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NPC Generator

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Advanced [show]


Trey Nibley, Male Human [Permalink]

Personal [hide]

Description: He wears dark leathers with embroidery. His hair is black, silky, and of moderate length. His half smiles and gray eyes are beguiling and draw you in.

Personality: Cocky and sure of himself, he believes he is the best Brewer born in the past three hundred years. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.

History: Born the oldest of a large religious southern family, he was no stranger to responsibility. He went to a religious school and was inspired by the priests there in charitable deeds. He guards a vault combo very seriously as well as the key needed to open it.

Motivation: To be a Fortune-teller again.

Flaws: Secretive. Bonds: Attractive, Job, Religious. Occupation: Brewer

Voice: pre-pubescent

Attributes [hide]

Trey Nibley, Male Human Aristocrat 3
Medium (5'11") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 8 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 7 (-2)12 (+1) 14 (+2)6 (-2)
Skills Animal Handling +4, Performance +0
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 400 gp. Brown-green garnet (140 gp). Azurite (13 gp).


Social Check DCs


Theodoric Washington, Male Human [Permalink]

Personal [hide]

Description: 5'0" and lanky with angular features, he is an attractive figure. He wears dark leathers with embroidery. His long red hair is drawn into a two foot long braid. His half smiles and brown eyes are beguiling and draw you in.

Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.

History: Theodoric lived on a farm with his mother, near the main road leading to a nearby town. When he was little, his rather wealthy family often ventured across the forest to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the forest due to the painful memories there. Theodoric took refuge in the large cave and found the beat up shortspear and armor he uses now. He has been saving his money to try and buy his brother's freedom.

Motivation: Wants to raise his children well; and to reunite with his absent mother

Flaws: Antagonistic. Bonds: Attractive, Nature, Mentor, Family. Occupation: Map Maker

Voice: Pronounces O like U

Attributes [hide]

Theodoric Washington, Male Human Cleric 6
Medium (5'0") Human, Neutral Good (CR 6)
Armor Class 13
Hit Points 20 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 9 (-1)10 (+0) 15 (+2)10 (+0)
Skills Insight +5, Investigation +3
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 2d6+1, Ranged +6 / 2d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13533200

Possessions: 3000 sp.


Social Check DCs


Gilbert Clifford, Male Human [Permalink]

Personal [hide]

Description: He is armored in gleaming platemail with gilded edges. A flowing brown cape and mantle trimmed with soft tan waves gently in the breeze. His skin is fair and his fingers are delicate and long. He has a very tight haircut. His brown eyes are passionate and lively.

Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.

History: The child of northern immigrants he idolized his father. From there he went from mercenary job to mercenary job. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: He desires power and/or immortality.

Flaws: Antagonistic. Bonds: Rich, Has a crush, Adventurer, Immigrant. Occupation: Weaver

Voice: Irish accent

Attributes [hide]

Gilbert Clifford, Male Human Barbarian 3
Medium (5'8") Human, Lawful Good (CR 3)
Armor Class 13
Hit Points 28 (3d12)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)17 (+3) 13 (+1)16 (+3) 14 (+2)10 (+0)
Skills Deception +2, History +5
Senses Passive Perception 12
Languages Common, Elven, Gnoll, Terran
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3

Possessions: 100 gp. Star rose quartz (20 gp). Jasper (20 gp). 3 Thunderstones. 3 Holy water.


Social Check DCs


Hugh Quinton, Male Human [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic left leg, he wears suspenders and white workpants. His shirt is brown, and he wears a heavy white leather apron most of the time. His hair is silver, silky, and of moderate length. His green eyes are slightly larger than normal.

Personality: He is not truly malevolent, but he is obsessed with singing. He constantly tries to fill his life with singing. A friendly and beautiful Human, he is rarely seen without a few beauties around his arms. Though a playboy in all rights, he is no lame duck.

History: Hugh was born into a poor family. Growing up, he dreamt of becoming a Wizard, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Wizard in service of a powerful lord somewhere. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature scythe.

Motivation: A need for knowledge about a nearby landmark; and obtaining odd cultural human artifacts is his passion

Ideals: Artistic. Bonds: Attractive, Poor, Adventurer. Occupation: Tanner

Voice: Scandinavian accent

Attributes [hide]

Hugh Quinton, Male Human Wizard 4
Medium (6'4") Human, Chaotic Good (CR 4)
Armor Class 10
Hit Points 27 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 19 (+4)14 (+2) 15 (+2)12 (+1)
Skills Intimidation +3, Investigation +4
Senses Passive Perception 12
Languages Common, Celestial, Orc
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1243200

Possessions: 300 gp. 1 Minor magic item.


Social Check DCs


Aldous Copeland, Male Human [Permalink]

Personal [hide]

Description: This light-skinned male wears yellow robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a monstrous two handed axe, but if one is not available he will default to his quarterstaff. He is tall, broad shouldered and powerfully built. His hair is greying and his face has many wrinkles. His half smiles and violet eyes are beguiling and draw you in.

Personality: He dislikes all the random violence that takes place in the west. He refers to his adoptive father for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: From birth he was tutored by a cruel and relentless mentor. His father disappeared, and while he tried to raise money to find his father, he was betrayed dozens of times. He has been saving his money to try and buy his brother's freedom.

Motivation: Regain custody of his son; and doesn't want to be a slave trader and was forced into it by his family

Ideals: Pacifist. Bonds: Attractive, Family, Mentor. Occupation: Slave Trader

Voice: Can't modulate volume

Attributes [hide]

Aldous Copeland, Male Human Warlock 3
Medium (5'9") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 20 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 12 (+1)15 (+2) 11 (+0)11 (+0)
Skills Perception +2, Performance +2
Senses Passive Perception 12
Languages Common, Orc, Druidic
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12222000

Possessions: 100 gp.


Social Check DCs

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