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NPC Generator

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Advanced [show]


Trym Tenley, Male Human [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he has the majority of his body covered in plate. He keeps his long white hair kept up in a rat tail. His half smiles and blue eyes are beguiling and draw you in.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. Around other people he will do his best to conceal his emotions and appear jolly.

History: Born in the north his family was never financially stable. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. When his spouse passed he lost his only source of income but claims to his sons to still be retired.

Motivation: Find a way to reverse the transformation of his brother.

Flaws: Shy. Bonds: Attractive, Family, Poor. Occupation: Shipwright

Voice: Dark and ominous

Attributes [hide]

Trym Tenley, Male Human Adept 4
Medium (5'8") Human, Lawful Good (CR 4)
Armor Class 10
Hit Points 21 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 12 (+1)6 (-2) 18 (+4)15 (+2)
Skills Intimidation +4, Perception +6
Senses Passive Perception 16
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14320000

Possessions: 100 gp. Brown-green garnet (140 gp). Banded agate (7 gp). Eye agate (7 gp). 1 Minor magic item.


Social Check DCs


Don Axton, Male Human [Permalink]

Personal [hide]

Description: His left side is far more bruised and cut up than his other. He wears an entirely blue suit with black socks and a vest with buckled shoes. He has golden hair. His amber eyes peer out from beneath his broad blue hat.

Personality: He is happy with his job as a Fletcher. He turns his eye from what people do, preferring to live and let live. He is a great chef.

History: Don lived on a farm with his father, near the main road leading to a nearby town. He went to a religious school and was inspired by the priests there in charitable deeds. Due to his spouse's obsession with being a Apothecary they were divorced and he won custody of their daughter. He worked as a Fletcher, and he later adopted a second daughter.

Motivation: His religion dominates his actions; and expand his business

Ideals: Gifted. Flaws: Ugly. Bonds: Job, Family, Religious. Occupation: Fletcher

Voice: Tuts and clicks tongue

Attributes [hide]

Don Axton, Male Human Fighter 3
Medium (6'0") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 10 (+0)9 (-1) 7 (-2)15 (+2)
Skills Acrobatics +3, Performance +4
Senses Passive Perception 8
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +4

Possessions: 400 gp.


Social Check DCs


Thomas Spalding, Male Human [Permalink]

Personal [hide]

Description: This man is very fat, and wears a tattered pair of loose white pants, a matching torn shirt, and a visible pair of similar condition same color briefs. His golden hair is thinning but still full. His amber eyes lackadaisically let the world flow into them.

Personality: He likes to make people angry or surprised. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: The child of a Ploughman, who enjoyed hunting, Thomas was taken on many hunting expeditions. His father took him hunting and taught him how to get in the mind of other creatures. He bought a shortspear and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He's repulsed by the PC; and someone believes him a fraud

Ideals: Entrepeneur. Flaws: Ugly, Antagonistic. Bonds: Poor, Nature. Occupation: Crown-heir

Voice: Squeaky

Attributes [hide]

Thomas Spalding, Male Human Wizard 4
Medium (5'0") Human, Neutral Good (CR 4)
Armor Class 12
Hit Points 17 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 14 (+2)11 (+0) 11 (+0)15 (+2)
Skills Perception +2, Survival +2
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1043

Possessions: 1 Masterwork Uncommon Weapon. 1 Masterwork Uncommon Weapon.


Social Check DCs


Justin Digby, Male Human [Permalink]

Personal [hide]

Description: A moderately attractive man, he wears red trousers with green and white striped suspenders. He wears various colorful collared shirts. He wears his hair in dreadlocks. His eyes are likewise violet. His teeth are white and perfect.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He is a logical person and will generally grow upset if things defy logic and science.

History: He was raised in a plains tribe. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He now spends his time doing works of charity.

Motivation: To share knowledge with the world.

Ideals: Philantrophist, Logical. Bonds: Attractive, Nature. Occupation: Herbalist

Voice: Jamaican accent

Attributes [hide]

Justin Digby, Male Human Aristocrat 4
Medium (5'8") Human, Neutral Good (CR 4)
Armor Class 10
Hit Points 28 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 14 (+2)15 (+2) 16 (+3)11 (+0)
Skills Deception +2, Intimidation +2
Senses Passive Perception 13
Languages Common, Giant, Draconic
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1

Possessions: 70 pp.


Social Check DCs


Ernest Kensley, Male Human [Permalink]

Personal [hide]

Description: He wears a grey tunic with yellow highlights, and long blue pants that bunch up around his shoes. His hair is greying and his face has many wrinkles. His hazel eyes dart around the room hyper actively observing anyone and anything.

Personality: He is erratic and paranoid. He believes orcs are coming to abduct people. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.

History: His parents moved while he was still in utero so he is the first generation to be born here. In his 17th year, his parents were killed by a orcs raid, leaving Ernest alone in the world. After a stint in an orphanage, he was adopted. He hasn't been sleeping well lately.

Motivation: A deep hatred of orcs.

Flaws: Impulsive, Insomniac. Bonds: Enemies, Immigrant. Occupation: Bookbinder

Voice: Eastern European accent

Attributes [hide]

Ernest Kensley, Male Human Ranger 4
Medium (5'6") Human, Chaotic Good (CR 4)
Armor Class 12
Hit Points 38 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)14 (+2) 16 (+3)15 (+2) 15 (+2)14 (+2)
Skills Arcana +4, Nature +4
Senses Passive Perception 12
Languages Common, Giant, Dwarven
Attacks Melee +0 / 1d10-2, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 1 Minor magic item.


Social Check DCs

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