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NPC Generator

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Kody Springfield, Male Human [Permalink]

Personal [hide]

Description: This exceptionally lanky man prefers to wear red clothing when he does not wear armor. His long brown hair is drawn into a two foot long braid. His gray eyes have a joyful gleam in them most of the time.

Personality: He is erratic and paranoid. He believes dire rats are coming to abduct people. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.

History: Born in a small village he learned the ways of the warrior from his mother. He went to a religious school and was inspired by the priests there in charitable deeds. Recently a tribe of dire rats attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Kody fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Someone believes him a fraud; and he has money and likes to spend it

Ideals: Fighting. Bonds: Enemies, Military, Religious, Rich. Occupation: Miller

Voice: Complex vocabulary, royal

Attributes [hide]

Kody Springfield, Male Human Rogue 8
Medium (5'2") Human, Neutral Good (CR 8)
Armor Class 11
Hit Points 49 (8d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 14 (+2)9 (-1) 7 (-2)8 (-1)
Skills History +2, Stealth +4
Senses Passive Perception 8
Languages Common
Attacks Melee +4 / 2d10+1, Ranged +4 / 2d10+1, Grapple +1

Possessions: 60 pp. A pair of silk slippers encrusted with tiny pearls. (150 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Kyle Walcott, Male Human [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He does not wear sleeves and tends to eschew shirts when he can avoid it. He has no hair. His eyes are likewise hazel. His teeth are yellowed and unaligned.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.

History: Kyle was born into a poor family. Growing up, he dreamt of becoming a Cleric, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Cleric in service of a powerful lord somewhere. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: He has passion for adventuring and risk.

Ideals: Joker, Fighting. Flaws: Ugly. Bonds: Poor, Adventurer. Occupation: Bricklayer

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Kyle Walcott, Male Human Cleric 4
Medium (6'6") Human, Lawful Good (CR 4)
Armor Class 10
Hit Points 26 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 14 (+2)14 (+2) 13 (+1)11 (+0)
Skills Deception +2, Sleight of Hand +2
Senses Passive Perception 11
Languages Common, Orc, Elven
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115320

Possessions: 200 gp.


Social Check DCs


Conrad Gresham, Male Human [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he wears a black vest with golden trim over his white shirt. His green leather gloves and pants are well-kept, and his black boots flare out at the collars. His hair is greying and his face has many wrinkles. His eyes, though not visible through his cowl, are amber.

Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.

History: He was born in the east, but his parents moved at a very young age to the south. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. When his spouse passed he lost his only source of income but claims to his daughters to still be retired.

Motivation: He wants to get laid; and his spouse's relatives view him with great suspicion

Ideals: Philantrophist. Flaws: Antagonistic. Bonds: Immigrant, Family, Has a crush. Occupation: Herbalist

Voice: Speaks in third person

Attributes [hide]

Conrad Gresham, Male Human Expert 6
Medium (5'4") Human, Neutral Good (CR 6)
Armor Class 12
Hit Points 16 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 11 (+0)15 (+2) 13 (+1)8 (-1)
Skills Insight +4, Performance +2
Senses Passive Perception 11
Languages Common, Dwarven, Gnoll
Attacks Melee +5 / 2d6+2, Ranged +5 / 2d6+2, Grapple +2

Possessions: 300 gp. Large well-done wool tapestry (100 gp). Brass mug with jade inlays (100 gp). An elaborate, whalebone scrimshaw carving of intertwined orbs, each showing the legend of creation story (90 gp). 1 Minor magic item.


Social Check DCs


Thomas Bradley, Male Human [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He is renowned for his bright black suits and hats. His long chestnut hair reaches down to his waist. His eyes are likewise hazel. His teeth are yellowed and unaligned.

Personality: Cocky and sure of himself, he believes he is the best Stylist born in the past three hundred years. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.

History: Born to a poor family in the city he treasured whatever gifts he got. Thomas liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He bought a sai and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: Sabotage a competitor; and expand his business

Ideals: Athletic. Flaws: Ugly. Bonds: Job, Military, Poor, Nature. Occupation: Stylist

Voice: Voice breaks

Attributes [hide]

Thomas Bradley, Male Human Bard 6
Medium (5'10") Human, Chaotic Good (CR 6)
Armor Class 13
Hit Points 19 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)16 (+3) 11 (+0)10 (+0) 14 (+2)13 (+1)
Skills Medicine +5
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 2d6-1, Ranged +6 / 2d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113

Possessions: 600 gp. Gold dragon comb with red garnet eye (1000 gp). Brass mug with jade inlays (500 gp). An abacus with copper, silver and gold markers (70 gp). 1 Minor magic item.


Social Check DCs


Geoffrey Hastings, Male Human [Permalink]

Personal [hide]

Description: He stands about 6'0" and wears loose pants and a collared shirt complete with sweater beneath his coat. His left leg appears badly burned and disfigured. Sporting a silver mohawk and bushy mustache this man's hair draws a lot of attention. His eyes, though not visible through his cowl, are blue.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He is used to getting what he wants. In part because he is a meticulous planner.

History: He was born several months after his father was called into army service. In his 16th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his father impaled in their home, and his mother beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He has set out to sabotage the competition.

Motivation: Expand his business; and to be a cook again

Ideals: Professionalism. Flaws: Fearful. Bonds: Job, Military. Occupation: Bookbinder

Voice: Smoker's lung

Attributes [hide]

Geoffrey Hastings, Male Human Aristocrat 4
Medium (6'0") Human, Lawful Good (CR 4)
Armor Class 10
Hit Points 37 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)10 (+0) 17 (+3)14 (+2) 16 (+3)13 (+1)
Skills Survival +5
Senses Passive Perception 13
Languages Common, Sylvan, Druidic
Attacks Melee +5 / 1d10+3, Ranged +2 / 1d10+0, Grapple +3

Possessions: 16000 sp. 1 Minor magic item.


Social Check DCs

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