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NPC Generator

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Advanced [show]


Hunter Radcliffe, Male Human [Permalink]

Personal [hide]

Description: He is a husky man, who wears a weathered and beat up set of banded mail beneath an oversized grey coat. His white hair is well kept and his bushy mustache is tapered upwards at the ends. His gray eyes peer out from beneath his broad grey hat.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.

History: Born the oldest of a large religious western family, he was no stranger to responsibility. He went to a religious school and was inspired by the priests there in charitable deeds. He is untrained/undisciplined, which makes him dangerous.

Motivation: His religion dominates his actions; and he has a rivalry with the church that dominates his actions

Flaws: Insane. Bonds: Guardian, In love, Religious. Occupation: Butcher

Voice: Australian accent

Attributes [hide]

Hunter Radcliffe, Male Human Sorcerer 3
Medium (5'10") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 11 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 12 (+1)13 (+1) 15 (+2)13 (+1)
Skills Performance +3
Senses Passive Perception 12
Languages Common, Undercommon
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116500

Possessions: Just what you see.


Social Check DCs


Anselm Garrick, Male Human [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He wears silk and lounges about seductively. His auburn hair, when down, is lengthy. His violet eyes dart around the room hyper actively observing anyone and anything.

Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He is a great chef.

History: He was born to loving parents in a slum to the south. His father was a mechanic, and taught him how to fix just about anything. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: He's repulsed by the PC; and he has decided he is irredeemable

Ideals: Gifted, Persistence. Flaws: Antagonistic. Bonds: Attractive, Poor. Occupation: Sage

Voice: Sore throat, cough

Attributes [hide]

Anselm Garrick, Male Human Sorcerer 4
Medium (6'4") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 0 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 6 (-2)9 (-1) 15 (+2)13 (+1)
Skills Athletics +3, Religion +1
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 300 gp. An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (110 gp). 2 Smokesticks.


Social Check DCs


Geoffrey Yeardley, Male Human [Permalink]

Personal [hide]

Description: He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. He has a moderate pudge and is not very fit. He wears a wide-brimmed hat to cover his moderate length brown hair. His eyes are likewise violet. His teeth are yellowed and unaligned.

Personality: He hates brigands. He views them as having robbed his home of its proper glory. He is harsh and unforgiving.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. He took after his father in leading caravans. Because they were valued, his father taught him to defend himself. When his father died while fighting brigands, the young Geoffrey began to lead the lost caravan. He has taken up leadership of the village's small militia in response to brigands demanding more tribute than usual.

Motivation: He's repulsed by the PC; and revenge

Ideals: Entrepeneur. Flaws: Ugly, Antagonistic. Bonds: Enemies, Religious. Occupation: Masseuse

Voice: Tuts and clicks tongue

Attributes [hide]

Geoffrey Yeardley, Male Human Warrior 3
Medium (6'3") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 19 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)12 (+1) 8 (-1)7 (-2) 11 (+0)12 (+1)
Skills Acrobatics +3, Athletics +0
Senses Passive Perception 10
Languages Common
Attacks Melee +0 / 1d8-2, Ranged +3 / 1d8+1, Grapple +0

Possessions: 100 gp.


Social Check DCs


Anselm Gresham, Male Human [Permalink]

Personal [hide]

Description: He wears baggy red pantaloons and a black scarf. He is portly but not overly obese. His hair is auburn and very short. His ears are large.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: Anselm lived on a farm with his father, near the main road leading to a nearby town. Before the accident, he was one of the most outspoken anti-Human activists. He was mortally wounded, saved by a kind and fast-acting Human doctor. He has set out to sabotage the competition.

Motivation: An old rival family wants him found.

Ideals: Joker. Flaws: Ugly, Racist. Bonds: Job, Family. Occupation: Fletcher

Voice: Voice breaks

Attributes [hide]

Anselm Gresham, Male Human Druid 5
Medium (5'11") Human, Lawful Good (CR 5)
Armor Class 13
Hit Points 16 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 7 (-2)14 (+2) 11 (+0)12 (+1)
Skills Athletics +4, Intimidation +4
Senses Passive Perception 10
Languages Common, Dwarven, Gnome
Attacks Melee +4 / 2d4+1, Ranged +6 / 2d4+3, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1153

Possessions: 300 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Geoffrey Oakley, Male Human [Permalink]

Personal [hide]

Description: He wears suspenders and black workpants. His shirt is pastel, and he wears a heavy black leather apron most of the time. He has a moderate pudge and is not very fit. His blonde hair is smooth and relatively long. His gray eyes have a joyful gleam in them most of the time.

Personality: He has a massive crush on the younger sibling of the Barber who has hired him part-time. He is obsessed with a lost civilization.

History: Geoffrey was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. From there he went from mercenary job to mercenary job. He has since lost track of the people in his past.

Motivation: A strong sense of loyalty to Human people; and human compassion

Flaws: Racist. Bonds: Has a crush, Adventurer, Poor, Family. Occupation: Barber

Voice: Sounds elderly

Attributes [hide]

Geoffrey Oakley, Male Human Wizard 3
Medium (5'0") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 16 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)15 (+2) 17 (+3)5 (-3) 15 (+2)4 (-3)
Skills History -1, Perception +4
Senses Passive Perception 14
Languages Common
Attacks Melee +0 / 1d8-2, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day7

Possessions: 400 gp. 4 Thunderstones. 3 Smokesticks.


Social Check DCs

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