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Advanced [show]


Rolf Halsey, Male Human [Permalink]

Personal [hide]

Description: He wears a weathered and beat up set of banded mail beneath an oversized tan coat. He has a long red beard with little hanging trinkets. He has gray eyes and a tan hat with a brown feather.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He also is a firm believer in the manly ideal.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. Like his mother and his sister before him, after school he went straight into learning to become a Carpenter. He ran away from his former home and has been making his living as a Carpenter for the past few years.

Motivation: He's repulsed by the PC.

Flaws: Impulsive, Antagonistic. Bonds: Family, Job. Occupation: Carpenter

Voice: Soft and melodious

Attributes [hide]

Rolf Halsey, Male Human Barbarian 3
Medium (6'1") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 28 (3d12)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 12 (+1)13 (+1) 10 (+0)12 (+1)
Skills Investigation +3, Medicine +2
Senses Passive Perception 10
Languages Common, Terran
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2

Possessions: 20000 cp. Alexandrite (400 gp). Hematite (15 gp).


Social Check DCs


Simon Morton, Male Human [Permalink]

Personal [hide]

Description: He is armored in gleaming platemail with gilded edges. A flowing green cape and mantle trimmed with soft tan waves gently in the breeze, and carries shortbows. His hair is silver and very short. His face is scarred and worn.

Personality: This man loves dancing and to teach people dancing more than just about anything. He does suffer from mild PTSD, and the sight of illithids may trigger it at times.

History: He is the product a well kept family trust fund and as such has never really known need. He moved from fad to fad and when he turned 15 he discovered dancing. Recently a tribe of illithids attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Simon fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: A deep hatred of illithids; and he has money and likes to spend it

Ideals: Fighting, Artistic. Flaws: Ugly. Bonds: Rich, Enemies. Occupation: Body Guard

Voice: Irish accent

Attributes [hide]

Simon Morton, Male Human Ranger 3
Medium (5'2") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 27 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)15 (+2) 16 (+3)14 (+2) 13 (+1)15 (+2)
Skills Deception +4, Stealth +4
Senses Passive Perception 11
Languages Common, Infernal, Gnome
Attacks Melee +0 / 1d8-2, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110000

Possessions: 300 gp. 1 Everburning torch. 1 Tanglefoot bags.


Social Check DCs


Nicholas Asheton, Male Human [Permalink]

Personal [hide]

Description: He is wearing the road beaten gear of a warrior. He is physically well-built. He has golden hair. His eyes are a pleasant blue.

Personality: A skeptical and narcissistic man, Nicholas's first love is himself. His second love is also himself. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.

History: He is the product a well kept family trust fund and as such has never really known need. He struck it rich when he found rare goods in large quantities. He has since married many spouses, only to have them die. He claims to not be responsible.

Motivation: Nothing but the best is good enough for him; and to reunite with his absent father

Ideals: Fighting, Impeccable. Bonds: Rich, In love, Family. Occupation: Server

Voice: Pronounces difficult words wrong

Attributes [hide]

Nicholas Asheton, Male Human Wizard 3
Medium (5'4") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 13 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)15 (+2) 13 (+1)14 (+2) 8 (-1)12 (+1)
Skills Nature +4, Persuasion +3
Senses Passive Perception 9
Languages Common, Giant, Auran
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1242100

Possessions: 50 pp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Ranged Weapon. 1 Masterwork Uncommon Weapon.


Social Check DCs


Rolf Blankley, Male Human [Permalink]

Personal [hide]

Description: This exceptionally lanky man is wearing a tight tan one piece outfit complete with pants, hood, and a cape. His hair is cut close to his head. His fierce gray eyes like to dwell on things.

Personality: He hates goblins. He views them as having robbed his home of its proper glory. Animals are drawn to him, and he is able to talk to them.

History: Gifted from a young age, Rolf studied abroad. He has chosen to use the inheritance that was left to him frivolously. He hasn't been sleeping well lately.

Motivation: He is terrified, and will act out of fear; and he is greedy

Ideals: Gifted. Flaws: Insomniac, Fearful. Bonds: Enemies, Rich. Occupation: Bricklayer

Voice: Spits words with contempt

Attributes [hide]

Rolf Blankley, Male Human Monk 6
Medium (5'1") Human, Neutral Good (CR 6)
Armor Class 11
Hit Points 26 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)13 (+1) 11 (+0)10 (+0) 13 (+1)16 (+3)
Skills Medicine +4, Nature +3
Senses Passive Perception 11
Languages Common
Attacks Melee +7 / 2d6+4, Ranged +4 / 2d6+1, Grapple +4

Possessions: 800 gp. White opal (1600 gp). Moss agate (15 gp). 1 Minor magic item.


Social Check DCs


Arnold Hampton, Male Human [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears a lot of dark rich colors, with gold accents. His hair is always cut to a buzz. He tend to wears goggles to shield his eyes.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He always tries to repair and not replace. It was this mentality that drove him into the Animal Trainer business.

History: From birth he was tutored by a cruel and relentless mentor. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Animal Trainer. He has set out to sabotage the competition.

Motivation: Wants to open a new tavern; and sabotage a competitor

Ideals: Persistence. Bonds: Attractive, Job, Mentor. Occupation: Animal Trainer

Voice: Old thin voice

Attributes [hide]

Arnold Hampton, Male Human Rogue 6
Medium (6'2") Human, Lawful Good (CR 6)
Armor Class 12
Hit Points 19 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 10 (+0)17 (+3) 13 (+1)14 (+2)
Skills Intimidation +5, Stealth +5
Senses Passive Perception 11
Languages Common, Sylvan, Gnoll, Terran
Attacks Melee +3 / 2d6+0, Ranged +5 / 2d6+2, Grapple +2

Possessions: 400 gp. 1 Minor magic item.


Social Check DCs

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