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NPC Generator

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Advanced [show]


Hugh Fidget, Male Human [Permalink]

Personal [hide]

Description: With black face paint in a stripe pattern across his face, he wears a weathered and beat up set of banded mail beneath an oversized brown coat. His blonde hair is lengthy. His eyes are brown.

Personality: Abrasive and pushy, he has a hard time making friends. He never wears the same outfit twice, unless he absolutely has to.

History: He was born the only child of a wealthy merchant. A serious injury left his father unemployed and in need of constant care. His family became saddled with debt trying to care for his infirm father. He has been a successful dealer in antiques buying low and selling high.

Motivation: Retire the richest man in the south.

Ideals: Artistic, Entrepeneur. Flaws: Antagonistic. Bonds: Debt. Occupation: Herbalist

Voice: Uses lots of figures of speech

Attributes [hide]

Hugh Fidget, Male Human Sorcerer 6
Medium (6'4") Human, Neutral Good (CR 6)
Armor Class 10
Hit Points 23 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 12 (+1)15 (+2) 8 (-1)8 (-1)
Skills Deception +2, Medicine +2
Senses Passive Perception 9
Languages Common, Aquan, Dwarven
Attacks Melee +5 / 2d6+2, Ranged +3 / 2d6+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13665300

Possessions: 500 gp.


Social Check DCs


Heward Warwick, Male Human [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he wears red leather gloves, a red jacket, and tight pants. His auburn hair is cut short with large spiked bangs in the front. His fierce brown eyes like to dwell on things.

Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: From birth he was tutored by a cruel and relentless mentor. Like his father and his sister before him, after school he went straight into learning to become a Glassblower. He became a Glassblower soon after.

Motivation: He is content; and to end his boredom

Flaws: Sensitive, Forgetful, Mundane. Bonds: Mentor, Job. Occupation: Glassblower

Voice: Uses lots of figures of speech

Attributes [hide]

Heward Warwick, Male Human Commoner 4
Medium (6'1") Human, Lawful Good (CR 4)
Armor Class 12
Hit Points 18 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
5 (-3)14 (+2) 13 (+1)10 (+0) 16 (+3)17 (+3)
Skills Stealth +4, Survival +5
Senses Passive Perception 13
Languages Common
Attacks Melee -1 / 1d10-3, Ranged +4 / 1d10+2, Grapple +2

Possessions: 46000 sp.


Social Check DCs


Chad Barton, Male Human [Permalink]

Personal [hide]

Description: He tends to wear a black poncho over his likewise colored trousers and shirt. He is physically well-built. His golden hair is heavily combed to the right. He is very pretty but has cold, dead eyes.

Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He refers to his adoptive father for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: He got into the Fisher business at a young age. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He has worked as a Fisher like his father before him.

Motivation: He is unsatisfied with his job; and to unite with his sister

Ideals: Impeccable. Bonds: Attractive, Family, Job, Nature. Occupation: Fisher

Voice: Smoker's lung

Attributes [hide]

Chad Barton, Male Human Expert 6
Medium (5'3") Human, Neutral Good (CR 6)
Armor Class 9
Hit Points 45 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 14 (+2)14 (+2) 12 (+1)11 (+0)
Skills Arcana +5, Intimidation +3
Senses Passive Perception 11
Languages Common, Dwarven, Draconic
Attacks Melee +4 / 2d6+1, Ranged +2 / 2d6-1, Grapple +1

Possessions: 6000 sp. Bloodstone (60 gp). Jade (110 gp).


Social Check DCs


Adelard Carlton, Male Human [Permalink]

Personal [hide]

Description: A plain young-adult man, he dresses well, typically a more casual-formal manner. His white hair is smooth and relatively long. His blue eyes dart around the room hyper actively observing anyone and anything.

Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He is a great chef.

History: Sold as a small child to a wizard, Adelard was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. Adelard abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature glaive.

Motivation: He wants to meet his childhood hero; and meet up once more with his childhood friend

Ideals: Gifted. Bonds: Attractive, Nature, Mentor, Adventurer. Occupation: Shepherd

Voice: Hard of hearing, loud

Attributes [hide]

Adelard Carlton, Male Human Paladin 6
Medium (5'11") Human, Chaotic Good (CR 6)
Armor Class 11
Hit Points 60 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 14 (+2)11 (+0) 11 (+0)4 (-3)
Skills Nature +3
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 2d6+1, Ranged +4 / 2d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1101

Possessions: 60000 cp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Bertram Northcott, Male Human [Permalink]

Personal [hide]

Description: 5'2" and lanky with angular features, he is an attractive figure. He is dressed in earthy colors with a grey and black handkerchief worn on his right side. His chestnut hair is styled in orderly dreadlocks. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: Cocky and sure of himself, he believes he is the best Sailor born in the past three hundred years. A true patriot, Bertram would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: He was born several months after his father was called into army service. Like his father and his brother before him, after school he went straight into learning to become a Sailor. He has been saving his money to try and buy his brother's freedom.

Motivation: Marry his brother to traveling adventurers; and to be a shoemaker again

Bonds: Attractive, Job, Military, Family. Occupation: Sailor

Voice: Dutch accent

Attributes [hide]

Bertram Northcott, Male Human Druid 3
Medium (5'2") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 24 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 14 (+2)17 (+3) 16 (+3)10 (+0)
Skills Animal Handling +5, Survival +5
Senses Passive Perception 13
Languages Common, Auran, Gnome, Elven
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day134210000

Possessions: 200 gp. Amber (70 gp). Citrine (60 gp).


Social Check DCs

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