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Dean Stanford, Male Human [Permalink]

Personal [hide]

Description: He is lean but muscular and wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. His white hair is knotted and matted. He has brown eyes and a blue hat with a white feather.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.

History: Born in the south to a Gardener, Dean learned a great deal about his mother's area of expertise. His mother had invested heavily in several trade routes and wanted him to inherit them. He has worked as a Gardener like his mother before him.

Motivation: He doesn't get along with people that don't share his tastes; and further expansion of business

Ideals: Philantrophist, Impeccable. Flaws: Antagonistic. Bonds: Job, Rich. Occupation: Gardener

Voice: Smooth and feminine

Attributes [hide]

Dean Stanford, Male Human Druid 3
Medium (6'3") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 18 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 11 (+0)10 (+0) 7 (-2)11 (+0)
Skills Medicine +0, Perception +0
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 100 gp. Chrysoprase (60 gp). 1 Masterwork Uncommon Weapon.


Social Check DCs


Trym Yorke, Male Human [Permalink]

Personal [hide]

Description: He is wearing a tight blue one piece outfit complete with pants, hood, and a cape. He carries with him a set of morningstars on his belt, each one with a sapphire on the hilt. His moppish auburn hair is in a traditional bowl cut. His skin is flawless and his brown eyes scan people very quickly.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. Recently a tribe of gnolls attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Trym fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He is content.

Ideals: Fighting, Joker, Extrovert. Flaws: Mundane. Bonds: Attractive. Occupation: Interpreter

Voice: Rolls R's

Attributes [hide]

Trym Yorke, Male Human Warrior 5
Medium (6'5") Human, Chaotic Good (CR 5)
Armor Class 11
Hit Points 45 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 14 (+2)14 (+2) 17 (+3)11 (+0)
Skills Perception +6, Persuasion +3
Senses Passive Perception 13
Languages Common, Infernal, Aquan
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1

Possessions: 5000 sp.


Social Check DCs


Theobald Hampton, Male Human [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Humans. His skin is light but he possesses many blue ritualistic tattoos. He is typically in his Carpenter uniform. His white hair is thinning but still full. His thin eyebrows rest above his beady blue eyes.

Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He is obsessed with a lost civilization.

History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He made a point of taking high paying jobs and getting most of it up front. He then took over the family business and is one of the better Carpenter for hire.

Motivation: He wants to meet his childhood hero.

Ideals: Optimist. Flaws: Ugly. Bonds: Job, Adventurer, Military. Occupation: Carpenter

Voice: Low and grunting

Attributes [hide]

Theobald Hampton, Male Human Fighter 6
Medium (5'5") Human, Lawful Good (CR 6)
Armor Class 10
Hit Points 40 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 11 (+0)13 (+1) 12 (+1)12 (+1)
Skills Arcana +4, Sleight of Hand +3
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +4 / 2d6+1, Ranged +3 / 2d6+0, Grapple +1

Possessions: 400 gp. 1 Chain shirt. 1 Full Plate.


Social Check DCs


Bertram Wallace, Male Human [Permalink]

Personal [hide]

Description: He is a pot bellied southern man with a big hulking figure and broad shoulders. He wears tight fighting clothing, which leaves very little to the imagination. His brown hair is still thick. His brown eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He believes the world needs to unite to get rid of illithids once and for all.

History: He was raised in a white middle class family as the only child. In his 11th year, his parents were killed by a illithids raid, leaving Bertram alone in the world. After a stint in an orphanage, he was adopted. He got away from his former life and has fallen to alcoholism.

Motivation: To find somewhere to settle down; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Athletic. Flaws: Addict, Mundane. Bonds: Enemies. Occupation: Soapmaker

Voice: Mumbles to self between sentences

Attributes [hide]

Bertram Wallace, Male Human Bard 5
Medium (6'0") Human, Lawful Good (CR 5)
Armor Class 11
Hit Points 39 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 17 (+3)13 (+1) 10 (+0)15 (+2)
Skills Animal Handling +3, Persuasion +5
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day123310

Possessions: 800 gp. 1 Full Plate. 1 Full Plate. 1 Half-Plate.


Social Check DCs


Peter Hale, Male Human [Permalink]

Personal [hide]

Description: This man is very fat, and wears dark leathers with embroidery. His black hair is lengthy. His eyes are likewise violet.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He always tries to repair and not replace. It was this mentality that drove him into the Locksmith business.

History: Peter was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. He made a point of taking high paying jobs and getting most of it up front. He now travels the world, in search of power and loot.

Motivation: Meet up once more with his childhood friend.

Ideals: Joker, Persistence. Flaws: Ugly. Bonds: Poor, Adventurer. Occupation: Locksmith

Voice: Switch between two voices

Attributes [hide]

Peter Hale, Male Human Warrior 6
Medium (6'5") Human, Chaotic Good (CR 6)
Armor Class 11
Hit Points 45 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 14 (+2)13 (+1) 12 (+1)12 (+1)
Skills Arcana +4, Stealth +4
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +4 / 2d6+1, Ranged +4 / 2d6+1, Grapple +1

Possessions: 20 pp. Citrine (70 gp). Alexandrite (400 gp). Tourmaline (80 gp). Tourmaline (80 gp).


Social Check DCs

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