Ernest Elton, Male Human [Permalink]
Personal [hide]
Description: 5'2" and lanky with angular features, he is an attractive figure. He wears just a grey suit. His silver hair, when down, is lengthy. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: He is mildly Human supremacist, though he does not identify as such. He is obsessed with finding treasure.
History: He comes from a rich western family. His first spouse was a Tanner, they had one daughter, but his spouse won total custody. Without his spouse to temper him he grew out of control. He has built up a small fortune and can afford his own way.
Motivation: He is greedy; and he uses money and sex appeal to get what he needs
Flaws: Racist. Bonds: Attractive, Adventurer, Rich, Family. Occupation: Beggar
Voice: Speaks in third person
Attributes [hide]
Medium (5'2") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 19 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 11 (+0) | 12 (+1) | 9 (-1) | 10 (+0) | 13 (+1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0
Possessions: 1200 sp. 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon.
Solomon Hartford, Male Human [Permalink]
Personal [hide]
Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he tends to wear a large green jacket. His golden hair is styled in orderly dreadlocks. He tend to wears goggles to shield his eyes.
Personality: Solomon wants to be seen as a stoic, levelheaded, noble Bard, so he tries to act the part. He does a good job, for the most part... He misses his home and complains about the freezing weather, even in summer.
History: Solomon was raised in a hard working conservative environment. He took every job he could get his hands on, but the opportunities for Humans in the west were limited. He has gone from town to town working and never settling down anywhere, but has fallen for a local Weaver. He hasn't told them the truth, but wants to settle down with them.
Motivation: A need for knowledge about a nearby landmark; and he'd like to take his coworkers down a peg
Ideals: Disciplined. Bonds: Immigrant, Job, Has a crush, Adventurer. Occupation: Sculptor
Voice: Thin and wheezing
Attributes [hide]
Medium (5'9") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 19 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 15 (+2) | 15 (+2) | 10 (+0) | 14 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 |
Possessions: 1700 sp.
Drogo Blakely, Male Human [Permalink]
Personal [hide]
Description: A man with a calm yet intense air about him, he is well dressed, but even with his fine clothing he looks run-down. His chestnut hair is kept up in a ponytail inside a Stetson hat. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: He will rave to anyone who will listen. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.
History: He was born on a small isolated farm. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He is untrained/undisciplined, which makes him dangerous.
Motivation: He has money and likes to spend it; and he's repulsed by the pc
Flaws: Insane, Antagonistic. Bonds: Mentor, Nature, Rich. Occupation: Sellsword
Voice: Scratchy, weak
Attributes [hide]
Medium (5'11") Human, Chaotic Good (CR 4)
Armor Class 13
Hit Points 19 (4d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 17 (+3) | 15 (+2) | 9 (-1) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +3
Possessions: 48000 sp.
Chad Norton, Male Human [Permalink]
Personal [hide]
Description: His skin has the orange glow of too much sun. He wears a custom-built plate barding that's adorned with yellow lining and desert motifs. He has a long chestnut beard with little hanging trinkets. His ears are large.
Personality: He hates gnolls. He views them as having robbed his home of its proper glory. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.
History: His divine talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. He was taken as a slave by a traveling circus and forced to perform He was granted divine powers by his dying sister.
Motivation: His relatives are trying to arrange a marriage; and an old rival family wants him found
Ideals: Gifted. Flaws: Ugly. Bonds: Enemies, Slave, Family. Occupation: Priest
Voice: Low range voice
Attributes [hide]
Medium (6'4") Human, Chaotic Good (CR 5)
Armor Class 13
Hit Points 18 (5d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 17 (+3) | 9 (-1) | 11 (+0) | 16 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common
Attacks Melee +6 / 2d4+3, Ranged +6 / 2d4+3, Grapple +6
Possessions: 6000 sp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
William Hallewell, Male Human [Permalink]
Personal [hide]
Description: He wears loose pants and a collared shirt complete with sweater beneath his coat. He wears his white hair up in a very large beehive style do. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.
Personality: He snorts whenever he laughs or is feeling confident. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.
History: William was born in the north. At a young age he loved to build and create. Like his father and his brother before him, after school he went straight into learning to become a Laborer. He then took over the family business and is one of the better Laborer for hire.
Motivation: Marry his brother to traveling adventurers; and his relatives are trying to arrange a marriage
Ideals: Persistence. Flaws: Insomniac. Bonds: Rich, Job, Family. Occupation: Laborer
Voice: Low and grunting
Attributes [hide]
Medium (6'2") Human, Neutral Good (CR 5)
Armor Class 11
Hit Points 25 (5d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 12 (+1) | 11 (+0) | 12 (+1) | 17 (+3) | 8 (-1) |
Senses Passive Perception 13
Languages Common, Undercommon
Attacks Melee +2 / 2d4-1, Ranged +4 / 2d4+1, Grapple +2
Possessions: 3000 sp. Banded agate (10 gp). Aquamarine (600 gp).
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