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NPC Generator

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Advanced [show]


Adam Staurheim, Male Human [Permalink]

Personal [hide]

Description: A stocky darker skinned man, he wears a weathered and beat up set of banded mail beneath an oversized violet coat. His hair is greying and his face has many wrinkles. His eyes are likewise brown.

Personality: Adam wants to be seen as a stoic, levelheaded, noble Paladin, so he tries to act the part. He does a good job, for the most part... He is a big fan of imagination and believes people should spend more time reading and writing.

History: Born in the south his family was never financially stable. A serious injury left his mother unemployed and in need of constant care. His family became saddled with debt trying to care for his infirm mother. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: To share knowledge with the world; and to pay off his debts

Ideals: Disciplined, Logical. Bonds: Poor, Debt. Occupation: Merchant

Voice: High pitched and raspy

Attributes [hide]

Adam Staurheim, Male Human Paladin 3
Medium (5'4") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 16 (+3)9 (-1) 10 (+0)15 (+2)
Skills Acrobatics +3, Persuasion +4
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day100

Possessions: 2100 sp. Red garnet (160 gp).


Social Check DCs


Charles Heiser, Male Human [Permalink]

Personal [hide]

Description: An older man who wears a yellow tunic with tan highlights, and long green pants that bunch up around his shoes, he is not a threatening figure. His red hair and beard is wavy and long. He has gleaming, smiling violet eyes.

Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.

History: He was born blind and as such lacked many opportunities for work. Charles abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. During his travels, Charles and his party rested in a cavern that was (unknown to them) infused with powerful dark magic. Upon awakening, Charles discovered the rest of his party dead, transformed into horrible, mindless undead versions of their former selves. Charles fled the cavern, stopping for breath at a small pool, and only then realizing his own horrible transformation.

Motivation: A need for knowledge about a nearby landmark.

Ideals: Disciplined. Flaws: Hedonist, Disease. Bonds: Adventurer. Occupation: Courier

Voice: Posh accent

Attributes [hide]

Charles Heiser, Male Human Monk 3
Medium (5'2") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 19 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 10 (+0)13 (+1) 14 (+2)14 (+2)
Skills Arcana +3, Perception +4
Senses Passive Perception 14
Languages Common, Giant
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 300 gp.


Social Check DCs


Randal Shelly, Male Human [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He wears a custom-built plate barding that's adorned with blue lining and desert motifs. His chestnut hair is drawn into a tight pony tail with a dagger scrunchie. His half smiles and blue eyes are beguiling and draw you in.

Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: He was born in the north. When Randal reached his early adolescence his Human mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. After a long history of fighting, Randal and his spouse have recently divorced.

Motivation: He wants nothing more than to rejoin the army.

Ideals: Gifted. Flaws: Antagonistic. Bonds: Attractive, Immigrant, Military. Occupation: Shoemaker

Voice: Squeaky

Attributes [hide]

Randal Shelly, Male Human Commoner 3
Medium (5'5") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 2 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 7 (-2)5 (-3) 9 (-1)9 (-1)
Skills Persuasion +1, Religion -1
Senses Passive Perception 9
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: 100 gp. 3 Tanglefoot bags. 4 Holy water. 2 Antitoxin.


Social Check DCs


Anthony Clapham, Male Human [Permalink]

Personal [hide]

Description: He does not wear sleeves and tends to eschew shirts when he can avoid it. He has a slight overbite and is overall scrawny. His blonde hair is thinning but still full. He wears an eyepatch.

Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. Energy wise he seems alert and responsive.

History: He was raised by priests from a young age. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. He was recently attacked on the road and savagely beaten by bandits.

Motivation: His religion dominates his actions.

Ideals: Disciplined, Professionalism. Flaws: Ugly. Bonds: Religious, Mentor. Occupation: Soapmaker

Voice: Spanish accent

Attributes [hide]

Anthony Clapham, Male Human Wizard 4
Medium (5'11") Human, Neutral Good (CR 4)
Armor Class 13
Hit Points 25 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)17 (+3) 16 (+3)11 (+0) 11 (+0)7 (-2)
Skills Insight +2, Performance +0
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +5 / 1d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1043

Possessions: 500 gp. Malachite (13 gp). Carnelian (40 gp). 1 Minor magic item.


Social Check DCs


Charles Brent, Male Human [Permalink]

Personal [hide]

Description: A moderately attractive man, he wears just a brown suit. With a patchy blonde beard and wild blonde hair. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He would rather hide behind his crafts than deal with other people.

History: A child with a great deal of singing talent his parents made sure he got the chance to thrive. From his teen years he was always beautiful and desirable, so people have always doted on him. He hasn't been sleeping well lately.

Motivation: He is a bit of a kleptomaniac; and to get a good night's sleep

Ideals: Joker, Artistic. Flaws: Insomniac, Shy. Bonds: Attractive. Occupation: Adventurer

Voice: Low range voice

Attributes [hide]

Charles Brent, Male Human Cleric 4
Medium (5'8") Human, Chaotic Good (CR 4)
Armor Class 8
Hit Points 28 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)6 (-2) 15 (+2)10 (+0) 12 (+1)9 (-1)
Skills Acrobatics +0, Deception +1
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +0 / 1d10-2, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11532

Possessions: 60 pp. 1 Half-Plate.


Social Check DCs

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