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NPC Generator

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Advanced [show]


Dean Ashley, Male Human [Permalink]

Personal [hide]

Description: This tall, slender man does not wear sleeves and tends to eschew shirts when he can avoid it. His auburn hair is braided into rings. He has amber eyes and a green hat with a brown feather.

Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.

History: He was born a particularly ugly child, much to the horror of his parents. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). He guards a vault combo very seriously as well as the key needed to open it.

Motivation: Many giants want him driven away; and meet up once more with his childhood friend

Flaws: Secretive, Antagonistic, Ugly. Bonds: Adventurer, Enemies. Occupation: Carpenter

Voice: Squeaky

Attributes [hide]

Dean Ashley, Male Human Aristocrat 4
Medium (5'8") Human, Neutral Good (CR 4)
Armor Class 13
Hit Points 31 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 13 (+1)9 (-1) 12 (+1)8 (-1)
Skills Athletics +2, Performance +1
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +5 / 1d10+3, Grapple +3

Possessions: 400 gp.


Social Check DCs


Theobald Marley, Male Human [Permalink]

Personal [hide]

Description: This slender man stands about 5'10". He wears a simple burlap shirt and baggy pants. He conceals his club with his veritable burlap sack of a shirt. His brown hair is smooth and relatively long. He has gleaming, smiling hazel eyes.

Personality: Theobald is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He always tries to repair and not replace. It was this mentality that drove him into the Doctor business.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. His mother had invested heavily in several trade routes and wanted him to inherit them. Days after completing his studies, news broke out that his hometown was attacked by gnolls. Theobald was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the gnolls.

Motivation: He has a rivalry with the Church that dominates his actions; and revenge

Ideals: Extrovert, Persistence. Bonds: Rich, Enemies, Religious. Occupation: Doctor

Voice: Mousy voice

Attributes [hide]

Theobald Marley, Male Human Aristocrat 8
Medium (5'10") Human, Neutral Good (CR 8)
Armor Class 13
Hit Points 62 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)17 (+3) 18 (+4)9 (-1) 13 (+1)11 (+0)
Skills Nature +2, Religion +2
Senses Passive Perception 11
Languages Common
Attacks Melee +7 / 2d10+4, Ranged +6 / 2d10+3, Grapple +4

Possessions: 400 gp. Deep blue spinel (800 gp). Golden pearl (160 gp).


Social Check DCs


Odo Graham, Male Human [Permalink]

Personal [hide]

Description: This malnourished man wears a custom-built plate barding that's adorned with brown lining and desert motifs. He has done his best to style his brown hair to look like a famous performer. He has violet eyes and a brown hat with a grey feather.

Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He is afraid of women and trembles around them

History: The child of southern immigrants he idolized his father. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He has set out to sabotage the competition.

Motivation: Expand his business.

Ideals: Entrepeneur. Flaws: Shy. Bonds: Poor, Job, Immigrant. Occupation: Doctor

Voice: Speaks with a cold

Attributes [hide]

Odo Graham, Male Human Commoner 4
Medium (6'1") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 20 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 16 (+3)17 (+3) 17 (+3)12 (+1)
Skills Medicine +5, Performance +3
Senses Passive Perception 13
Languages Common, Goblin, Draconic, Auran
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1

Possessions: 22000 sp. 1 Minor magic item.


Social Check DCs


Aldous Marlowe, Male Human [Permalink]

Personal [hide]

Description: This exceptionally lanky man usually wears his violet robe and has his kukri always slung over his shoulder. His hair is always cut to a buzz. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He has a hair trigger and will fly into rage over the tiniest perceived slights.

History: Aldous hails from a village terrorized by brigands. Through the years after Aldous was born, his father became increasingly distant from his family, instead choosing to pursue power in the west. Aldous's father didn't care for him much, and the feeling was mutual. After a long history of fighting, Aldous and his spouse have recently divorced.

Motivation: A deep hatred of brigands; and many brigands want him driven away

Flaws: Depressed, Antagonistic. Bonds: Attractive, Enemies. Occupation: Bowyer

Voice: Pirate accent

Attributes [hide]

Aldous Marlowe, Male Human Ranger 3
Medium (5'7") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 19 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 13 (+1)13 (+1) 16 (+3)4 (-3)
Skills Arcana +3, Performance -1
Senses Passive Perception 13
Languages Common, Celestial
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 200 gp.


Social Check DCs


Bernard Melancon, Male Human [Permalink]

Personal [hide]

Description: This light-skinned male has the majority of his body covered in plate. He is tall, broad shouldered and powerfully built. His brown hair is heavily combed to the left. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He misses his home and complains about the freezing weather, even in summer.

History: He was born the only child of a wealthy merchant. A gifted student he started as a Painter, but he got bored and became a Mason. He struck the Mason job and began his own company from there.

Motivation: To be a Painter again.

Ideals: Athletic, Entrepeneur. Bonds: Immigrant, Job. Occupation: Mason

Voice: Old Prospector

Attributes [hide]

Bernard Melancon, Male Human Warlock 6
Medium (5'9") Human, Lawful Good (CR 6)
Armor Class 12
Hit Points 37 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 13 (+1)13 (+1) 8 (-1)16 (+3)
Skills Arcana +4, Persuasion +6
Senses Passive Perception 9
Languages Common, Terran
Attacks Melee +4 / 2d6+1, Ranged +5 / 2d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day123222

Possessions: 300 gp. Large well-done wool tapestry (500 gp). A small bag of saffron. (60 gp).


Social Check DCs

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