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Advanced [show]


Henry Garrick, Male Human [Permalink]

Personal [hide]

Description: He prefers to wear white pants and tee shirts. His hair is blonde and curly. His brown eyes lackadaisically let the world flow into them.

Personality: A skeptical and narcissistic man, Henry's first love is himself. His second love is also himself. He believes the world needs to unite to get rid of illithids once and for all.

History: Henry hails from a village terrorized by illithids. Being born in the east, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the east for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way north. By chance he met his brother recently and the two have been together since.

Motivation: His relatives are trying to arrange a marriage; and a strong sense of loyalty to human people

Ideals: Impeccable. Flaws: Insane, Racist. Bonds: Enemies, Family. Occupation: Detective

Voice: Slurs words

Attributes [hide]

Henry Garrick, Male Human Wizard 3
Medium (5'2") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 8 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 11 (+0)13 (+1) 14 (+2)15 (+2)
Skills Athletics +4, Intimidation +4
Senses Passive Perception 12
Languages Common, Auran
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day114210

Possessions: 1700 sp. Coral (50 gp). 1 Masterwork Uncommon Weapon.


Social Check DCs


Adelard Ansley, Male Human [Permalink]

Personal [hide]

Description: A plain young-adult man, he wears very tight pants and wife beaters, though occasionally he sports a yellow coat. His golden hair is cut jaggedly and amateurishly. He wears crescent spectacles with a black brim.

Personality: He is happy with his job as a Stableman. He turns his eye from what people do, preferring to live and let live. Animals are drawn to him, and he is able to talk to them.

History: Born in the east to a Stableman, Adelard learned a great deal about his father's area of expertise. Adelard abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: To prove his worth to the world; and sabotage a competitor

Ideals: Gifted, Persistence. Flaws: Impulsive. Bonds: Job, Adventurer. Occupation: Stableman

Voice: High pitched and raspy

Attributes [hide]

Adelard Ansley, Male Human Expert 5
Medium (5'8") Human, Chaotic Good (CR 5)
Armor Class 13
Hit Points 23 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 12 (+1)13 (+1) 13 (+1)8 (-1)
Skills Deception +2, Survival +4
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +3 / 2d4+0, Ranged +6 / 2d4+3, Grapple +3

Possessions: 200 gp.


Social Check DCs


Clerebold Beverly, Male Human [Permalink]

Personal [hide]

Description: He wears dark leathers with embroidery. His black hair is slicked back into a classic pompadour. His blue eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He never wears the same outfit twice, unless he absolutely has to.

History: Sold as a small child to a brothel owner, Clerebold was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. From there he went from mercenary job to mercenary job. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature sai.

Motivation: Obtaining odd cultural Human artifacts is his passion; and meet up once more with his childhood friend

Ideals: Artistic. Flaws: Addict, Secretive. Bonds: Mentor, Adventurer. Occupation: Weaver

Voice: Breathy voice

Attributes [hide]

Clerebold Beverly, Male Human Bard 4
Medium (6'6") Human, Neutral Good (CR 4)
Armor Class 12
Hit Points 17 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 10 (+0)10 (+0) 16 (+3)10 (+0)
Skills History +2, Sleight of Hand +4
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day103

Possessions: 6000 sp. Pink pearl (130 gp). Red-brown spinel (130 gp). Carnelian (40 gp). 1 Half-Plate.


Social Check DCs


Gunter Kenley, Male Human [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He wears a green vest with golden trim over his white shirt. His black leather gloves and pants are well-kept, and his green boots flare out at the collars. His hair is black and curly. He is baby faced.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: Gunter was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He has been a successful dealer in antiques buying low and selling high.

Motivation: Sabotage a competitor.

Ideals: Logical, Entrepeneur. Bonds: Poor, Job, Military. Occupation: Dyer

Voice: Russian accent

Attributes [hide]

Gunter Kenley, Male Human Aristocrat 4
Medium (5'2") Human, Lawful Good (CR 4)
Armor Class 9
Hit Points 22 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)8 (-1) 11 (+0)8 (-1) 11 (+0)12 (+1)
Skills Arcana +1, Religion +1
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +1 / 1d10-1, Grapple +0

Possessions: 200 gp.


Social Check DCs


Nicholas Davenport, Male Human [Permalink]

Personal [hide]

Description: He has a missing left arm. He wears a green collared shirt and tan pants. He accessorizes with a black scarf around the waist and a strap diagonally across his shirt. He keeps his white hair in a pixie cut. His eyes are likewise blue.

Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He enjoys reading and quiet.

History: He was born in the south, but his parents moved at a very young age to the west. Nicholas was born on a far southern plains where he grew up under the tutelage of his father, an expert Guard. He has since married many spouses, only to have them die. He claims to not be responsible.

Motivation: To share knowledge with the world; and wishes to resurrect an old love

Ideals: Logical. Flaws: Terse. Bonds: Immigrant, In love. Occupation: Guard

Voice: Pronounces difficult words wrong

Attributes [hide]

Nicholas Davenport, Male Human Fighter 8
Medium (5'11") Human, Chaotic Good (CR 8)
Armor Class 11
Hit Points 67 (8d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 16 (+3)10 (+0) 17 (+3)12 (+1)
Skills Intimidation +4, Religion +3
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 2d10+0, Ranged +4 / 2d10+1, Grapple +1

Possessions: 90 pp.


Social Check DCs

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