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Advanced [show]


Reynard Brixton, Male Human [Permalink]

Personal [hide]

Description: His right side is far more bruised and cut up than his other. He usually wears his tan robe and has his trident always slung over his shoulder. He wears a Stetson hat to hide his balding. His fierce hazel eyes like to dwell on things.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. When he's not drinking or sleeping the drinks off, he's doing dancing.

History: The child of a Shoemaker, who enjoyed hunting, Reynard was taken on many hunting expeditions. When Reynard reached his early adolescence his Human father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He has never given up on his dancing dream.

Motivation: He wants nothing more than to rejoin the army; and he doesn't get along with people that don't share his tastes

Ideals: Artistic. Flaws: Ugly, Shy. Bonds: Nature, Military. Occupation: Stylist

Voice: Sounds elderly

Attributes [hide]

Reynard Brixton, Male Human Druid 5
Medium (5'9") Human, Neutral Good (CR 5)
Armor Class 11
Hit Points 27 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 11 (+0)14 (+2) 15 (+2)12 (+1)
Skills Deception +4, Nature +5
Senses Passive Perception 12
Languages Common, Draconic, Celestial
Attacks Melee +6 / 2d4+3, Ranged +4 / 2d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13532100

Possessions: 10000 cp. Star ruby (400 gp). Azurite (4 gp). 1 Darkwood Buckler. 1 Full Plate. 1 Half-Plate. 1 Half-Plate.


Social Check DCs


Wymar Blankley, Male Human [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he usually wears his grey robe and has his flail always slung over his shoulder. His black hair and beard is wavy and long. His blue eyes are slightly larger than normal.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: A powerful necromancer made him what he is. He moved from fad to fad and when he turned 15 he discovered writing. He has never given up on his writing dream.

Motivation: Several ex partners dislike his way of doing things and want revenge; and he wants revenge against goblins

Ideals: Artistic. Flaws: Fearful. Bonds: Job, Mentor, Enemies. Occupation: Mortician

Voice: Sore throat, cough

Attributes [hide]

Wymar Blankley, Male Human Barbarian 3
Medium (6'3") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 29 (3d12)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 13 (+1)14 (+2) 14 (+2)14 (+2)
Skills History +4, Religion +4
Senses Passive Perception 12
Languages Common, Goblin, Dwarven
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0

Possessions: 300 gp. 1 Half-Plate. 1 Half-Plate.


Social Check DCs


Don Barlow, Male Human [Permalink]

Personal [hide]

Description: This petite short man is perpetually holding a beer of some kind. He has a large red mantle and cape that has been intricately interwoven into his brown robe, marred by beers. He has a small bristly mustache and wavy blonde hair. His amber eyes peer out from beneath his top red hat.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: He was born a particularly ugly child, much to the horror of his parents. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. Recently a tribe of dire rats attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Don fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To be a Jeweler again; and he'd like to take his coworkers down a peg

Ideals: Fighting. Flaws: Ugly, Insane. Bonds: Job, Nature. Occupation: Layabout

Voice: Strong lisp

Attributes [hide]

Don Barlow, Male Human Druid 4
Medium (5'6") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 9 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 9 (-1)14 (+2) 16 (+3)15 (+2)
Skills Insight +5, Performance +4
Senses Passive Perception 13
Languages Common, Infernal, Abyssal
Attacks Melee +5 / 1d10+3, Ranged +3 / 1d10+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day135320000

Possessions: 200 gp. Violet garnet (1000 gp). Azurite (13 gp). White pearl (80 gp). Red-brown spinel (80 gp).


Social Check DCs


Odo Denholm, Male Human [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking western young adult. He is renowned for his bright black suits and hats. Beneath his clothing is a huge mess of scar tissue. His red hair is singed and shortened. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He can speak with the recently deceased. He will pursue extreme courses of action in the short term, confident that they cannot fail.

History: He was born in the west. His first spouse was a Unemployed, they had one daughter, but his spouse won total custody. Without his spouse to temper him he grew out of control. He has since lost track of the people in his past.

Motivation: Marry his sister to traveling adventurers.

Ideals: Gifted. Flaws: Ugly, Impulsive. Bonds: Slave, Immigrant, Family. Occupation: Butcher

Voice: Loud with bravado

Attributes [hide]

Odo Denholm, Male Human Expert 5
Medium (5'7") Human, Lawful Good (CR 5)
Armor Class 13
Hit Points 22 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)16 (+3) 13 (+1)7 (-2) 7 (-2)14 (+2)
Skills Arcana +1, Survival +1
Senses Passive Perception 8
Languages Common
Attacks Melee +6 / 2d4+3, Ranged +6 / 2d4+3, Grapple +3

Possessions: 200 gp. Rock crystal (50 gp). 1 Darkwood Shield. 1 Masterwork studded leather. 1 Full Plate.


Social Check DCs


Raymond Brandon, Male Human [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Human, and stands approximately 5'4". He wears a weathered and beat up set of banded mail beneath an oversized grey coat, and his gloved hand is found clutching a morningstar. With bright auburn hair and a scraggly beard. He has blue eyes and a grey hat with a tan feather.

Personality: Prone to second guessing himself, he comes off as nervous. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.

History: When he was but 7 years old his parents immigrated from the north. He took every job he could get his hands on, but the opportunities for Humans in the north were limited. He moves from town to town, unable to find a place to settle.

Motivation: To prove his worth to the world.

Flaws: Shy, Impulsive. Bonds: Immigrant. Occupation: Tailor

Voice: American accent

Attributes [hide]

Raymond Brandon, Male Human Wizard 7
Medium (5'4") Human, Neutral Good (CR 7)
Armor Class 10
Hit Points 35 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 14 (+2)18 (+4) 12 (+1)6 (-2)
Skills Animal Handling +4, Stealth +3
Senses Passive Perception 11
Languages Common, Celestial, Goblin, Undercommon, Auran
Attacks Melee +3 / 2d8+0, Ranged +3 / 2d8+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day15443210000

Possessions: 300 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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