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NPC Generator

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Advanced [show]


William Norton, Male Human [Permalink]

Personal [hide]

Description: 6'3" and lanky with angular features, he is an attractive figure. He wears baggy grey pantaloons and a black scarf. He keeps his silver hair in a pixie cut. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep violet.

Personality: He acts crazy and hedonistic. Further he is a bit of a stoner and is frequently out of it.

History: The child of western immigrants he idolized his father. His father was a soldier and died while he was still young. William was left his father's suit of armor and trained in its use and care. He got away from his former life and has fallen to alcoholism.

Motivation: He wants nothing more than to rejoin the army; and to prove his worth to the world

Flaws: Hedonist, Addict. Bonds: Attractive, Immigrant, Military. Occupation: Barber

Voice: Draws out vowels

Attributes [hide]

William Norton, Male Human Rogue 4
Medium (6'3") Human, Chaotic Good (CR 4)
Armor Class 9
Hit Points 12 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)8 (-1) 9 (-1)15 (+2) 7 (-2)16 (+3)
Skills Arcana +4, Sleight of Hand +1
Senses Passive Perception 8
Languages Common, Gnoll, Elven
Attacks Melee +2 / 1d10+0, Ranged +1 / 1d10-1, Grapple +0

Possessions: 400 gp. 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs


Bertram Sydney, Male Human [Permalink]

Personal [hide]

Description: This man wears many layers of old clothing at all times, and sports empty pouches on his belt. His golden hair is greasy and uncared for. His hazel eyes dart from person to person.

Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He is obsessed with a lost civilization.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: Wants to open a new tavern; and he's looking for his big break

Ideals: Passionate. Flaws: Ugly. Bonds: Poor, Adventurer, Military, Job. Occupation: Adventurer

Voice: Speaks with lips pursed

Attributes [hide]

Bertram Sydney, Male Human Aristocrat 3
Medium (5'11") Human, Lawful Good (CR 3)
Armor Class 13
Hit Points 23 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)16 (+3) 16 (+3)11 (+0) 16 (+3)14 (+2)
Skills Athletics +5, Nature +2
Senses Passive Perception 13
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +5 / 1d8+3, Grapple +3

Possessions: 2800 sp.


Social Check DCs


Bertram Bentham, Male Human [Permalink]

Personal [hide]

Description: This western man's face is deformed and paralyzed on one side. As such, he slurs his words together. He wears a custom-built plate barding that's adorned with grey lining and desert motifs. His brown hair is braided into rings. He wears large thick round spectacles.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: When he was but 5 years old his parents immigrated from the west. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Dyer. He ran away from his former home and has been making his living as a Dyer for the past few years.

Motivation: Balancing his hectic life and new Dyer responsibilities is difficult; and to be a fletcher again

Ideals: Philantrophist. Flaws: Ugly, Antagonistic. Bonds: Job, Immigrant. Occupation: Dyer

Voice: Spanish accent

Attributes [hide]

Bertram Bentham, Male Human Warrior 4
Medium (5'2") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 31 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 10 (+0)10 (+0) 13 (+1)9 (-1)
Skills Insight +3, Persuasion +1
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1

Possessions: 1 Minor magic item.


Social Check DCs


Peter Kimberley, Male Human [Permalink]

Personal [hide]

Description: He wears a weathered and beat up set of banded mail beneath an oversized brown coat. He carries a battered scimitar and tarnished crossbow as well. His brown hair is braided into rings. He wears round tiny glasses practically rammed into his face.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He does not believe in violence as a means to an end. He is a dedicated Mercenary but believes his peers are too gung-ho.

History: When he was but 4 years old his parents immigrated from the west. From there he went from mercenary job to mercenary job. He is searching for what he claims is his rightful reward.

Motivation: A need for knowledge about a nearby landmark; and obtaining odd cultural human artifacts is his passion

Ideals: Fighting, Pacifist. Bonds: Immigrant, Adventurer. Occupation: Mercenary

Voice: Russian accent

Attributes [hide]

Peter Kimberley, Male Human Ranger 4
Medium (5'0") Human, Neutral Good (CR 4)
Armor Class 13
Hit Points 20 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 8 (-1)13 (+1) 6 (-2)4 (-3)
Skills Intimidation -1, Persuasion -1
Senses Passive Perception 8
Languages Common, Elven
Attacks Melee +4 / 1d10+2, Ranged +5 / 1d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 1 Half-Plate. 1 Breastplate.


Social Check DCs


Ralf Dumph, Male Human [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. His auburn hair is lengthy and is close to two feet long. His eyes are likewise brown. His teeth are white and perfect.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He will pursue extreme courses of action in the short term, confident that they cannot fail.

History: The child of southern immigrants he idolized his father. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He left for the south, certain he would find work there.

Motivation: He uses money and sex appeal to get what he needs; and to prove his worth to the world

Flaws: Depressed, Impulsive. Bonds: Rich, Attractive, Immigrant. Occupation: Barber

Voice: Voice breaks

Attributes [hide]

Ralf Dumph, Male Human Commoner 3
Medium (6'3") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 10 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 13 (+1)14 (+2) 4 (-3)14 (+2)
Skills Intimidation +4, Perception -1
Senses Passive Perception 9
Languages Common, Draconic, Dwarven
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 9000 cp.


Social Check DCs

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