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NPC Generator

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Advanced [show]


Adam Cooper, Male Human [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears a large hat to cast shadows over his face and wears ponchos to better hide his body. He keeps his chestnut hair in a flapper bob. His gray eyes peer out from beneath his deerstalker red hat.

Personality: Adam is depressed about a lot of things. He tends to be a nihilist. He invented a lineage for himself and claims to be descended from several legendary heroes.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Armorer arts, while his mother instructed him in etiquette, music and courtly manner. When he was little, his rather wealthy family often ventured across the forest to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the forest due to the painful memories there. Adam took refuge in the old dungeon and found the beat up crossbow and armor he uses now. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: Several ex partners dislike his way of doing things and want revenge; and he is greedy

Flaws: Depressed. Bonds: Adventurer, Rich, Nature, Enemies. Occupation: Armorer

Voice: Hollow voice

Attributes [hide]

Adam Cooper, Male Human Bard 4
Medium (5'4") Human, Neutral Good (CR 4)
Armor Class 12
Hit Points 20 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)15 (+2) 13 (+1)10 (+0) 9 (-1)14 (+2)
Skills Athletics +1, Sleight of Hand +4
Senses Passive Perception 9
Languages Common
Attacks Melee +1 / 1d10-1, Ranged +4 / 1d10+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day103

Possessions: 4000 cp. Pink pearl (110 gp). Malachite (8 gp). Red garnet (110 gp).


Social Check DCs


Balimaar Shelby, Male Human [Permalink]

Personal [hide]

Description: This man is wearing the road beaten gear of a warrior. He is muscular with a powerful set of arms. He keeps his black hair in a pixie cut. His green eyes dart around the room hyper actively observing anyone and anything.

Personality: Balimaar is depressed about a lot of things. He tends to be a nihilist. He is able to make almost anything out of random pieces of junk.

History: He was born to loving parents in a slum to the west. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. When his spouse passed he lost his only source of income but claims to his daughters to still be retired.

Motivation: Expand his business; and balancing his hectic life and new hunter responsibilities is difficult

Ideals: Fighting, Gifted. Flaws: Depressed. Bonds: Poor, Family, Job. Occupation: Hunter

Voice: Pronounces difficult words wrong

Attributes [hide]

Balimaar Shelby, Male Human Adept 7
Medium (6'0") Human, Lawful Good (CR 7)
Armor Class 12
Hit Points 45 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 14 (+2)13 (+1) 10 (+0)16 (+3)
Skills Animal Handling +3, History +4
Senses Passive Perception 10
Languages Common, Ignan
Attacks Melee +3 / 2d8+0, Ranged +5 / 2d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113

Possessions: Just what you see.


Social Check DCs


Geoffrey Nibley, Male Human [Permalink]

Personal [hide]

Description: He wears a grey armored body suit, with a simple brown line shooting up and back down. He carries a battered lance and tarnished ceremonial dagger as well. His blonde hair is lengthy and is close to two feet long. His gray eyes are slightly larger than normal.

Personality: He dislikes all the random violence that takes place in the south. He is lazy, self-centered, vain, and jealous.

History: He is the product a well kept family trust fund and as such has never really known need. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He now mingles about in high society.

Motivation: He is greedy.

Ideals: Fighting, Pacifist. Flaws: Selfish. Bonds: Rich. Occupation: Assassin

Voice: Boston accent

Attributes [hide]

Geoffrey Nibley, Male Human Wizard 5
Medium (6'4") Human, Neutral Good (CR 5)
Armor Class 11
Hit Points 16 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 11 (+0)5 (-3) 12 (+1)16 (+3)
Skills Insight +4, Stealth +4
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 6000 sp.


Social Check DCs


Tim Gresham, Male Human [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. His blonde hair is braided into rings. His eyes are likewise amber. His teeth are white and perfect.

Personality: Aggressive, abrasive, and angry, Tim embodies much of what other species detest in the Humans. Energy wise he seems alert and responsive.

History: Sold as a small child to a slaver, Tim was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. His homeland was ravaged by war and he spent much of his life rebuilding it. After a long history of fighting, Tim and his spouse have recently divorced.

Motivation: He's repulsed by the PC; and he loathes his own lifestyle

Ideals: Professionalism. Flaws: Antagonistic, PTSD. Bonds: Attractive, Mentor. Occupation: Roofer

Voice: Raspy

Attributes [hide]

Tim Gresham, Male Human Warlock 6
Medium (5'3") Human, Neutral Good (CR 6)
Armor Class 12
Hit Points 58 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)15 (+2) 16 (+3)10 (+0) 12 (+1)15 (+2)
Skills Deception +5, Performance +5
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 2d6-2, Ranged +5 / 2d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113

Possessions: 800 gp. Moss agate (10 gp). Star rose quartz (20 gp). Moss agate (10 gp). Aquamarine (1500 gp).


Social Check DCs


Charles Shelley, Male Human [Permalink]

Personal [hide]

Description: This exceptionally lanky man wears a blue tunic with brown highlights, and long tan pants that bunch up around his shoes. His tied-back hair is auburn. His eyes are amber and catlike.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.

History: Charles lived on a farm with his mother, near the main road leading to a nearby town. He found a children's book about a Human Druid who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He is searching for what he claims is his rightful reward.

Motivation: Doesn't want to be a Server and was forced into it by his family; and he would like to get married and retire

Ideals: Joker. Bonds: Religious, Family, Adventurer, Has a crush. Occupation: Server

Voice: Russian accent

Attributes [hide]

Charles Shelley, Male Human Druid 4
Medium (5'5") Human, Lawful Good (CR 4)
Armor Class 9
Hit Points 27 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)8 (-1) 13 (+1)11 (+0) 12 (+1)10 (+0)
Skills Arcana +2, Persuasion +2
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 1d10-1, Ranged +1 / 1d10-1, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11532

Possessions: Just what you see.


Social Check DCs

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