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Advanced [show]


Arnold Staurheim, Male Human [Permalink]

Personal [hide]

Description: He is perpetually draped in fineries, but all of this concealed by his earthly robes.. He carries a battered quarterstaff and tarnished whip as well. With a patchy chestnut beard and wild chestnut hair. This gray eyed westerner is not easily forgotten.

Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He is an amazing painter.

History: Born in a small village he learned the ways of the warrior from his mother. From his teen years he was always beautiful and desirable, so people have always doted on him. Recently a tribe of orcs attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Arnold fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He is compelled to act according to his religious beliefs; and he has a rivalry with the church that dominates his actions

Ideals: Fighting, Gifted. Bonds: Attractive, Nature, Religious. Occupation: Sellsword

Voice: Thin and wheezing

Attributes [hide]

Arnold Staurheim, Male Human Wizard 4
Medium (5'5") Human, Neutral Good (CR 4)
Armor Class 10
Hit Points 14 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 12 (+1)8 (-1) 8 (-1)9 (-1)
Skills Acrobatics +2, Sleight of Hand +2
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 100 gp.


Social Check DCs


Theodoric Rodney, Male Human [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he wears a lot of dark rich colors, with gold accents. His hair is chestnut and curly. His blue eyes are slightly larger than normal.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.

History: Born in a small village he learned the ways of the warrior from his father. At a young age he wooed the heart of his future spouse and the two had a long relationship before they wed. He then took over the family business and is one of the better Jeweler for hire.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting. Bonds: Attractive, Job, In love, Slave. Occupation: Jeweler

Voice: Loud with bravado

Attributes [hide]

Theodoric Rodney, Male Human Expert 3
Medium (6'0") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 15 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 14 (+2)12 (+1) 17 (+3)13 (+1)
Skills Deception +3, Insight +5
Senses Passive Perception 13
Languages Common, Gnome
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 300 gp.


Social Check DCs


Lance Chester, Male Human [Permalink]

Personal [hide]

Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. His red hair has been sun bleached extensively. His eyes, though not visible through his cowl, are green.

Personality: Prone to second guessing himself, he comes off as nervous. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: He is the product a well kept family trust fund and as such has never really known need. He struck it rich when he found rare goods in large quantities. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: Money/treasure.

Ideals: Fighting, Athletic, Joker. Flaws: Shy. Bonds: Rich. Occupation: Server

Voice: Speaks like tongue is numb

Attributes [hide]

Lance Chester, Male Human Cleric 6
Medium (5'4") Human, Neutral Good (CR 6)
Armor Class 13
Hit Points 42 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 15 (+2)14 (+2) 17 (+3)12 (+1)
Skills Investigation +5, Performance +4
Senses Passive Perception 13
Languages Common, Goblin, Gnoll
Attacks Melee +5 / 2d6+2, Ranged +6 / 2d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1453320000

Possessions: 200 gp. Black opal (600 gp). Blue star sapphire (600 gp). Alexandrite (600 gp). Obsidian (10 gp).


Social Check DCs


Lance Langston, Male Human [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He wears a blue collared shirt and brown pants. He accessorizes with a black scarf around the waist and a strap diagonally across his shirt. His black hair is greasy and uncared for. His eyes are hazel.

Personality: Aggressive, abrasive, and angry, Lance embodies much of what other species detest in the Humans. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: Lance was born into a poor family. Growing up, he dreamt of becoming a Monk, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Monk in service of a powerful lord somewhere. As a young adult he joined a group advocating for an improvement in Human conditions. He has dedicated himself to building a better world.

Motivation: He's repulsed by the PC.

Flaws: Ugly, Antagonistic, Racist. Bonds: Adventurer, Poor. Occupation: Herbalist

Voice: Dark and ominous

Attributes [hide]

Lance Langston, Male Human Monk 4
Medium (5'5") Human, Neutral Good (CR 4)
Armor Class 10
Hit Points 29 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)10 (+0) 15 (+2)8 (-1) 9 (-1)14 (+2)
Skills Arcana +1, Investigation +1
Senses Passive Perception 9
Languages Common
Attacks Melee +5 / 1d10+3, Ranged +2 / 1d10+0, Grapple +3

Possessions: 70 pp. Tourmaline (60 gp). 1 Minor magic item.


Social Check DCs


Randal Barlow, Male Human [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He wears a tight fitting black shirt and pants. His black hair is singed and shortened. His green eyes peer out from beneath his broad black hat.

Personality: While he acts the brute, he is far gentler than he would appear. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. His father was a soldier and died while he was still young. Randal was left his father's suit of armor and trained in its use and care. Recently a tribe of illithids attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Randal fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Wants to work out more often; and he is terrified, and will act out of fear

Ideals: Athletic, Fighting. Flaws: Ugly, Fearful. Bonds: Military. Occupation: Detective

Voice: Complex vocabulary, royal

Attributes [hide]

Randal Barlow, Male Human Druid 5
Medium (5'5") Human, Lawful Good (CR 5)
Armor Class 9
Hit Points 30 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)9 (-1) 12 (+1)13 (+1) 13 (+1)15 (+2)
Skills Athletics +3, Persuasion +5
Senses Passive Perception 11
Languages Common, Gnoll
Attacks Melee +3 / 2d4+0, Ranged +2 / 2d4-1, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day125321

Possessions: 700 gp.


Social Check DCs

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