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Advanced [show]


Drogo Lindsey, Male Human [Permalink]

Personal [hide]

Description: This fat southern man has a bulbous nose and wears a brown cloak and cross-gartered black stockings. His skin is also unnaturally pale. His golden hair is knotted and matted. His hazel eyes lackadaisically let the world flow into them.

Personality: Calm and collected, he is a well trained Gardener. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.

History: Born to a Painter, his mother struggled to pay the bills. A gifted student he started as a Painter, but he got bored and became a Gardener. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: He is unsatisfied with his job; and he is compelled to act according to his religious beliefs

Ideals: Opinionated. Flaws: Ugly. Bonds: Job, Poor, Religious. Occupation: Gardener

Voice: Uses lots of figures of speech

Attributes [hide]

Drogo Lindsey, Male Human Adept 5
Medium (6'5") Human, Lawful Good (CR 5)
Armor Class 11
Hit Points 33 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 17 (+3)11 (+0) 14 (+2)10 (+0)
Skills Nature +3, Performance +3
Senses Passive Perception 12
Languages Common
Attacks Melee +6 / 2d4+3, Ranged +4 / 2d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1332100

Possessions: 300 gp. 1 Minor magic item.


Social Check DCs


Hubert Bradly, Male Human [Permalink]

Personal [hide]

Description: A man of a pale complexion, he likes to wear blue tank tops with pastel pants. His chestnut hair is cut short with large spiked bangs in the front. His amber eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: Prone to second guessing himself, he comes off as nervous. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: He was born in the east. Ostracized due to the necromantic powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature greataxe.

Motivation: He has passion for adventuring and risk.

Ideals: Gifted. Flaws: Addict, Shy. Bonds: Adventurer, Immigrant. Occupation: Ruler

Voice: Mumbles to self between sentences

Attributes [hide]

Hubert Bradly, Male Human Barbarian 8
Medium (5'6") Human, Neutral Good (CR 8)
Armor Class 9
Hit Points 71 (8d12)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)9 (-1) 9 (-1)13 (+1) 17 (+3)10 (+0)
Skills Athletics +5, Medicine +6
Senses Passive Perception 13
Languages Common, Gnoll
Attacks Melee +5 / 2d10+2, Ranged +2 / 2d10-1, Grapple +6

Possessions: 60 pp.


Social Check DCs


Gunter Clinton, Male Human [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking western young adult. He wears long strands of jet and short green dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. Beneath his clothing is a huge mess of scar tissue. His black hair is long and unkept. He wears a mask on his face.

Personality: He loves telling others what to do and how they should feel about things. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage son.

History: He was born into a rich family. His first spouse was a Dyer, they had one son, but his spouse won total custody. Without his spouse to temper him he grew out of control. He now mingles about in high society.

Motivation: Regain custody of his son.

Ideals: Opinionated. Flaws: Ugly. Bonds: Rich, Slave, Family. Occupation: Fortune-teller

Voice: Whispers

Attributes [hide]

Gunter Clinton, Male Human Rogue 3
Medium (6'0") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 13 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 11 (+0)11 (+0) 15 (+2)6 (-2)
Skills History +2, Medicine +4
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 100 pp. Tiger eye turquoise (7 gp). Eye agate (7 gp). 1 Half-Plate. 1 Half-Plate.


Social Check DCs


Gerald Hackney, Male Human [Permalink]

Personal [hide]

Description: He wears a grey wide-brimmed hat and grey clothes. He has a moderate pudge and is not very fit. His brown hair and beard is wavy and long. His half smiles and green eyes are beguiling and draw you in.

Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He has a hair trigger and will fly into rage over the tiniest perceived slights.

History: Gifted from a young age, Gerald studied abroad. Ostracized due to the psionic powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. He bought a longsword and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He's attracted to the PC; and wants a kiss

Ideals: Gifted. Flaws: Cynical, Antagonistic. Bonds: Attractive, Nature, Has a crush. Occupation: Locksmith

Voice: Australian accent

Attributes [hide]

Gerald Hackney, Male Human Aristocrat 3
Medium (5'11") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 14 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)11 (+0) 9 (-1)13 (+1) 15 (+2)17 (+3)
Skills Acrobatics +2, Investigation +3
Senses Passive Perception 12
Languages Common, Giant
Attacks Melee +6 / 1d8+4, Ranged +2 / 1d8+0, Grapple +4

Possessions: Just what you see.


Social Check DCs


Conrad Wentworth, Male Human [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He wears a red feathered hat and red clothes. He wears a feathered hat to cover his moderate length red hair. His face is covered beneath a completely black helmet.

Personality: He is fixated on the number 11. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: His parents moved while he was still in utero so he is the first generation to be born here. He found a children's book about a Human Fighter who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: He desires power and/or immortality; and he's looking for his big break

Flaws: Ugly, Insane, Secretive. Bonds: Immigrant, Adventurer. Occupation: Bowyer

Voice: High pitched and raspy

Attributes [hide]

Conrad Wentworth, Male Human Fighter 6
Medium (5'10") Human, Neutral Good (CR 6)
Armor Class 12
Hit Points 33 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 11 (+0)11 (+0) 15 (+2)14 (+2)
Skills Persuasion +5, Religion +3
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 2d6-1, Ranged +5 / 2d6+2, Grapple +2

Possessions: 300 gp. 1 Half-Plate. 1 Half-Plate. 1 Darkwood Buckler. 1 Half-Plate.


Social Check DCs

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