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NPC Generator

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Advanced [show]


Simon Marlee, Male Human [Permalink]

Personal [hide]

Description: This slender man stands about 5'9". He is wearing a perfectly clean shirt and pair of pants. His auburn hair is greying along the sides and has receded to reveal a widow's peak. His face is covered beneath a completely black helmet.

Personality: He likes to make people angry or surprised. He would rather hide behind his crafts than deal with other people.

History: Simon hails from a village terrorized by drow. In his 12th year, his parents were killed by a drow raid, leaving Simon alone in the world. After a stint in an orphanage, he was adopted. Days after completing his studies, news broke out that his hometown was attacked by drow. Simon was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the drow.

Motivation: Someone believes him a fraud.

Ideals: Artistic. Flaws: Antagonistic, Shy. Bonds: Attractive, Enemies. Occupation: Architect

Voice: Complex vocabulary, royal

Attributes [hide]

Simon Marlee, Male Human Commoner 6
Medium (5'9") Human, Neutral Good (CR 6)
Armor Class 11
Hit Points 27 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 13 (+1)14 (+2) 9 (-1)11 (+0)
Skills Acrobatics +4, Perception +2
Senses Passive Perception 12
Languages Common, Undercommon, Dwarven
Attacks Melee +4 / 2d6+1, Ranged +4 / 2d6+1, Grapple +2

Possessions: 600 gp. 1 Minor magic item.


Social Check DCs


Hubert Kimberly, Male Human [Permalink]

Personal [hide]

Description: 6'2" and muscular, this western man wears a brown coat over a green low-cut shirt, and a top hat upon his head. His blonde hair has been sun bleached extensively. He wears a mask on his face.

Personality: He exudes charisma. He is a tour de force of persuasion. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: He was born the only child of a wealthy merchant. He was taken from his home at a very young age. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: He is currently in port desperately looking for someone to get him out.

Ideals: Athletic, Logical, Entrepeneur. Bonds: Attractive, Slave. Occupation: Seamstress

Voice: Jamaican accent

Attributes [hide]

Hubert Kimberly, Male Human Bard 3
Medium (6'2") Human, Neutral Good (CR 3)
Armor Class 13
Hit Points 17 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 15 (+2)14 (+2) 10 (+0)16 (+3)
Skills Perception +2, Survival +2
Senses Passive Perception 12
Languages Common, Terran, Aquan
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1231000

Possessions: 100 gp.


Social Check DCs


Ernest Quinton, Male Human [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic right hand, he prefers to wear brown pants and tee shirts. He has a long silver beard with little hanging trinkets. His half smiles and violet eyes are beguiling and draw you in.

Personality: A deeply religious man he believes everything happens for a reason. His philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He leaves a trail of broken hearts and full pockets wherever he goes.

Motivation: He is compelled to act according to his religious beliefs.

Ideals: Optimist. Bonds: Attractive, Religious, Rich. Occupation: Sellsword

Voice: Smoker's lung

Attributes [hide]

Ernest Quinton, Male Human Rogue 3
Medium (5'5") Human, Chaotic Good (CR 3)
Armor Class 9
Hit Points 23 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)8 (-1) 16 (+3)11 (+0) 17 (+3)16 (+3)
Skills Persuasion +5, Stealth +1
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +0

Possessions: 5000 cp.


Social Check DCs


Norman Myerscough, Male Human [Permalink]

Personal [hide]

Description: This western man's face is deformed and paralyzed on one side. As such, he slurs his words together. He usually wears his green robe and has his halberd always slung over his shoulder. His hair, while still mostly chestnut, has prominent grey streaks. He has several tiny amethyst earrings on each ear.

Personality: Calm and collected, he is a well trained Actor. He is able to fit into much smaller and tighter spaces than normal.

History: Norman was born in the west. At a young age he loved to build and create. His father had invested heavily in several trade routes and wanted him to inherit them. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: Money/treasure; and sabotage a competitor

Ideals: Gifted, Persistence. Flaws: Ugly. Bonds: Rich, Job. Occupation: Actor

Voice: Low range voice

Attributes [hide]

Norman Myerscough, Male Human Cleric 5
Medium (6'1") Human, Chaotic Good (CR 5)
Armor Class 11
Hit Points 29 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
19 (+4)12 (+1) 12 (+1)12 (+1) 7 (-2)8 (-1)
Skills Arcana +4, Survival +1
Senses Passive Perception 8
Languages Common, Orc
Attacks Melee +7 / 2d4+4, Ranged +4 / 2d4+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 300 gp.


Social Check DCs


Miles Tinley, Male Human [Permalink]

Personal [hide]

Description: An older man who wears a grey costume with the symbols of strength on his torso, he is not a threatening figure. He keeps his long red hair kept up in a rat tail. He has a dull look in his gray eyes.

Personality: He has a massive crush on the younger sibling of the Bricklayer who has hired him part-time. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. He helped his mother out around the business and became quite the natural. He has been a successful dealer in antiques buying low and selling high.

Motivation: Expand his business.

Ideals: Entrepeneur. Bonds: Has a crush, Slave, Job. Occupation: Bricklayer

Voice: Relaxed voice

Attributes [hide]

Miles Tinley, Male Human Aristocrat 4
Medium (5'3") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 27 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 15 (+2)8 (-1) 13 (+1)11 (+0)
Skills History +1, Persuasion +2
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 1d10+3, Ranged +3 / 1d10+1, Grapple +3

Possessions: 30000 cp. Hematite (6 gp).


Social Check DCs

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