, Male Human [Permalink]
Personal [hide]
Description: He is an attractive man, lean and moderately muscular. He is well dressed, constantly wearing a green suit, brown shirt, and green tie. He wears his chestnut hair up in a very large beehive style do. He wears large thick round spectacles.
Personality: He is a sleazy, sleazy guy. He has no qualms about using his powers of suggestion to get people to do what he wants. He never wears the same outfit twice, unless he absolutely has to.
History: He was born in the south, but his parents moved at a very young age to the west. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He has worked as a Engraver like his mother before him.
Motivation: Further expansion of business.
Ideals: Artistic. Bonds: Attractive, Immigrant, Job. Occupation: Engraver
Voice: Soft and melodious
Attributes [hide]
Medium (6'2") Human, Lawful Good (CR 5)
Armor Class 8
Hit Points 19 (5d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 7 (-2) | 12 (+1) | 12 (+1) | 10 (+0) | 9 (-1) |
Senses Passive Perception 13
Languages Common, Gnome
Attacks Melee +3 / 2d4+0, Ranged +1 / 2d4-2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 6 | 4 |
Possessions: 5000 sp. Peridot (60 gp). Violet garnet (900 gp). 1 Minor magic item.
Conrad Darlington, Male Human [Permalink]
Personal [hide]
Description: He has a missing left arm. He wears an entirely grey suit with blue socks and a vest with buckled shoes. With a patchy brown beard and wild brown hair. His eyes are likewise green. His teeth are yellowed and unaligned.
Personality: He can speak with the recently deceased. He believes the world needs to unite to get rid of goblins once and for all.
History: Sold as a small child to a slaver, Conrad was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. Ostracized due to the psionic powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. He has taken up leadership of the village's small militia in response to goblins demanding more tribute than usual.
Motivation: A deep hatred of goblins; and many goblins want him driven away
Ideals: Gifted. Flaws: Ugly. Bonds: Enemies, Mentor. Occupation: Armorer
Voice: Old thin voice
Attributes [hide]
Medium (6'3") Human, Lawful Good (CR 5)
Armor Class 12
Hit Points 36 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 13 (+1) | 15 (+2) | 11 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Terran, Orc
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +2
Possessions: 100 gp.
Dean Ryley, Male Human [Permalink]
Personal [hide]
Description: He wears rags and sports a simple walking cane. He carries a battered hand crossbow and tarnished greatsword as well. His hair is silver, silky, and of moderate length. His brown eyes have a joyful gleam in them most of the time.
Personality: Calm and collected, he is a well trained Brewer. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.
History: He was born in the east. Like his mother and his sister before him, after school he went straight into learning to become a Brewer. He has drifted from career to career and currently works as a Brewer.
Motivation: To be a Cartwright again; and wants his loneliness to end
Ideals: Fighting. Bonds: Poor, Attractive, Job, Has a crush, Immigrant. Occupation: Brewer
Voice: Sleepy voice
Attributes [hide]
Medium (6'3") Human, Lawful Good (CR 6)
Armor Class 9
Hit Points 28 (6d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 9 (-1) | 11 (+0) | 13 (+1) | 14 (+2) | 8 (-1) |
Senses Passive Perception 12
Languages Common, Gnoll
Attacks Melee +4 / 2d6+1, Ranged +2 / 2d6-1, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 3 | 2 | 0 |
Possessions: 7000 sp. 1 Superior lock.
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